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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/command_buffer/service/framebuffer_manager.h" | 5 #include "gpu/command_buffer/service/framebuffer_manager.h" |
6 | 6 |
7 #include <stddef.h> | 7 #include <stddef.h> |
8 #include <stdint.h> | 8 #include <stdint.h> |
9 | 9 |
10 #include "base/logging.h" | 10 #include "base/logging.h" |
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59 TextureManager* /* texture_manager */, | 59 TextureManager* /* texture_manager */, |
60 bool cleared) override { | 60 bool cleared) override { |
61 DCHECK(renderbuffer_manager); | 61 DCHECK(renderbuffer_manager); |
62 renderbuffer_manager->SetCleared(renderbuffer_.get(), cleared); | 62 renderbuffer_manager->SetCleared(renderbuffer_.get(), cleared); |
63 } | 63 } |
64 | 64 |
65 bool IsPartiallyCleared() const override { return false; } | 65 bool IsPartiallyCleared() const override { return false; } |
66 | 66 |
67 bool IsTextureAttachment() const override { return false; } | 67 bool IsTextureAttachment() const override { return false; } |
68 bool IsRenderbufferAttachment() const override { return true; } | 68 bool IsRenderbufferAttachment() const override { return true; } |
| 69 bool IsTextureAttachmentImmutable() const override { return false; } |
69 | 70 |
70 bool IsTexture(TextureRef* /* texture */) const override { return false; } | 71 bool IsTexture(TextureRef* /* texture */) const override { return false; } |
71 | 72 |
72 bool IsRenderbuffer(Renderbuffer* renderbuffer) const override { | 73 bool IsRenderbuffer(Renderbuffer* renderbuffer) const override { |
73 return renderbuffer_.get() == renderbuffer; | 74 return renderbuffer_.get() == renderbuffer; |
74 } | 75 } |
75 | 76 |
76 bool IsSameAttachment(const Attachment* attachment) const override { | 77 bool IsSameAttachment(const Attachment* attachment) const override { |
77 if (attachment->IsRenderbufferAttachment()) { | 78 if (attachment->IsRenderbufferAttachment()) { |
78 const RenderbufferAttachment* other = | 79 const RenderbufferAttachment* other = |
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198 texture_manager->SetLevelCleared( | 199 texture_manager->SetLevelCleared( |
199 texture_ref_.get(), target_, level_, cleared); | 200 texture_ref_.get(), target_, level_, cleared); |
200 } | 201 } |
201 | 202 |
202 bool IsPartiallyCleared() const override { | 203 bool IsPartiallyCleared() const override { |
203 return texture_ref_->texture()->IsLevelPartiallyCleared(target_, level_); | 204 return texture_ref_->texture()->IsLevelPartiallyCleared(target_, level_); |
204 } | 205 } |
205 | 206 |
206 bool IsTextureAttachment() const override { return true; } | 207 bool IsTextureAttachment() const override { return true; } |
207 bool IsRenderbufferAttachment() const override { return false; } | 208 bool IsRenderbufferAttachment() const override { return false; } |
| 209 bool IsTextureAttachmentImmutable() const override { |
| 210 return texture_ref_->texture()->IsImmutable(); |
| 211 } |
208 | 212 |
209 bool IsTexture(TextureRef* texture) const override { | 213 bool IsTexture(TextureRef* texture) const override { |
210 return texture == texture_ref_.get(); | 214 return texture == texture_ref_.get(); |
211 } | 215 } |
212 | 216 |
213 bool IsSameAttachment(const Attachment* attachment) const override { | 217 bool IsSameAttachment(const Attachment* attachment) const override { |
214 if (attachment->IsTextureAttachment()) { | 218 if (attachment->IsTextureAttachment()) { |
215 const TextureAttachment* other = | 219 const TextureAttachment* other = |
216 reinterpret_cast<const TextureAttachment*>(attachment); | 220 reinterpret_cast<const TextureAttachment*>(attachment); |
217 return IsTexture(other->texture()) && | 221 return IsTexture(other->texture()) && |
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1056 | 1060 |
1057 bool FramebufferManager::IsComplete( | 1061 bool FramebufferManager::IsComplete( |
1058 Framebuffer* framebuffer) { | 1062 Framebuffer* framebuffer) { |
1059 DCHECK(framebuffer); | 1063 DCHECK(framebuffer); |
1060 return framebuffer->framebuffer_complete_state_count_id() == | 1064 return framebuffer->framebuffer_complete_state_count_id() == |
1061 framebuffer_state_change_count_; | 1065 framebuffer_state_change_count_; |
1062 } | 1066 } |
1063 | 1067 |
1064 } // namespace gles2 | 1068 } // namespace gles2 |
1065 } // namespace gpu | 1069 } // namespace gpu |
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