| Index: src/compiler/bytecode-graph-builder.cc
|
| diff --git a/src/compiler/bytecode-graph-builder.cc b/src/compiler/bytecode-graph-builder.cc
|
| index 558ef12684b5daf93e59d5eb2ab08d9cb469bac1..2f06129e83950a047c7ee9595306a2ea00ace81c 100644
|
| --- a/src/compiler/bytecode-graph-builder.cc
|
| +++ b/src/compiler/bytecode-graph-builder.cc
|
| @@ -1187,13 +1187,18 @@ void BytecodeGraphBuilder::VisitCreateArrayLiteral() {
|
| Handle<FixedArray> constant_elements = Handle<FixedArray>::cast(
|
| bytecode_iterator().GetConstantForIndexOperand(0));
|
| int literal_index = bytecode_iterator().GetIndexOperand(1);
|
| - int literal_flags = bytecode_iterator().GetFlagOperand(2);
|
| + int bytecode_flags = bytecode_iterator().GetFlagOperand(2);
|
| + int literal_flags =
|
| + interpreter::CreateArrayLiteralFlags::FlagsBits::decode(bytecode_flags);
|
| // Disable allocation site mementos. Only unoptimized code will collect
|
| // feedback about allocation site. Once the code is optimized we expect the
|
| // data to converge. So, we disable allocation site mementos in optimized
|
| // code. We can revisit this when we have data to the contrary.
|
| literal_flags |= ArrayLiteral::kDisableMementos;
|
| - int number_of_elements = constant_elements->length();
|
| + // TODO(mstarzinger): Thread through number of elements. The below number is
|
| + // only an estimate and does not match {ArrayLiteral::values::length}.
|
| + int number_of_elements =
|
| + FixedArrayBase::cast(constant_elements->get(1))->length();
|
| Node* literal = NewNode(
|
| javascript()->CreateLiteralArray(constant_elements, literal_flags,
|
| literal_index, number_of_elements),
|
| @@ -1209,7 +1214,8 @@ void BytecodeGraphBuilder::VisitCreateObjectLiteral() {
|
| int bytecode_flags = bytecode_iterator().GetFlagOperand(2);
|
| int literal_flags =
|
| interpreter::CreateObjectLiteralFlags::FlagsBits::decode(bytecode_flags);
|
| - // TODO(mstarzinger): Thread through number of properties.
|
| + // TODO(mstarzinger): Thread through number of properties. The below number is
|
| + // only an estimate and does not match {ObjectLiteral::properties_count}.
|
| int number_of_properties = constant_properties->length() / 2;
|
| Node* literal = NewNode(
|
| javascript()->CreateLiteralObject(constant_properties, literal_flags,
|
|
|