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Side by Side Diff: ui/gl/gl_gl_api_implementation.h

Issue 2543313002: ui/gl: rename ClearGLBindings to ShutdownGL (Closed)
Patch Set: Created 4 years ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_GL_GL_GL_API_IMPLEMENTATION_H_ 5 #ifndef UI_GL_GL_GL_API_IMPLEMENTATION_H_
6 #define UI_GL_GL_GL_API_IMPLEMENTATION_H_ 6 #define UI_GL_GL_GL_API_IMPLEMENTATION_H_
7 7
8 #include <vector> 8 #include <vector>
9 9
10 #include "base/compiler_specific.h" 10 #include "base/compiler_specific.h"
11 #include "ui/gl/gl_bindings.h" 11 #include "ui/gl/gl_bindings.h"
12 #include "ui/gl/gl_export.h" 12 #include "ui/gl/gl_export.h"
13 13
14 namespace base { 14 namespace base {
15 class CommandLine; 15 class CommandLine;
16 } 16 }
17 17
18 namespace gl { 18 namespace gl {
19 19
20 class GLContext; 20 class GLContext;
21 struct GLVersionInfo; 21 struct GLVersionInfo;
22 22
23 GL_EXPORT void InitializeStaticGLBindingsGL(); 23 GL_EXPORT void InitializeStaticGLBindingsGL();
24 void InitializeDynamicGLBindingsGL(GLContext* context); 24 void InitializeDynamicGLBindingsGL(GLContext* context);
25 GL_EXPORT void InitializeDebugGLBindingsGL(); 25 GL_EXPORT void InitializeDebugGLBindingsGL();
26 void InitializeNullDrawGLBindingsGL(); 26 void InitializeNullDrawGLBindingsGL();
27 // TODO(danakj): Remove this when all test suites are using null-draw. 27 // TODO(danakj): Remove this when all test suites are using null-draw.
28 bool HasInitializedNullDrawGLBindingsGL(); 28 bool HasInitializedNullDrawGLBindingsGL();
29 bool SetNullDrawGLBindingsEnabledGL(bool enabled); 29 bool SetNullDrawGLBindingsEnabledGL(bool enabled);
30 GL_EXPORT void ClearGLBindingsGL(); 30 GL_EXPORT void ClearBindingsGL();
31 void SetGLToRealGLApi(); 31 void SetGLToRealGLApi();
32 void SetGLToStubGLApi(); 32 void SetGLToStubGLApi();
33 void SetGLApi(GLApi* api); 33 void SetGLApi(GLApi* api);
34 void SetGLApiToNoContext(); 34 void SetGLApiToNoContext();
35 GLApi* GetCurrentGLApi(); 35 GLApi* GetCurrentGLApi();
36 GL_EXPORT void SetStubGLApi(GLApi* api); 36 GL_EXPORT void SetStubGLApi(GLApi* api);
37 const GLVersionInfo* GetGLVersionInfo(); 37 const GLVersionInfo* GetGLVersionInfo();
38 38
39 class GL_EXPORT GLApiBase : public GLApi { 39 class GL_EXPORT GLApiBase : public GLApi {
40 public: 40 public:
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100 100
101 // Include the auto-generated part of this class. We split this because 101 // Include the auto-generated part of this class. We split this because
102 // it means we can easily edit the non-auto generated parts right here in 102 // it means we can easily edit the non-auto generated parts right here in
103 // this file instead of having to edit some template or the code generator. 103 // this file instead of having to edit some template or the code generator.
104 #include "gl_bindings_api_autogen_gl.h" 104 #include "gl_bindings_api_autogen_gl.h"
105 }; 105 };
106 106
107 } // namespace gl 107 } // namespace gl
108 108
109 #endif // UI_GL_GL_GL_API_IMPLEMENTATION_H_ 109 #endif // UI_GL_GL_GL_API_IMPLEMENTATION_H_
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