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Unified Diff: cc/output/software_renderer.cc

Issue 2541183002: cc: Rename ImageDecodeController to ImageDecodeCache. (Closed)
Patch Set: rename: update Created 4 years ago
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Index: cc/output/software_renderer.cc
diff --git a/cc/output/software_renderer.cc b/cc/output/software_renderer.cc
index 4c9a168118c8b9f799fb0f4b1289614662a50c72..72ce0df7c771432c825abb8d19284eec0716467d 100644
--- a/cc/output/software_renderer.cc
+++ b/cc/output/software_renderer.cc
@@ -339,10 +339,10 @@ void SoftwareRenderer::DrawPictureQuad(const DrawingFrame* frame,
playback_settings.playback_to_shared_canvas = true;
// Indicates whether content rasterization should happen through an
// ImageHijackCanvas, which causes image decodes to be managed by an
- // ImageDecodeController. PictureDrawQuads are used for resourceless software
- // draws, while a GPU ImageDecodeController may be in use by the compositor
+ // ImageDecodeCache. PictureDrawQuads are used for resourceless software
+ // draws, while a GPU ImageDecodeCache may be in use by the compositor
// providing the RasterSource. So we disable the image hijack canvas to avoid
- // trying to use the GPU ImageDecodeController while doing a software draw.
+ // trying to use the GPU ImageDecodeCache while doing a software draw.
playback_settings.use_image_hijack_canvas = false;
if (needs_transparency || disable_image_filtering) {
// TODO(aelias): This isn't correct in all cases. We should detect these
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