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Side by Side Diff: ui/gl/gl_egl_api_implementation.h

Issue 2543313002: ui/gl: rename ClearGLBindings to ShutdownGL (Closed)
Patch Set: Created 4 years ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_GL_GL_EGL_API_IMPLEMENTATION_H_ 5 #ifndef UI_GL_GL_EGL_API_IMPLEMENTATION_H_
6 #define UI_GL_GL_EGL_API_IMPLEMENTATION_H_ 6 #define UI_GL_GL_EGL_API_IMPLEMENTATION_H_
7 7
8 #include <map> 8 #include <map>
9 #include <vector> 9 #include <vector>
10 10
11 #include "base/compiler_specific.h" 11 #include "base/compiler_specific.h"
12 #include "ui/gl/gl_bindings.h" 12 #include "ui/gl/gl_bindings.h"
13 #include "ui/gl/gl_export.h" 13 #include "ui/gl/gl_export.h"
14 14
15 namespace base { 15 namespace base {
16 class CommandLine; 16 class CommandLine;
17 } 17 }
18 namespace gl { 18 namespace gl {
19 19
20 struct GLWindowSystemBindingInfo; 20 struct GLWindowSystemBindingInfo;
21 21
22 GL_EXPORT void InitializeStaticGLBindingsEGL(); 22 GL_EXPORT void InitializeStaticGLBindingsEGL();
23 GL_EXPORT void InitializeDebugGLBindingsEGL(); 23 GL_EXPORT void InitializeDebugGLBindingsEGL();
24 GL_EXPORT void ClearGLBindingsEGL(); 24 GL_EXPORT void ClearBindingsEGL();
25 GL_EXPORT bool GetGLWindowSystemBindingInfoEGL(GLWindowSystemBindingInfo* info); 25 GL_EXPORT bool GetGLWindowSystemBindingInfoEGL(GLWindowSystemBindingInfo* info);
26 26
27 class GL_EXPORT EGLApiBase : public EGLApi { 27 class GL_EXPORT EGLApiBase : public EGLApi {
28 public: 28 public:
29 // Include the auto-generated part of this class. We split this because 29 // Include the auto-generated part of this class. We split this because
30 // it means we can easily edit the non-auto generated parts right here in 30 // it means we can easily edit the non-auto generated parts right here in
31 // this file instead of having to edit some template or the code generator. 31 // this file instead of having to edit some template or the code generator.
32 #include "gl_bindings_api_autogen_egl.h" 32 #include "gl_bindings_api_autogen_egl.h"
33 33
34 protected: 34 protected:
(...skipping 35 matching lines...) Expand 10 before | Expand all | Expand 10 after
70 private: 70 private:
71 EGLApi* egl_api_; 71 EGLApi* egl_api_;
72 }; 72 };
73 73
74 } // namespace gl 74 } // namespace gl
75 75
76 #endif // UI_GL_GL_EGL_API_IMPLEMENTATION_H_ 76 #endif // UI_GL_GL_EGL_API_IMPLEMENTATION_H_
77 77
78 78
79 79
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