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Side by Side Diff: gpu/command_buffer/service/gles2_cmd_decoder.cc

Issue 2541843004: Add a version of gpu_fuzzer that is backed by the NULL ANGLE backend (Closed)
Patch Set: rebase + remove unneeded flags Created 4 years ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" 5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h"
6 6
7 #include <limits.h> 7 #include <limits.h>
8 #include <stddef.h> 8 #include <stddef.h>
9 #include <stdint.h> 9 #include <stdint.h>
10 #include <stdio.h> 10 #include <stdio.h>
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4796 offscreen_target_frame_buffer_.reset(); 4796 offscreen_target_frame_buffer_.reset();
4797 offscreen_target_color_texture_.reset(); 4797 offscreen_target_color_texture_.reset();
4798 offscreen_target_color_render_buffer_.reset(); 4798 offscreen_target_color_render_buffer_.reset();
4799 offscreen_target_depth_render_buffer_.reset(); 4799 offscreen_target_depth_render_buffer_.reset();
4800 offscreen_target_stencil_render_buffer_.reset(); 4800 offscreen_target_stencil_render_buffer_.reset();
4801 offscreen_saved_frame_buffer_.reset(); 4801 offscreen_saved_frame_buffer_.reset();
4802 offscreen_saved_color_texture_.reset(); 4802 offscreen_saved_color_texture_.reset();
4803 offscreen_resolved_frame_buffer_.reset(); 4803 offscreen_resolved_frame_buffer_.reset();
4804 offscreen_resolved_color_texture_.reset(); 4804 offscreen_resolved_color_texture_.reset();
4805 4805
4806 // Release all fences now, because some fence types need the context to be
4807 // current on destruction.
4808 pending_readpixel_fences_ = std::queue<FenceCallback>();
4809
4806 // Need to release these before releasing |group_| which may own the 4810 // Need to release these before releasing |group_| which may own the
4807 // ShaderTranslatorCache. 4811 // ShaderTranslatorCache.
4808 fragment_translator_ = NULL; 4812 fragment_translator_ = NULL;
4809 vertex_translator_ = NULL; 4813 vertex_translator_ = NULL;
4810 4814
4811 // Destroy the GPU Tracer which may own some in process GPU Timings. 4815 // Destroy the GPU Tracer which may own some in process GPU Timings.
4812 if (gpu_tracer_) { 4816 if (gpu_tracer_) {
4813 gpu_tracer_->Destroy(have_context); 4817 gpu_tracer_->Destroy(have_context);
4814 gpu_tracer_.reset(); 4818 gpu_tracer_.reset();
4815 } 4819 }
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18931 } 18935 }
18932 18936
18933 // Include the auto-generated part of this file. We split this because it means 18937 // Include the auto-generated part of this file. We split this because it means
18934 // we can easily edit the non-auto generated parts right here in this file 18938 // we can easily edit the non-auto generated parts right here in this file
18935 // instead of having to edit some template or the code generator. 18939 // instead of having to edit some template or the code generator.
18936 #include "base/macros.h" 18940 #include "base/macros.h"
18937 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h" 18941 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h"
18938 18942
18939 } // namespace gles2 18943 } // namespace gles2
18940 } // namespace gpu 18944 } // namespace gpu
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