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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file contains the ContextState class. | 5 // This file contains the ContextState class. |
6 | 6 |
7 #ifndef GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_H_ | 7 #ifndef GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_H_ |
8 #define GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_H_ | 8 #define GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_H_ |
9 | 9 |
10 #include <memory> | 10 #include <memory> |
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347 | 347 |
348 // If a buffer object is bound to PIXEL_PACK_BUFFER, set all pack parameters | 348 // If a buffer object is bound to PIXEL_PACK_BUFFER, set all pack parameters |
349 // user values; otherwise, set them to 0. | 349 // user values; otherwise, set them to 0. |
350 void UpdatePackParameters() const; | 350 void UpdatePackParameters() const; |
351 // If a buffer object is bound to PIXEL_UNPACK_BUFFER, set all unpack | 351 // If a buffer object is bound to PIXEL_UNPACK_BUFFER, set all unpack |
352 // parameters user values; otherwise, set them to 0. | 352 // parameters user values; otherwise, set them to 0. |
353 void UpdateUnpackParameters() const; | 353 void UpdateUnpackParameters() const; |
354 | 354 |
355 void InitStateManual(const ContextState* prev_state) const; | 355 void InitStateManual(const ContextState* prev_state) const; |
356 | 356 |
357 bool framebuffer_srgb_; | 357 // EnableDisableFramebufferSRGB is called at very high frequency. Cache the |
| 358 // true value of FRAMEBUFFER_SRGB, if we know it, to elide some of these |
| 359 // calls. |
| 360 bool framebuffer_srgb_valid_ = false; |
| 361 bool framebuffer_srgb_ = false; |
358 | 362 |
359 // Generic vertex attrib base types: FLOAT, INT, or UINT. | 363 // Generic vertex attrib base types: FLOAT, INT, or UINT. |
360 // Each base type is encoded into 2 bits, the lowest 2 bits for location 0, | 364 // Each base type is encoded into 2 bits, the lowest 2 bits for location 0, |
361 // the highest 2 bits for location (max_vertex_attribs - 1). | 365 // the highest 2 bits for location (max_vertex_attribs - 1). |
362 std::vector<uint32_t> generic_attrib_base_type_mask_; | 366 std::vector<uint32_t> generic_attrib_base_type_mask_; |
363 | 367 |
364 GLfloat line_width_min_ = 0.0f; | 368 GLfloat line_width_min_ = 0.0f; |
365 GLfloat line_width_max_ = 1.0f; | 369 GLfloat line_width_max_ = 1.0f; |
366 | 370 |
367 FeatureInfo* feature_info_; | 371 FeatureInfo* feature_info_; |
368 std::unique_ptr<ErrorState> error_state_; | 372 std::unique_ptr<ErrorState> error_state_; |
369 }; | 373 }; |
370 | 374 |
371 } // namespace gles2 | 375 } // namespace gles2 |
372 } // namespace gpu | 376 } // namespace gpu |
373 | 377 |
374 #endif // GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_H_ | 378 #endif // GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_H_ |
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