| OLD | NEW |
| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2006 The Android Open Source Project | 3 * Copyright 2006 The Android Open Source Project |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 | 8 |
| 9 | 9 |
| 10 #ifndef SkBitmapProcShader_DEFINED | 10 #ifndef SkBitmapProcShader_DEFINED |
| 11 #define SkBitmapProcShader_DEFINED | 11 #define SkBitmapProcShader_DEFINED |
| 12 | 12 |
| 13 #include "SkShader.h" | 13 #include "SkShader.h" |
| 14 #include "SkBitmapProcState.h" | 14 #include "SkBitmapProcState.h" |
| 15 | 15 |
| 16 class SkBitmapProcShader : public SkShader { | 16 class SkBitmapProcShader : public SkShader { |
| 17 typedef SkShader INHERITED; |
| 18 |
| 17 public: | 19 public: |
| 18 SkBitmapProcShader(const SkBitmap& src, TileMode tx, TileMode ty); | 20 SkBitmapProcShader(const SkBitmap& src, TileMode tx, TileMode ty); |
| 19 | 21 |
| 20 // overrides from SkShader | 22 // overrides from SkShader |
| 21 virtual bool isOpaque() const SK_OVERRIDE; | 23 virtual bool isOpaque() const SK_OVERRIDE; |
| 22 virtual bool setContext(const SkBitmap&, const SkPaint&, const SkMatrix&) SK
_OVERRIDE; | 24 virtual bool setContext(const SkBitmap&, const SkPaint&, const SkMatrix&) SK
_OVERRIDE; |
| 23 virtual void endContext() SK_OVERRIDE; | 25 virtual void endContext() SK_OVERRIDE; |
| 24 virtual uint32_t getFlags() SK_OVERRIDE { return fFlags; } | 26 virtual uint32_t getFlags() SK_OVERRIDE { return fFlags; } |
| 25 virtual void shadeSpan(int x, int y, SkPMColor dstC[], int count) SK_OVERRID
E; | 27 virtual void shadeSpan(int x, int y, SkPMColor dstC[], int count) SK_OVERRID
E; |
| 26 virtual ShadeProc asAShadeProc(void** ctx) SK_OVERRIDE; | 28 virtual ShadeProc asAShadeProc(void** ctx) SK_OVERRIDE; |
| 27 virtual void shadeSpan16(int x, int y, uint16_t dstC[], int count) SK_OVERRI
DE; | 29 virtual void shadeSpan16(int x, int y, uint16_t dstC[], int count) SK_OVERRI
DE; |
| 28 virtual BitmapType asABitmap(SkBitmap*, SkMatrix*, TileMode*) const SK_OVERR
IDE; | 30 virtual BitmapType asABitmap(SkBitmap*, SkMatrix*, TileMode*) const SK_OVERR
IDE; |
| 29 | 31 |
| 30 static bool CanDo(const SkBitmap&, TileMode tx, TileMode ty); | 32 static bool CanDo(const SkBitmap&, TileMode tx, TileMode ty); |
| 31 | 33 |
| 32 SK_DEVELOPER_TO_STRING() | 34 SK_DEVELOPER_TO_STRING() |
| 33 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkBitmapProcShader) | 35 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkBitmapProcShader) |
| 34 | 36 |
| 35 #if SK_SUPPORT_GPU | 37 #if SK_SUPPORT_GPU |
| 36 GrEffectRef* asNewEffect(GrContext*, const SkPaint&) const SK_OVERRIDE; | 38 GrEffectRef* asNewEffect(GrContext*, const SkPaint&) const SK_OVERRIDE; |
| 37 #endif | 39 #endif |
| 38 | 40 |
| 39 protected: | 41 protected: |
| 40 SkBitmapProcShader(SkFlattenableReadBuffer& ); | 42 SkBitmapProcShader(SkFlattenableReadBuffer& ); |
| 41 virtual void flatten(SkFlattenableWriteBuffer&) const SK_OVERRIDE; | 43 virtual void flatten(SkFlattenableWriteBuffer&) const SK_OVERRIDE; |
| 42 | 44 |
| 43 SkBitmap fRawBitmap; // experimental for RLE encoding | 45 SkBitmap fRawBitmap; // experimental for RLE encoding |
| 44 SkBitmapProcState fState; | 46 SkBitmapProcState fState; |
| 45 uint32_t fFlags; | 47 uint32_t fFlags; |
| 46 | |
| 47 private: | |
| 48 typedef SkShader INHERITED; | |
| 49 }; | 48 }; |
| 50 | 49 |
| 51 #endif | 50 #endif |
| OLD | NEW |