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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/gl/init/gl_initializer.h" | 5 #include "ui/gl/init/gl_initializer.h" |
| 6 | 6 |
| 7 #include <OpenGL/CGLRenderers.h> | 7 #include <OpenGL/CGLRenderers.h> |
| 8 | 8 |
| 9 #include <vector> | 9 #include <vector> |
| 10 | 10 |
| (...skipping 160 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 171 } | 171 } |
| 172 | 172 |
| 173 return false; | 173 return false; |
| 174 } | 174 } |
| 175 | 175 |
| 176 void InitializeDebugGLBindings() { | 176 void InitializeDebugGLBindings() { |
| 177 InitializeDebugGLBindingsGL(); | 177 InitializeDebugGLBindingsGL(); |
| 178 InitializeDebugGLBindingsOSMESA(); | 178 InitializeDebugGLBindingsOSMESA(); |
| 179 } | 179 } |
| 180 | 180 |
| 181 void ClearGLBindingsPlatform() { | 181 void ShutdownGLPlatform() { |
| 182 ClearGLBindingsGL(); | 182 ClearBindingsGL(); |
| 183 ClearGLBindingsOSMESA(); | 183 ClearBindingsOSMESA(); |
| 184 } | 184 } |
| 185 | 185 |
| 186 } // namespace init | 186 } // namespace init |
| 187 } // namespace gl | 187 } // namespace gl |
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