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| 1 /* | 1 /* |
| 2 * Copyright 2006 The Android Open Source Project | 2 * Copyright 2006 The Android Open Source Project |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 | 8 |
| 9 #ifndef SkShader_DEFINED | 9 #ifndef SkShader_DEFINED |
| 10 #define SkShader_DEFINED | 10 #define SkShader_DEFINED |
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| 23 * | 23 * |
| 24 * Shaders specify the source color(s) for what is being drawn. If a paint | 24 * Shaders specify the source color(s) for what is being drawn. If a paint |
| 25 * has no shader, then the paint's color is used. If the paint has a | 25 * has no shader, then the paint's color is used. If the paint has a |
| 26 * shader, then the shader's color(s) are use instead, but they are | 26 * shader, then the shader's color(s) are use instead, but they are |
| 27 * modulated by the paint's alpha. This makes it easy to create a shader | 27 * modulated by the paint's alpha. This makes it easy to create a shader |
| 28 * once (e.g. bitmap tiling or gradient) and then change its transparency | 28 * once (e.g. bitmap tiling or gradient) and then change its transparency |
| 29 * w/o having to modify the original shader... only the paint's alpha needs | 29 * w/o having to modify the original shader... only the paint's alpha needs |
| 30 * to be modified. | 30 * to be modified. |
| 31 */ | 31 */ |
| 32 class SK_API SkShader : public SkFlattenable { | 32 class SK_API SkShader : public SkFlattenable { |
| 33 typedef SkFlattenable INHERITED; |
| 34 |
| 33 public: | 35 public: |
| 34 SK_DECLARE_INST_COUNT(SkShader) | 36 SK_DECLARE_INST_COUNT(SkShader) |
| 35 | 37 |
| 36 SkShader(); | 38 SkShader(); |
| 37 virtual ~SkShader(); | 39 virtual ~SkShader(); |
| 38 | 40 |
| 39 /** | 41 /** |
| 40 * Returns true if the local matrix is not an identity matrix. | 42 * Returns true if the local matrix is not an identity matrix. |
| 41 */ | 43 */ |
| 42 bool hasLocalMatrix() const { return !fLocalMatrix.isIdentity(); } | 44 bool hasLocalMatrix() const { return !fLocalMatrix.isIdentity(); } |
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| 365 SkMatrix fTotalInverse; | 367 SkMatrix fTotalInverse; |
| 366 uint8_t fPaintAlpha; | 368 uint8_t fPaintAlpha; |
| 367 uint8_t fDeviceConfig; | 369 uint8_t fDeviceConfig; |
| 368 uint8_t fTotalInverseClass; | 370 uint8_t fTotalInverseClass; |
| 369 SkDEBUGCODE(SkBool8 fInSetContext;) | 371 SkDEBUGCODE(SkBool8 fInSetContext;) |
| 370 | 372 |
| 371 static SkShader* CreateBitmapShader(const SkBitmap& src, | 373 static SkShader* CreateBitmapShader(const SkBitmap& src, |
| 372 TileMode, TileMode, | 374 TileMode, TileMode, |
| 373 void* storage, size_t storageSize); | 375 void* storage, size_t storageSize); |
| 374 friend class SkAutoBitmapShaderInstall; | 376 friend class SkAutoBitmapShaderInstall; |
| 375 typedef SkFlattenable INHERITED; | |
| 376 }; | 377 }; |
| 377 | 378 |
| 378 #endif | 379 #endif |
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