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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef DEVICE_GAMEPAD_GAMEPAD_TEST_HELPERS_H_ | 5 #ifndef DEVICE_GAMEPAD_GAMEPAD_TEST_HELPERS_H_ |
| 6 #define DEVICE_GAMEPAD_GAMEPAD_TEST_HELPERS_H_ | 6 #define DEVICE_GAMEPAD_GAMEPAD_TEST_HELPERS_H_ |
| 7 | 7 |
| 8 #include <memory> | 8 #include <memory> |
| 9 | 9 |
| 10 #include "base/macros.h" | 10 #include "base/macros.h" |
| 11 #include "base/message_loop/message_loop.h" | 11 #include "base/message_loop/message_loop.h" |
| 12 #include "base/synchronization/lock.h" | 12 #include "base/synchronization/lock.h" |
| 13 #include "base/synchronization/waitable_event.h" | 13 #include "base/synchronization/waitable_event.h" |
| 14 #include "device/gamepad/gamepad_data_fetcher.h" | 14 #include "device/gamepad/gamepad_data_fetcher.h" |
| 15 #include "device/gamepad/gamepad_shared_buffer.h" | 15 #include "device/gamepad/gamepad_shared_buffer.h" |
| 16 #include "third_party/WebKit/public/platform/WebGamepads.h" | 16 #include "third_party/WebKit/public/platform/WebGamepads.h" |
| 17 | 17 |
| 18 namespace device { | 18 namespace device { |
| 19 | 19 |
| 20 class GamepadService; | |
| 21 | |
| 22 // Data fetcher that returns canned data for the gamepad provider. | 20 // Data fetcher that returns canned data for the gamepad provider. |
| 23 class MockGamepadDataFetcher : public GamepadDataFetcher { | 21 class MockGamepadDataFetcher : public GamepadDataFetcher { |
| 24 public: | 22 public: |
| 25 // Initializes the fetcher with the given gamepad data, which will be | 23 // Initializes the fetcher with the given gamepad data, which will be |
| 26 // returned when the provider queries us. | 24 // returned when the provider queries us. |
| 27 explicit MockGamepadDataFetcher(const blink::WebGamepads& test_data); | 25 explicit MockGamepadDataFetcher(const blink::WebGamepads& test_data); |
| 28 | 26 |
| 29 ~MockGamepadDataFetcher() override; | 27 ~MockGamepadDataFetcher() override; |
| 30 | 28 |
| 31 GamepadSource source() override; | 29 GamepadSource source() override; |
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| 80 private: | 78 private: |
| 81 // This must be constructed before the system monitor. | 79 // This must be constructed before the system monitor. |
| 82 base::MessageLoop message_loop_; | 80 base::MessageLoop message_loop_; |
| 83 | 81 |
| 84 DISALLOW_COPY_AND_ASSIGN(GamepadTestHelper); | 82 DISALLOW_COPY_AND_ASSIGN(GamepadTestHelper); |
| 85 }; | 83 }; |
| 86 | 84 |
| 87 } // namespace device | 85 } // namespace device |
| 88 | 86 |
| 89 #endif // DEVICE_GAMEPAD_GAMEPAD_TEST_HELPERS_H_ | 87 #endif // DEVICE_GAMEPAD_GAMEPAD_TEST_HELPERS_H_ |
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