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Side by Side Diff: gpu/command_buffer/service/context_state.h

Issue 2542343003: Prep work for adding command buffer support for EXT_sRGB_write_control (Closed)
Patch Set: Created 4 years ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This file contains the ContextState class. 5 // This file contains the ContextState class.
6 6
7 #ifndef GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_H_ 7 #ifndef GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_H_
8 #define GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_H_ 8 #define GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_H_
9 9
10 #include <memory> 10 #include <memory>
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347 347
348 // If a buffer object is bound to PIXEL_PACK_BUFFER, set all pack parameters 348 // If a buffer object is bound to PIXEL_PACK_BUFFER, set all pack parameters
349 // user values; otherwise, set them to 0. 349 // user values; otherwise, set them to 0.
350 void UpdatePackParameters() const; 350 void UpdatePackParameters() const;
351 // If a buffer object is bound to PIXEL_UNPACK_BUFFER, set all unpack 351 // If a buffer object is bound to PIXEL_UNPACK_BUFFER, set all unpack
352 // parameters user values; otherwise, set them to 0. 352 // parameters user values; otherwise, set them to 0.
353 void UpdateUnpackParameters() const; 353 void UpdateUnpackParameters() const;
354 354
355 void InitStateManual(const ContextState* prev_state) const; 355 void InitStateManual(const ContextState* prev_state) const;
356 356
357 bool framebuffer_srgb_; 357 // EnableDisableFramebufferSRGB is called at very high frequency. Cache the
358 // true value of FRAMEBUFFER_SRGB, if we know it, to elide some of these
359 // calls.
360 bool framebuffer_srgb_valid_ = false;
361 bool framebuffer_srgb_ = false;
358 362
359 // Generic vertex attrib base types: FLOAT, INT, or UINT. 363 // Generic vertex attrib base types: FLOAT, INT, or UINT.
360 // Each base type is encoded into 2 bits, the lowest 2 bits for location 0, 364 // Each base type is encoded into 2 bits, the lowest 2 bits for location 0,
361 // the highest 2 bits for location (max_vertex_attribs - 1). 365 // the highest 2 bits for location (max_vertex_attribs - 1).
362 std::vector<uint32_t> generic_attrib_base_type_mask_; 366 std::vector<uint32_t> generic_attrib_base_type_mask_;
363 367
364 GLfloat line_width_min_ = 0.0f; 368 GLfloat line_width_min_ = 0.0f;
365 GLfloat line_width_max_ = 1.0f; 369 GLfloat line_width_max_ = 1.0f;
366 370
367 FeatureInfo* feature_info_; 371 FeatureInfo* feature_info_;
368 std::unique_ptr<ErrorState> error_state_; 372 std::unique_ptr<ErrorState> error_state_;
369 }; 373 };
370 374
371 } // namespace gles2 375 } // namespace gles2
372 } // namespace gpu 376 } // namespace gpu
373 377
374 #endif // GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_H_ 378 #endif // GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_H_
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