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Issue 2543313002: ui/gl: rename ClearGLBindings to ShutdownGL (Closed)
Patch Set: Created 4 years ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/gl/gl_egl_api_implementation.h" 5 #include "ui/gl/gl_egl_api_implementation.h"
6 6
7 #include "base/command_line.h" 7 #include "base/command_line.h"
8 #include "base/strings/string_split.h" 8 #include "base/strings/string_split.h"
9 #include "base/strings/string_util.h" 9 #include "base/strings/string_util.h"
10 #include "ui/gl/gl_context.h" 10 #include "ui/gl/gl_context.h"
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38 // These two functions take single precision float rather than double 38 // These two functions take single precision float rather than double
39 // precision float parameters in GLES. 39 // precision float parameters in GLES.
40 ::gl::g_driver_gl.fn.glClearDepthFn = MarshalClearDepthToClearDepthf; 40 ::gl::g_driver_gl.fn.glClearDepthFn = MarshalClearDepthToClearDepthf;
41 ::gl::g_driver_gl.fn.glDepthRangeFn = MarshalDepthRangeToDepthRangef; 41 ::gl::g_driver_gl.fn.glDepthRangeFn = MarshalDepthRangeToDepthRangef;
42 } 42 }
43 43
44 void InitializeDebugGLBindingsEGL() { 44 void InitializeDebugGLBindingsEGL() {
45 g_driver_egl.InitializeDebugBindings(); 45 g_driver_egl.InitializeDebugBindings();
46 } 46 }
47 47
48 void ClearGLBindingsEGL() { 48 void ClearBindingsEGL() {
49 if (g_real_egl) { 49 if (g_real_egl) {
50 delete g_real_egl; 50 delete g_real_egl;
51 g_real_egl = NULL; 51 g_real_egl = NULL;
52 } 52 }
53 g_current_egl_context = NULL; 53 g_current_egl_context = NULL;
54 g_driver_egl.ClearBindings(); 54 g_driver_egl.ClearBindings();
55 } 55 }
56 56
57 EGLApi::EGLApi() { 57 EGLApi::EGLApi() {
58 } 58 }
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122 if (vendor) 122 if (vendor)
123 info->vendor = vendor; 123 info->vendor = vendor;
124 if (version) 124 if (version)
125 info->version = version; 125 info->version = version;
126 if (extensions) 126 if (extensions)
127 info->extensions = extensions; 127 info->extensions = extensions;
128 return true; 128 return true;
129 } 129 }
130 130
131 } // namespace gl 131 } // namespace gl
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