| Index: include/effects/SkEmbossMaskFilter.h
|
| diff --git a/include/effects/SkEmbossMaskFilter.h b/include/effects/SkEmbossMaskFilter.h
|
| index 4b5bd6f983b402dec8faf9e15589bf7f982f9885..33b9669a21b6b6c810893932bf9aec9c17d77f7f 100644
|
| --- a/include/effects/SkEmbossMaskFilter.h
|
| +++ b/include/effects/SkEmbossMaskFilter.h
|
| @@ -15,6 +15,8 @@
|
| This mask filter creates a 3D emboss look, by specifying a light and blur amount.
|
| */
|
| class SK_API SkEmbossMaskFilter : public SkMaskFilter {
|
| + typedef SkMaskFilter INHERITED;
|
| +
|
| public:
|
| struct Light {
|
| SkScalar fDirection[3]; // x,y,z
|
| @@ -45,8 +47,6 @@ protected:
|
| private:
|
| Light fLight;
|
| SkScalar fBlurSigma;
|
| -
|
| - typedef SkMaskFilter INHERITED;
|
| };
|
|
|
| #endif
|
|
|