| Index: include/core/SkColorShader.h
|
| diff --git a/include/core/SkColorShader.h b/include/core/SkColorShader.h
|
| index c3790682e4b06c527ff0d4f9dc489ec2e72394d4..8560880141f6d5c4439b53f3c3278e13e12d202a 100644
|
| --- a/include/core/SkColorShader.h
|
| +++ b/include/core/SkColorShader.h
|
| @@ -18,6 +18,8 @@
|
| actual shader object is needed, this provides that feature.
|
| */
|
| class SK_API SkColorShader : public SkShader {
|
| + typedef SkShader INHERITED;
|
| +
|
| public:
|
| /** Create a ColorShader that will inherit its color from the Paint
|
| at draw time.
|
| @@ -62,8 +64,6 @@ private:
|
| uint32_t fFlags; // cached after setContext()
|
| uint16_t fColor16; // cached after setContext()
|
| SkBool8 fInheritColor;
|
| -
|
| - typedef SkShader INHERITED;
|
| };
|
|
|
| #endif
|
|
|