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Unified Diff: cc/tiles/gpu_image_decode_controller.cc

Issue 2541183002: cc: Rename ImageDecodeController to ImageDecodeCache. (Closed)
Patch Set: rename: update Created 4 years ago
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Index: cc/tiles/gpu_image_decode_controller.cc
diff --git a/cc/tiles/gpu_image_decode_controller.cc b/cc/tiles/gpu_image_decode_controller.cc
deleted file mode 100644
index d78f55fdb03ffd00b8ea69507a9718843c859182..0000000000000000000000000000000000000000
--- a/cc/tiles/gpu_image_decode_controller.cc
+++ /dev/null
@@ -1,1245 +0,0 @@
-// Copyright 2016 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "cc/tiles/gpu_image_decode_controller.h"
-
-#include <inttypes.h>
-
-#include "base/debug/alias.h"
-#include "base/memory/discardable_memory_allocator.h"
-#include "base/memory/memory_coordinator_client_registry.h"
-#include "base/memory/ptr_util.h"
-#include "base/metrics/histogram_macros.h"
-#include "base/numerics/safe_math.h"
-#include "base/strings/stringprintf.h"
-#include "base/threading/thread_task_runner_handle.h"
-#include "base/trace_event/memory_dump_manager.h"
-#include "cc/debug/devtools_instrumentation.h"
-#include "cc/output/context_provider.h"
-#include "cc/raster/tile_task.h"
-#include "cc/resources/resource_format_utils.h"
-#include "cc/tiles/mipmap_util.h"
-#include "gpu/command_buffer/client/context_support.h"
-#include "gpu/command_buffer/client/gles2_interface.h"
-#include "gpu_image_decode_controller.h"
-#include "skia/ext/texture_handle.h"
-#include "third_party/skia/include/core/SkCanvas.h"
-#include "third_party/skia/include/core/SkRefCnt.h"
-#include "third_party/skia/include/core/SkSurface.h"
-#include "third_party/skia/include/gpu/GrContext.h"
-#include "third_party/skia/include/gpu/GrTexture.h"
-#include "ui/gfx/skia_util.h"
-#include "ui/gl/trace_util.h"
-
-namespace cc {
-namespace {
-
-// The number or entries to keep in the cache, depending on the memory state of
-// the system. This limit can be breached by in-use cache items, which cannot
-// be deleted.
-static const int kNormalMaxItemsInCache = 2000;
-static const int kThrottledMaxItemsInCache = 100;
-static const int kSuspendedMaxItemsInCache = 0;
-
-// The factor by which to reduce the GPU memory size of the cache when in the
-// THROTTLED memory state.
-static const int kThrottledCacheSizeReductionFactor = 2;
-
-// The maximum size in bytes of GPU memory in the cache while SUSPENDED or not
-// visible. This limit can be breached by in-use cache items, which cannot be
-// deleted.
-static const int kSuspendedOrInvisibleMaxGpuImageBytes = 0;
-
-// Returns true if an image would not be drawn and should therefore be
-// skipped rather than decoded.
-bool SkipImage(const DrawImage& draw_image) {
- if (!SkIRect::Intersects(draw_image.src_rect(), draw_image.image()->bounds()))
- return true;
- if (std::abs(draw_image.scale().width()) <
- std::numeric_limits<float>::epsilon() ||
- std::abs(draw_image.scale().height()) <
- std::numeric_limits<float>::epsilon()) {
- return true;
- }
- return false;
-}
-
-// Returns the filter quality to use for scaling the image to upload scale. For
-// GPU raster, medium and high filter quality are identical for downscales.
-// Upload scaling is always a downscale, so cap our filter quality to medium.
-SkFilterQuality CalculateUploadScaleFilterQuality(const DrawImage& draw_image) {
- return std::min(kMedium_SkFilterQuality, draw_image.filter_quality());
-}
-
-// Calculate the mip level to upload-scale the image to before uploading. We use
-// mip levels rather than exact scales to increase re-use of scaled images.
-int CalculateUploadScaleMipLevel(const DrawImage& draw_image) {
- // Images which are being clipped will have color-bleeding if scaled.
- // TODO(ericrk): Investigate uploading clipped images to handle this case and
- // provide further optimization. crbug.com/620899
- if (draw_image.src_rect() != draw_image.image()->bounds())
- return 0;
-
- gfx::Size base_size(draw_image.image()->width(),
- draw_image.image()->height());
- // Ceil our scaled size so that the mip map generated is guaranteed to be
- // larger. Take the abs of the scale, as mipmap functions don't handle
- // (and aren't impacted by) negative image dimensions.
- gfx::Size scaled_size =
- gfx::ScaleToCeiledSize(base_size, std::abs(draw_image.scale().width()),
- std::abs(draw_image.scale().height()));
-
- return MipMapUtil::GetLevelForSize(base_size, scaled_size);
-}
-
-// Calculates the scale factor which can be used to scale an image to a given
-// mip level.
-SkSize CalculateScaleFactorForMipLevel(const DrawImage& draw_image,
- int mip_level) {
- gfx::Size base_size(draw_image.image()->width(),
- draw_image.image()->height());
- return MipMapUtil::GetScaleAdjustmentForLevel(base_size, mip_level);
-}
-
-// Calculates the size of a given mip level.
-gfx::Size CalculateSizeForMipLevel(const DrawImage& draw_image, int mip_level) {
- gfx::Size base_size(draw_image.image()->width(),
- draw_image.image()->height());
- return MipMapUtil::GetSizeForLevel(base_size, mip_level);
-}
-
-// Generates a uint64_t which uniquely identifies a DrawImage for the purposes
-// of the |in_use_cache_|. The key is generated as follows:
-// ╔══════════════════════╤═══════════╤═══════════╗
-// ║ image_id │ mip_level │ quality ║
-// ╚════════32═bits═══════╧══16═bits══╧══16═bits══╝
-uint64_t GenerateInUseCacheKey(const DrawImage& draw_image) {
- static_assert(
- kLast_SkFilterQuality <= std::numeric_limits<uint16_t>::max(),
- "InUseCacheKey depends on SkFilterQuality fitting in a uint16_t.");
-
- SkFilterQuality filter_quality =
- CalculateUploadScaleFilterQuality(draw_image);
- DCHECK_LE(filter_quality, kLast_SkFilterQuality);
-
- // An image has at most log_2(max(width, height)) mip levels, so given our
- // usage of 32-bit sizes for images, key.mip_level is at most 31.
- int32_t mip_level = CalculateUploadScaleMipLevel(draw_image);
- DCHECK_LT(mip_level, 32);
-
- return (static_cast<uint64_t>(draw_image.image()->uniqueID()) << 32) |
- (mip_level << 16) | filter_quality;
-}
-
-} // namespace
-
-GpuImageDecodeController::InUseCacheEntry::InUseCacheEntry(
- scoped_refptr<ImageData> image_data)
- : image_data(std::move(image_data)) {}
-GpuImageDecodeController::InUseCacheEntry::InUseCacheEntry(
- const InUseCacheEntry&) = default;
-GpuImageDecodeController::InUseCacheEntry::InUseCacheEntry(InUseCacheEntry&&) =
- default;
-GpuImageDecodeController::InUseCacheEntry::~InUseCacheEntry() = default;
-
-// Task which decodes an image and stores the result in discardable memory.
-// This task does not use GPU resources and can be run on any thread.
-class ImageDecodeTaskImpl : public TileTask {
- public:
- ImageDecodeTaskImpl(GpuImageDecodeController* controller,
- const DrawImage& draw_image,
- const ImageDecodeController::TracingInfo& tracing_info)
- : TileTask(true),
- controller_(controller),
- image_(draw_image),
- tracing_info_(tracing_info) {
- DCHECK(!SkipImage(draw_image));
- }
-
- // Overridden from Task:
- void RunOnWorkerThread() override {
- TRACE_EVENT2("cc", "ImageDecodeTaskImpl::RunOnWorkerThread", "mode", "gpu",
- "source_prepare_tiles_id", tracing_info_.prepare_tiles_id);
- devtools_instrumentation::ScopedImageDecodeTask image_decode_task(
- image_.image().get(),
- devtools_instrumentation::ScopedImageDecodeTask::GPU);
- controller_->DecodeImage(image_);
- }
-
- // Overridden from TileTask:
- void OnTaskCompleted() override {
- controller_->OnImageDecodeTaskCompleted(image_);
- }
-
- protected:
- ~ImageDecodeTaskImpl() override {}
-
- private:
- GpuImageDecodeController* controller_;
- DrawImage image_;
- const ImageDecodeController::TracingInfo tracing_info_;
-
- DISALLOW_COPY_AND_ASSIGN(ImageDecodeTaskImpl);
-};
-
-// Task which creates an image from decoded data. Typically this involves
-// uploading data to the GPU, which requires this task be run on the non-
-// concurrent thread.
-class ImageUploadTaskImpl : public TileTask {
- public:
- ImageUploadTaskImpl(GpuImageDecodeController* controller,
- const DrawImage& draw_image,
- scoped_refptr<TileTask> decode_dependency,
- const ImageDecodeController::TracingInfo& tracing_info)
- : TileTask(false),
- controller_(controller),
- image_(draw_image),
- tracing_info_(tracing_info) {
- DCHECK(!SkipImage(draw_image));
- // If an image is already decoded and locked, we will not generate a
- // decode task.
- if (decode_dependency)
- dependencies_.push_back(std::move(decode_dependency));
- }
-
- // Override from Task:
- void RunOnWorkerThread() override {
- TRACE_EVENT2("cc", "ImageUploadTaskImpl::RunOnWorkerThread", "mode", "gpu",
- "source_prepare_tiles_id", tracing_info_.prepare_tiles_id);
- controller_->UploadImage(image_);
- }
-
- // Overridden from TileTask:
- void OnTaskCompleted() override {
- controller_->OnImageUploadTaskCompleted(image_);
- }
-
- protected:
- ~ImageUploadTaskImpl() override {}
-
- private:
- GpuImageDecodeController* controller_;
- DrawImage image_;
- const ImageDecodeController::TracingInfo tracing_info_;
-
- DISALLOW_COPY_AND_ASSIGN(ImageUploadTaskImpl);
-};
-
-GpuImageDecodeController::DecodedImageData::DecodedImageData() = default;
-GpuImageDecodeController::DecodedImageData::~DecodedImageData() {
- ResetData();
-}
-
-bool GpuImageDecodeController::DecodedImageData::Lock() {
- DCHECK(!is_locked_);
- is_locked_ = data_->Lock();
- if (is_locked_)
- ++usage_stats_.lock_count;
- return is_locked_;
-}
-
-void GpuImageDecodeController::DecodedImageData::Unlock() {
- DCHECK(is_locked_);
- data_->Unlock();
- if (usage_stats_.lock_count == 1)
- usage_stats_.first_lock_wasted = !usage_stats_.used;
- is_locked_ = false;
-}
-
-void GpuImageDecodeController::DecodedImageData::SetLockedData(
- std::unique_ptr<base::DiscardableMemory> data) {
- DCHECK(!is_locked_);
- DCHECK(data);
- DCHECK(!data_);
- data_ = std::move(data);
- is_locked_ = true;
-}
-
-void GpuImageDecodeController::DecodedImageData::ResetData() {
- DCHECK(!is_locked_);
- if (data_)
- ReportUsageStats();
- data_ = nullptr;
- usage_stats_ = UsageStats();
-}
-
-void GpuImageDecodeController::DecodedImageData::ReportUsageStats() const {
- // lock_count │ used │ result state
- // ═══════════╪═══════╪══════════════════
- // 1 │ false │ WASTED_ONCE
- // 1 │ true │ USED_ONCE
- // >1 │ false │ WASTED_RELOCKED
- // >1 │ true │ USED_RELOCKED
- // Note that it's important not to reorder the following enums, since the
- // numerical values are used in the histogram code.
- enum State : int {
- DECODED_IMAGE_STATE_WASTED_ONCE,
- DECODED_IMAGE_STATE_USED_ONCE,
- DECODED_IMAGE_STATE_WASTED_RELOCKED,
- DECODED_IMAGE_STATE_USED_RELOCKED,
- DECODED_IMAGE_STATE_COUNT
- } state = DECODED_IMAGE_STATE_WASTED_ONCE;
-
- if (usage_stats_.lock_count == 1) {
- if (usage_stats_.used)
- state = DECODED_IMAGE_STATE_USED_ONCE;
- else
- state = DECODED_IMAGE_STATE_WASTED_ONCE;
- } else {
- if (usage_stats_.used)
- state = DECODED_IMAGE_STATE_USED_RELOCKED;
- else
- state = DECODED_IMAGE_STATE_WASTED_RELOCKED;
- }
-
- UMA_HISTOGRAM_ENUMERATION("Renderer4.GpuImageDecodeState", state,
- DECODED_IMAGE_STATE_COUNT);
- UMA_HISTOGRAM_BOOLEAN("Renderer4.GpuImageDecodeState.FirstLockWasted",
- usage_stats_.first_lock_wasted);
-}
-
-GpuImageDecodeController::UploadedImageData::UploadedImageData() = default;
-GpuImageDecodeController::UploadedImageData::~UploadedImageData() {
- SetImage(nullptr);
-}
-
-void GpuImageDecodeController::UploadedImageData::SetImage(
- sk_sp<SkImage> image) {
- DCHECK(!image_ || !image);
- if (image_) {
- ReportUsageStats();
- usage_stats_ = UsageStats();
- }
- image_ = std::move(image);
-}
-
-void GpuImageDecodeController::UploadedImageData::ReportUsageStats() const {
- UMA_HISTOGRAM_BOOLEAN("Renderer4.GpuImageUploadState.Used",
- usage_stats_.used);
- UMA_HISTOGRAM_BOOLEAN("Renderer4.GpuImageUploadState.FirstRefWasted",
- usage_stats_.first_ref_wasted);
-}
-
-GpuImageDecodeController::ImageData::ImageData(
- DecodedDataMode mode,
- size_t size,
- const SkImage::DeferredTextureImageUsageParams& upload_params)
- : mode(mode), size(size), upload_params(upload_params) {}
-
-GpuImageDecodeController::ImageData::~ImageData() {
- // We should never delete ImageData while it is in use or before it has been
- // cleaned up.
- DCHECK_EQ(0u, upload.ref_count);
- DCHECK_EQ(0u, decode.ref_count);
- DCHECK_EQ(false, decode.is_locked());
- // This should always be cleaned up before deleting the image, as it needs to
- // be freed with the GL context lock held.
- DCHECK(!upload.image());
-}
-
-GpuImageDecodeController::GpuImageDecodeController(ContextProvider* context,
- ResourceFormat decode_format,
- size_t max_gpu_image_bytes)
- : format_(decode_format),
- context_(context),
- persistent_cache_(PersistentCache::NO_AUTO_EVICT),
- normal_max_gpu_image_bytes_(max_gpu_image_bytes) {
- // Acquire the context_lock so that we can safely retrieve the
- // GrContextThreadSafeProxy. This proxy can then be used with no lock held.
- {
- ContextProvider::ScopedContextLock context_lock(context_);
- context_threadsafe_proxy_ = sk_sp<GrContextThreadSafeProxy>(
- context->GrContext()->threadSafeProxy());
- }
-
- // In certain cases, ThreadTaskRunnerHandle isn't set (Android Webview).
- // Don't register a dump provider in these cases.
- if (base::ThreadTaskRunnerHandle::IsSet()) {
- base::trace_event::MemoryDumpManager::GetInstance()->RegisterDumpProvider(
- this, "cc::GpuImageDecodeController",
- base::ThreadTaskRunnerHandle::Get());
- }
- // Register this component with base::MemoryCoordinatorClientRegistry.
- base::MemoryCoordinatorClientRegistry::GetInstance()->Register(this);
-}
-
-GpuImageDecodeController::~GpuImageDecodeController() {
- // SetShouldAggressivelyFreeResources will zero our limits and free all
- // outstanding image memory.
- SetShouldAggressivelyFreeResources(true);
-
- // It is safe to unregister, even if we didn't register in the constructor.
- base::trace_event::MemoryDumpManager::GetInstance()->UnregisterDumpProvider(
- this);
- // Unregister this component with memory_coordinator::ClientRegistry.
- base::MemoryCoordinatorClientRegistry::GetInstance()->Unregister(this);
-}
-
-bool GpuImageDecodeController::GetTaskForImageAndRef(
- const DrawImage& draw_image,
- const TracingInfo& tracing_info,
- scoped_refptr<TileTask>* task) {
- TRACE_EVENT0(TRACE_DISABLED_BY_DEFAULT("cc.debug"),
- "GpuImageDecodeController::GetTaskForImageAndRef");
- if (SkipImage(draw_image)) {
- *task = nullptr;
- return false;
- }
-
- base::AutoLock lock(lock_);
- const auto image_id = draw_image.image()->uniqueID();
- ImageData* image_data = GetImageDataForDrawImage(draw_image);
- scoped_refptr<ImageData> new_data;
- if (!image_data) {
- // We need an ImageData, create one now.
- new_data = CreateImageData(draw_image);
- image_data = new_data.get();
- } else if (image_data->is_at_raster) {
- // Image is at-raster, just return, this usage will be at-raster as well.
- *task = nullptr;
- return false;
- } else if (image_data->decode.decode_failure) {
- // We have already tried and failed to decode this image, so just return.
- *task = nullptr;
- return false;
- } else if (image_data->upload.image()) {
- // The image is already uploaded, ref and return.
- RefImage(draw_image);
- *task = nullptr;
- return true;
- } else if (image_data->upload.task) {
- // We had an existing upload task, ref the image and return the task.
- RefImage(draw_image);
- *task = image_data->upload.task;
- return true;
- }
-
- // Ensure that the image we're about to decode/upload will fit in memory.
- if (!EnsureCapacity(image_data->size)) {
- // Image will not fit, do an at-raster decode.
- *task = nullptr;
- return false;
- }
-
- // If we had to create new image data, add it to our map now that we know it
- // will fit.
- if (new_data)
- persistent_cache_.Put(image_id, std::move(new_data));
-
- // Ref image and create a upload and decode tasks. We will release this ref
- // in UploadTaskCompleted.
- RefImage(draw_image);
- *task = make_scoped_refptr(new ImageUploadTaskImpl(
- this, draw_image, GetImageDecodeTaskAndRef(draw_image, tracing_info),
- tracing_info));
- image_data->upload.task = *task;
-
- // Ref the image again - this ref is owned by the caller, and it is their
- // responsibility to release it by calling UnrefImage.
- RefImage(draw_image);
- return true;
-}
-
-void GpuImageDecodeController::UnrefImage(const DrawImage& draw_image) {
- TRACE_EVENT0(TRACE_DISABLED_BY_DEFAULT("cc.debug"),
- "GpuImageDecodeController::UnrefImage");
- base::AutoLock lock(lock_);
- UnrefImageInternal(draw_image);
-}
-
-DecodedDrawImage GpuImageDecodeController::GetDecodedImageForDraw(
- const DrawImage& draw_image) {
- TRACE_EVENT0("cc", "GpuImageDecodeController::GetDecodedImageForDraw");
-
- // We are being called during raster. The context lock must already be
- // acquired by the caller.
- context_->GetLock()->AssertAcquired();
-
- if (SkipImage(draw_image))
- return DecodedDrawImage(nullptr, draw_image.filter_quality());
-
- base::AutoLock lock(lock_);
- ImageData* image_data = GetImageDataForDrawImage(draw_image);
- if (!image_data) {
- // We didn't find the image, create a new entry.
- auto data = CreateImageData(draw_image);
- image_data = data.get();
- persistent_cache_.Put(draw_image.image()->uniqueID(), std::move(data));
- }
-
- if (!image_data->upload.budgeted) {
- // If image data is not budgeted by this point, it is at-raster.
- image_data->is_at_raster = true;
- }
-
- // Ref the image and decode so that they stay alive while we are
- // decoding/uploading.
- RefImage(draw_image);
- RefImageDecode(draw_image);
-
- // We may or may not need to decode and upload the image we've found, the
- // following functions early-out to if we already decoded.
- DecodeImageIfNecessary(draw_image, image_data);
- UploadImageIfNecessary(draw_image, image_data);
- // Unref the image decode, but not the image. The image ref will be released
- // in DrawWithImageFinished.
- UnrefImageDecode(draw_image);
-
- sk_sp<SkImage> image = image_data->upload.image();
- image_data->upload.mark_used();
- DCHECK(image || image_data->decode.decode_failure);
-
- SkSize scale_factor = CalculateScaleFactorForMipLevel(
- draw_image, image_data->upload_params.fPreScaleMipLevel);
- DecodedDrawImage decoded_draw_image(std::move(image), SkSize(), scale_factor,
- draw_image.filter_quality());
- decoded_draw_image.set_at_raster_decode(image_data->is_at_raster);
- return decoded_draw_image;
-}
-
-void GpuImageDecodeController::DrawWithImageFinished(
- const DrawImage& draw_image,
- const DecodedDrawImage& decoded_draw_image) {
- TRACE_EVENT0("cc", "GpuImageDecodeController::DrawWithImageFinished");
-
- // We are being called during raster. The context lock must already be
- // acquired by the caller.
- context_->GetLock()->AssertAcquired();
-
- if (SkipImage(draw_image))
- return;
-
- base::AutoLock lock(lock_);
- UnrefImageInternal(draw_image);
-
- // We are mid-draw and holding the context lock, ensure we clean up any
- // textures (especially at-raster), which may have just been marked for
- // deletion by UnrefImage.
- DeletePendingImages();
-}
-
-void GpuImageDecodeController::ReduceCacheUsage() {
- TRACE_EVENT0(TRACE_DISABLED_BY_DEFAULT("cc.debug"),
- "GpuImageDecodeController::ReduceCacheUsage");
- base::AutoLock lock(lock_);
- EnsureCapacity(0);
-}
-
-void GpuImageDecodeController::SetShouldAggressivelyFreeResources(
- bool aggressively_free_resources) {
- TRACE_EVENT1(TRACE_DISABLED_BY_DEFAULT("cc.debug"),
- "GpuImageDecodeController::SetShouldAggressivelyFreeResources",
- "agressive_free_resources", aggressively_free_resources);
- if (aggressively_free_resources) {
- ContextProvider::ScopedContextLock context_lock(context_);
- base::AutoLock lock(lock_);
- // We want to keep as little in our cache as possible. Set our memory limit
- // to zero and EnsureCapacity to clean up memory.
- cached_bytes_limit_ = kSuspendedOrInvisibleMaxGpuImageBytes;
- EnsureCapacity(0);
-
- // We are holding the context lock, so finish cleaning up deleted images
- // now.
- DeletePendingImages();
- } else {
- base::AutoLock lock(lock_);
- cached_bytes_limit_ = normal_max_gpu_image_bytes_;
- }
-}
-
-bool GpuImageDecodeController::OnMemoryDump(
- const base::trace_event::MemoryDumpArgs& args,
- base::trace_event::ProcessMemoryDump* pmd) {
- using base::trace_event::MemoryAllocatorDump;
- using base::trace_event::MemoryAllocatorDumpGuid;
- using base::trace_event::MemoryDumpLevelOfDetail;
-
- TRACE_EVENT0(TRACE_DISABLED_BY_DEFAULT("cc.debug"),
- "GpuImageDecodeController::OnMemoryDump");
-
- if (args.level_of_detail == MemoryDumpLevelOfDetail::BACKGROUND) {
- std::string dump_name =
- base::StringPrintf("cc/image_memory/controller_0x%" PRIXPTR,
- reinterpret_cast<uintptr_t>(this));
- MemoryAllocatorDump* dump = pmd->CreateAllocatorDump(dump_name);
- dump->AddScalar(MemoryAllocatorDump::kNameSize,
- MemoryAllocatorDump::kUnitsBytes, bytes_used_);
-
- // Early out, no need for more detail in a BACKGROUND dump.
- return true;
- }
-
- for (const auto& image_pair : persistent_cache_) {
- const ImageData* image_data = image_pair.second.get();
- const uint32_t image_id = image_pair.first;
-
- // If we have discardable decoded data, dump this here.
- if (image_data->decode.data()) {
- std::string discardable_dump_name = base::StringPrintf(
- "cc/image_memory/controller_0x%" PRIXPTR "/discardable/image_%d",
- reinterpret_cast<uintptr_t>(this), image_id);
- MemoryAllocatorDump* dump =
- image_data->decode.data()->CreateMemoryAllocatorDump(
- discardable_dump_name.c_str(), pmd);
- // If our image is locked, dump the "locked_size" as an additional
- // column.
- // This lets us see the amount of discardable which is contributing to
- // memory pressure.
- if (image_data->decode.is_locked()) {
- dump->AddScalar("locked_size", MemoryAllocatorDump::kUnitsBytes,
- image_data->size);
- }
- }
-
- // If we have an uploaded image (that is actually on the GPU, not just a
- // CPU
- // wrapper), upload it here.
- if (image_data->upload.image() &&
- image_data->mode == DecodedDataMode::GPU) {
- std::string gpu_dump_name = base::StringPrintf(
- "cc/image_memory/controller_0x%" PRIXPTR "/gpu/image_%d",
- reinterpret_cast<uintptr_t>(this), image_id);
- MemoryAllocatorDump* dump = pmd->CreateAllocatorDump(gpu_dump_name);
- dump->AddScalar(MemoryAllocatorDump::kNameSize,
- MemoryAllocatorDump::kUnitsBytes, image_data->size);
-
- // Create a global shred GUID to associate this data with its GPU
- // process
- // counterpart.
- GLuint gl_id = skia::GrBackendObjectToGrGLTextureInfo(
- image_data->upload.image()->getTextureHandle(
- false /* flushPendingGrContextIO */))
- ->fID;
- MemoryAllocatorDumpGuid guid = gl::GetGLTextureClientGUIDForTracing(
- context_->ContextSupport()->ShareGroupTracingGUID(), gl_id);
-
- // kImportance is somewhat arbitrary - we chose 3 to be higher than the
- // value used in the GPU process (1), and Skia (2), causing us to appear
- // as the owner in memory traces.
- const int kImportance = 3;
- pmd->CreateSharedGlobalAllocatorDump(guid);
- pmd->AddOwnershipEdge(dump->guid(), guid, kImportance);
- }
- }
-
- return true;
-}
-
-void GpuImageDecodeController::DecodeImage(const DrawImage& draw_image) {
- TRACE_EVENT0(TRACE_DISABLED_BY_DEFAULT("cc.debug"),
- "GpuImageDecodeController::DecodeImage");
- base::AutoLock lock(lock_);
- ImageData* image_data = GetImageDataForDrawImage(draw_image);
- DCHECK(image_data);
- DCHECK(!image_data->is_at_raster);
- DecodeImageIfNecessary(draw_image, image_data);
-}
-
-void GpuImageDecodeController::UploadImage(const DrawImage& draw_image) {
- TRACE_EVENT0(TRACE_DISABLED_BY_DEFAULT("cc.debug"),
- "GpuImageDecodeController::UploadImage");
- ContextProvider::ScopedContextLock context_lock(context_);
- base::AutoLock lock(lock_);
- ImageData* image_data = GetImageDataForDrawImage(draw_image);
- DCHECK(image_data);
- DCHECK(!image_data->is_at_raster);
- UploadImageIfNecessary(draw_image, image_data);
-}
-
-void GpuImageDecodeController::OnImageDecodeTaskCompleted(
- const DrawImage& draw_image) {
- TRACE_EVENT0(TRACE_DISABLED_BY_DEFAULT("cc.debug"),
- "GpuImageDecodeController::OnImageDecodeTaskCompleted");
- base::AutoLock lock(lock_);
- // Decode task is complete, remove our reference to it.
- ImageData* image_data = GetImageDataForDrawImage(draw_image);
- DCHECK(image_data);
- DCHECK(image_data->decode.task);
- image_data->decode.task = nullptr;
-
- // While the decode task is active, we keep a ref on the decoded data.
- // Release that ref now.
- UnrefImageDecode(draw_image);
-}
-
-void GpuImageDecodeController::OnImageUploadTaskCompleted(
- const DrawImage& draw_image) {
- TRACE_EVENT0(TRACE_DISABLED_BY_DEFAULT("cc.debug"),
- "GpuImageDecodeController::OnImageUploadTaskCompleted");
- base::AutoLock lock(lock_);
- // Upload task is complete, remove our reference to it.
- ImageData* image_data = GetImageDataForDrawImage(draw_image);
- DCHECK(image_data);
- DCHECK(image_data->upload.task);
- image_data->upload.task = nullptr;
-
- // While the upload task is active, we keep a ref on both the image it will be
- // populating, as well as the decode it needs to populate it. Release these
- // refs now.
- UnrefImageDecode(draw_image);
- UnrefImageInternal(draw_image);
-}
-
-// Checks if an existing image decode exists. If not, returns a task to produce
-// the requested decode.
-scoped_refptr<TileTask> GpuImageDecodeController::GetImageDecodeTaskAndRef(
- const DrawImage& draw_image,
- const TracingInfo& tracing_info) {
- TRACE_EVENT0(TRACE_DISABLED_BY_DEFAULT("cc.debug"),
- "GpuImageDecodeController::GetImageDecodeTaskAndRef");
- lock_.AssertAcquired();
-
- // This ref is kept alive while an upload task may need this decode. We
- // release this ref in UploadTaskCompleted.
- RefImageDecode(draw_image);
-
- ImageData* image_data = GetImageDataForDrawImage(draw_image);
- DCHECK(image_data);
- if (image_data->decode.is_locked()) {
- // We should never be creating a decode task for an at raster image.
- DCHECK(!image_data->is_at_raster);
- // We should never be creating a decode for an already-uploaded image.
- DCHECK(!image_data->upload.image());
- return nullptr;
- }
-
- // We didn't have an existing locked image, create a task to lock or decode.
- scoped_refptr<TileTask>& existing_task = image_data->decode.task;
- if (!existing_task) {
- // Ref image decode and create a decode task. This ref will be released in
- // DecodeTaskCompleted.
- RefImageDecode(draw_image);
- existing_task = make_scoped_refptr(
- new ImageDecodeTaskImpl(this, draw_image, tracing_info));
- }
- return existing_task;
-}
-
-void GpuImageDecodeController::RefImageDecode(const DrawImage& draw_image) {
- TRACE_EVENT0(TRACE_DISABLED_BY_DEFAULT("cc.debug"),
- "GpuImageDecodeController::RefImageDecode");
- lock_.AssertAcquired();
- auto found = in_use_cache_.find(GenerateInUseCacheKey(draw_image));
- DCHECK(found != in_use_cache_.end());
- ++found->second.ref_count;
- ++found->second.image_data->decode.ref_count;
- OwnershipChanged(draw_image, found->second.image_data.get());
-}
-
-void GpuImageDecodeController::UnrefImageDecode(const DrawImage& draw_image) {
- TRACE_EVENT0(TRACE_DISABLED_BY_DEFAULT("cc.debug"),
- "GpuImageDecodeController::UnrefImageDecode");
- lock_.AssertAcquired();
- auto found = in_use_cache_.find(GenerateInUseCacheKey(draw_image));
- DCHECK(found != in_use_cache_.end());
- DCHECK_GT(found->second.image_data->decode.ref_count, 0u);
- DCHECK_GT(found->second.ref_count, 0u);
- --found->second.ref_count;
- --found->second.image_data->decode.ref_count;
- OwnershipChanged(draw_image, found->second.image_data.get());
- if (found->second.ref_count == 0u) {
- in_use_cache_.erase(found);
- }
-}
-
-void GpuImageDecodeController::RefImage(const DrawImage& draw_image) {
- TRACE_EVENT0(TRACE_DISABLED_BY_DEFAULT("cc.debug"),
- "GpuImageDecodeController::RefImage");
- lock_.AssertAcquired();
- InUseCacheKey key = GenerateInUseCacheKey(draw_image);
- auto found = in_use_cache_.find(key);
-
- // If no secondary cache entry was found for the given |draw_image|, then
- // the draw_image only exists in the |persistent_cache_|. Create an in-use
- // cache entry now.
- if (found == in_use_cache_.end()) {
- auto found_image = persistent_cache_.Peek(draw_image.image()->uniqueID());
- DCHECK(found_image != persistent_cache_.end());
- DCHECK(found_image->second->upload_params.fPreScaleMipLevel <=
- CalculateUploadScaleMipLevel(draw_image));
- found = in_use_cache_
- .insert(InUseCache::value_type(
- key, InUseCacheEntry(found_image->second)))
- .first;
- }
-
- DCHECK(found != in_use_cache_.end());
- ++found->second.ref_count;
- ++found->second.image_data->upload.ref_count;
- OwnershipChanged(draw_image, found->second.image_data.get());
-}
-
-void GpuImageDecodeController::UnrefImageInternal(const DrawImage& draw_image) {
- lock_.AssertAcquired();
- auto found = in_use_cache_.find(GenerateInUseCacheKey(draw_image));
- DCHECK(found != in_use_cache_.end());
- DCHECK_GT(found->second.image_data->upload.ref_count, 0u);
- DCHECK_GT(found->second.ref_count, 0u);
- --found->second.ref_count;
- --found->second.image_data->upload.ref_count;
- OwnershipChanged(draw_image, found->second.image_data.get());
- if (found->second.ref_count == 0u) {
- in_use_cache_.erase(found);
- }
-}
-
-// Called any time an image or decode ref count changes. Takes care of any
-// necessary memory budget book-keeping and cleanup.
-void GpuImageDecodeController::OwnershipChanged(const DrawImage& draw_image,
- ImageData* image_data) {
- lock_.AssertAcquired();
-
- bool has_any_refs =
- image_data->upload.ref_count > 0 || image_data->decode.ref_count > 0;
-
- // Don't keep around completely empty images. This can happen if an image's
- // decode/upload tasks were both cancelled before completing.
- if (!has_any_refs && !image_data->upload.image() &&
- !image_data->decode.data()) {
- auto found_persistent =
- persistent_cache_.Peek(draw_image.image()->uniqueID());
- if (found_persistent != persistent_cache_.end())
- persistent_cache_.Erase(found_persistent);
- }
-
- // Don't keep around orphaned images.
- if (image_data->is_orphaned && !has_any_refs) {
- images_pending_deletion_.push_back(std::move(image_data->upload.image()));
- image_data->upload.SetImage(nullptr);
- }
-
- // Don't keep CPU images if they are unused, these images can be recreated by
- // re-locking discardable (rather than requiring a full upload like GPU
- // images).
- if (image_data->mode == DecodedDataMode::CPU && !has_any_refs) {
- images_pending_deletion_.push_back(image_data->upload.image());
- image_data->upload.SetImage(nullptr);
- }
-
- if (image_data->is_at_raster && !has_any_refs) {
- // We have an at-raster image which has reached zero refs. If it won't fit
- // in our cache, delete the image to allow it to fit.
- if (image_data->upload.image() && !CanFitSize(image_data->size)) {
- images_pending_deletion_.push_back(image_data->upload.image());
- image_data->upload.SetImage(nullptr);
- }
-
- // We now have an at-raster image which will fit in our cache. Convert it
- // to not-at-raster.
- image_data->is_at_raster = false;
- if (image_data->upload.image()) {
- bytes_used_ += image_data->size;
- image_data->upload.budgeted = true;
- }
- }
-
- // If we have image refs on a non-at-raster image, it must be budgeted, as it
- // is either uploaded or pending upload.
- if (image_data->upload.ref_count > 0 && !image_data->upload.budgeted &&
- !image_data->is_at_raster) {
- // We should only be taking non-at-raster refs on images that fit in cache.
- DCHECK(CanFitSize(image_data->size));
-
- bytes_used_ += image_data->size;
- image_data->upload.budgeted = true;
- }
-
- // If we have no image refs on an image, it should only be budgeted if it has
- // an uploaded image. If no image exists (upload was cancelled), we should
- // un-budget the image.
- if (image_data->upload.ref_count == 0 && image_data->upload.budgeted &&
- !image_data->upload.image()) {
- DCHECK_GE(bytes_used_, image_data->size);
- bytes_used_ -= image_data->size;
- image_data->upload.budgeted = false;
- }
-
- // We should unlock the discardable memory for the image in two cases:
- // 1) The image is no longer being used (no decode or upload refs).
- // 2) This is a GPU backed image that has already been uploaded (no decode
- // refs).
- bool should_unlock_discardable =
- !has_any_refs || (image_data->mode == DecodedDataMode::GPU &&
- !image_data->decode.ref_count);
-
- if (should_unlock_discardable && image_data->decode.is_locked()) {
- DCHECK(image_data->decode.data());
- image_data->decode.Unlock();
- }
-
-#if DCHECK_IS_ON()
- // Sanity check the above logic.
- if (image_data->upload.image()) {
- DCHECK(image_data->is_at_raster || image_data->upload.budgeted);
- if (image_data->mode == DecodedDataMode::CPU)
- DCHECK(image_data->decode.is_locked());
- } else {
- DCHECK(!image_data->upload.budgeted || image_data->upload.ref_count > 0);
- }
-#endif
-}
-
-// Ensures that we can fit a new image of size |required_size| in our cache. In
-// doing so, this function will free unreferenced image data as necessary to
-// create rooom.
-bool GpuImageDecodeController::EnsureCapacity(size_t required_size) {
- TRACE_EVENT0(TRACE_DISABLED_BY_DEFAULT("cc.debug"),
- "GpuImageDecodeController::EnsureCapacity");
- lock_.AssertAcquired();
-
- if (CanFitSize(required_size) && !ExceedsPreferredCount())
- return true;
-
- // While we are over memory or preferred item capacity, we iterate through
- // our set of cached image data in LRU order. For each image, we can do two
- // things: 1) We can free the uploaded image, reducing the memory usage of
- // the cache and 2) we can remove the entry entirely, reducing the count of
- // elements in the cache.
- for (auto it = persistent_cache_.rbegin(); it != persistent_cache_.rend();) {
- if (it->second->decode.ref_count != 0 ||
- it->second->upload.ref_count != 0) {
- ++it;
- continue;
- }
-
- // Current entry has no refs. Ensure it is not locked.
- DCHECK(!it->second->decode.is_locked());
-
- // If an image without refs is budgeted, it must have an associated image
- // upload.
- DCHECK(!it->second->upload.budgeted || it->second->upload.image());
-
- // Free the uploaded image if possible.
- if (it->second->upload.image()) {
- DCHECK(it->second->upload.budgeted);
- DCHECK_GE(bytes_used_, it->second->size);
- bytes_used_ -= it->second->size;
- images_pending_deletion_.push_back(it->second->upload.image());
- it->second->upload.SetImage(nullptr);
- it->second->upload.budgeted = false;
- }
-
- // Free the entire entry if necessary.
- if (ExceedsPreferredCount()) {
- it = persistent_cache_.Erase(it);
- } else {
- ++it;
- }
-
- if (CanFitSize(required_size) && !ExceedsPreferredCount())
- return true;
- }
-
- // Preferred count is only used as a guideline when triming the cache. Allow
- // new elements to be added as long as we are below our size limit.
- return CanFitSize(required_size);
-}
-
-bool GpuImageDecodeController::CanFitSize(size_t size) const {
- lock_.AssertAcquired();
-
- size_t bytes_limit;
- if (memory_state_ == base::MemoryState::NORMAL) {
- bytes_limit = cached_bytes_limit_;
- } else if (memory_state_ == base::MemoryState::THROTTLED) {
- bytes_limit = cached_bytes_limit_ / kThrottledCacheSizeReductionFactor;
- } else {
- DCHECK_EQ(base::MemoryState::SUSPENDED, memory_state_);
- bytes_limit = kSuspendedOrInvisibleMaxGpuImageBytes;
- }
-
- base::CheckedNumeric<uint32_t> new_size(bytes_used_);
- new_size += size;
- return new_size.IsValid() && new_size.ValueOrDie() <= bytes_limit;
-}
-
-bool GpuImageDecodeController::ExceedsPreferredCount() const {
- lock_.AssertAcquired();
-
- size_t items_limit;
- if (memory_state_ == base::MemoryState::NORMAL) {
- items_limit = kNormalMaxItemsInCache;
- } else if (memory_state_ == base::MemoryState::THROTTLED) {
- items_limit = kThrottledMaxItemsInCache;
- } else {
- DCHECK_EQ(base::MemoryState::SUSPENDED, memory_state_);
- items_limit = kSuspendedMaxItemsInCache;
- }
-
- return persistent_cache_.size() > items_limit;
-}
-
-void GpuImageDecodeController::DecodeImageIfNecessary(
- const DrawImage& draw_image,
- ImageData* image_data) {
- lock_.AssertAcquired();
-
- DCHECK_GT(image_data->decode.ref_count, 0u);
-
- if (image_data->decode.decode_failure) {
- // We have already tried and failed to decode this image. Don't try again.
- return;
- }
-
- if (image_data->upload.image()) {
- // We already have an uploaded image, no reason to decode.
- return;
- }
-
- if (image_data->decode.data() &&
- (image_data->decode.is_locked() || image_data->decode.Lock())) {
- // We already decoded this, or we just needed to lock, early out.
- return;
- }
-
- TRACE_EVENT0("cc", "GpuImageDecodeController::DecodeImage");
-
- image_data->decode.ResetData();
- std::unique_ptr<base::DiscardableMemory> backing_memory;
- {
- base::AutoUnlock unlock(lock_);
-
- backing_memory = base::DiscardableMemoryAllocator::GetInstance()
- ->AllocateLockedDiscardableMemory(image_data->size);
-
- switch (image_data->mode) {
- case DecodedDataMode::CPU: {
- SkImageInfo image_info = CreateImageInfoForDrawImage(
- draw_image, image_data->upload_params.fPreScaleMipLevel);
- // In order to match GPU scaling quality (which uses mip-maps at high
- // quality), we want to use at most medium filter quality for the
- // scale.
- SkPixmap image_pixmap(image_info, backing_memory->data(),
- image_info.minRowBytes());
- // Note that scalePixels falls back to readPixels if the sale is 1x, so
- // no need to special case that as an optimization.
- if (!draw_image.image()->scalePixels(
- image_pixmap, CalculateUploadScaleFilterQuality(draw_image),
- SkImage::kDisallow_CachingHint)) {
- backing_memory->Unlock();
- backing_memory.reset();
- }
- break;
- }
- case DecodedDataMode::GPU: {
- // TODO(crbug.com/649167): Params should not have changed since initial
- // sizing. Somehow this still happens. We should investigate and re-add
- // DCHECKs here to enforce this.
-
- if (!draw_image.image()->getDeferredTextureImageData(
- *context_threadsafe_proxy_.get(), &image_data->upload_params, 1,
- backing_memory->data())) {
- backing_memory->Unlock();
- backing_memory.reset();
- }
- break;
- }
- }
- }
-
- if (image_data->decode.data()) {
- // An at-raster task decoded this before us. Ingore our decode.
- return;
- }
-
- if (!backing_memory) {
- // If |backing_memory| was not populated, we had a non-decodable image.
- image_data->decode.decode_failure = true;
- return;
- }
-
- image_data->decode.SetLockedData(std::move(backing_memory));
-}
-
-void GpuImageDecodeController::UploadImageIfNecessary(
- const DrawImage& draw_image,
- ImageData* image_data) {
- context_->GetLock()->AssertAcquired();
- lock_.AssertAcquired();
-
- if (image_data->decode.decode_failure) {
- // We were unnable to decode this image. Don't try to upload.
- return;
- }
-
- if (image_data->upload.image()) {
- // Someone has uploaded this image before us (at raster).
- return;
- }
-
- TRACE_EVENT0("cc", "GpuImageDecodeController::UploadImage");
- DCHECK(image_data->decode.is_locked());
- DCHECK_GT(image_data->decode.ref_count, 0u);
- DCHECK_GT(image_data->upload.ref_count, 0u);
-
- // We are about to upload a new image and are holding the context lock.
- // Ensure that any images which have been marked for deletion are actually
- // cleaned up so we don't exceed our memory limit during this upload.
- DeletePendingImages();
-
- sk_sp<SkImage> uploaded_image;
- {
- base::AutoUnlock unlock(lock_);
- switch (image_data->mode) {
- case DecodedDataMode::CPU: {
- SkImageInfo image_info = CreateImageInfoForDrawImage(
- draw_image, image_data->upload_params.fPreScaleMipLevel);
- SkPixmap pixmap(image_info, image_data->decode.data()->data(),
- image_info.minRowBytes());
- uploaded_image =
- SkImage::MakeFromRaster(pixmap, [](const void*, void*) {}, nullptr);
- break;
- }
- case DecodedDataMode::GPU: {
- uploaded_image = SkImage::MakeFromDeferredTextureImageData(
- context_->GrContext(), image_data->decode.data()->data(),
- SkBudgeted::kNo);
- break;
- }
- }
- }
- image_data->decode.mark_used();
- DCHECK(uploaded_image);
-
- // At-raster may have decoded this while we were unlocked. If so, ignore our
- // result.
- if (!image_data->upload.image())
- image_data->upload.SetImage(std::move(uploaded_image));
-}
-
-scoped_refptr<GpuImageDecodeController::ImageData>
-GpuImageDecodeController::CreateImageData(const DrawImage& draw_image) {
- TRACE_EVENT0(TRACE_DISABLED_BY_DEFAULT("cc.debug"),
- "GpuImageDecodeController::CreateImageData");
- lock_.AssertAcquired();
-
- DecodedDataMode mode;
- int upload_scale_mip_level = CalculateUploadScaleMipLevel(draw_image);
- auto params = SkImage::DeferredTextureImageUsageParams(
- draw_image.matrix(), CalculateUploadScaleFilterQuality(draw_image),
- upload_scale_mip_level);
- size_t data_size = draw_image.image()->getDeferredTextureImageData(
- *context_threadsafe_proxy_.get(), &params, 1, nullptr);
-
- if (data_size == 0) {
- // Can't upload image, too large or other failure. Try to use SW fallback.
- SkImageInfo image_info =
- CreateImageInfoForDrawImage(draw_image, upload_scale_mip_level);
- data_size = image_info.getSafeSize(image_info.minRowBytes());
- mode = DecodedDataMode::CPU;
- } else {
- mode = DecodedDataMode::GPU;
- }
-
- return make_scoped_refptr(new ImageData(mode, data_size, params));
-}
-
-void GpuImageDecodeController::DeletePendingImages() {
- context_->GetLock()->AssertAcquired();
- lock_.AssertAcquired();
- images_pending_deletion_.clear();
-}
-
-SkImageInfo GpuImageDecodeController::CreateImageInfoForDrawImage(
- const DrawImage& draw_image,
- int upload_scale_mip_level) const {
- gfx::Size mip_size =
- CalculateSizeForMipLevel(draw_image, upload_scale_mip_level);
- return SkImageInfo::Make(mip_size.width(), mip_size.height(),
- ResourceFormatToClosestSkColorType(format_),
- kPremul_SkAlphaType);
-}
-
-// Tries to find an ImageData that can be used to draw the provided
-// |draw_image|. First looks for an exact entry in our |in_use_cache_|. If one
-// cannot be found, it looks for a compatible entry in our |persistent_cache_|.
-GpuImageDecodeController::ImageData*
-GpuImageDecodeController::GetImageDataForDrawImage(
- const DrawImage& draw_image) {
- TRACE_EVENT0(TRACE_DISABLED_BY_DEFAULT("cc.debug"),
- "GpuImageDecodeController::GetImageDataForDrawImage");
- lock_.AssertAcquired();
- auto found_in_use = in_use_cache_.find(GenerateInUseCacheKey(draw_image));
- if (found_in_use != in_use_cache_.end())
- return found_in_use->second.image_data.get();
-
- auto found_persistent = persistent_cache_.Get(draw_image.image()->uniqueID());
- if (found_persistent != persistent_cache_.end()) {
- ImageData* image_data = found_persistent->second.get();
- if (IsCompatible(image_data, draw_image)) {
- return image_data;
- } else {
- found_persistent->second->is_orphaned = true;
- // Call OwnershipChanged before erasing the orphaned task from the
- // persistent cache. This ensures that if the orphaned task has 0
- // references, it is cleaned up safely before it is deleted.
- OwnershipChanged(draw_image, image_data);
- persistent_cache_.Erase(found_persistent);
- }
- }
-
- return nullptr;
-}
-
-// Determines if we can draw the provided |draw_image| using the provided
-// |image_data|. This is true if the |image_data| is not scaled, or if it
-// is scaled at an equal or larger scale and equal or larger quality to
-// the provided |draw_image|.
-bool GpuImageDecodeController::IsCompatible(const ImageData* image_data,
- const DrawImage& draw_image) const {
- bool is_scaled = image_data->upload_params.fPreScaleMipLevel != 0;
- bool scale_is_compatible = CalculateUploadScaleMipLevel(draw_image) >=
- image_data->upload_params.fPreScaleMipLevel;
- bool quality_is_compatible = CalculateUploadScaleFilterQuality(draw_image) <=
- image_data->upload_params.fQuality;
- return !is_scaled || (scale_is_compatible && quality_is_compatible);
-}
-
-size_t GpuImageDecodeController::GetDrawImageSizeForTesting(
- const DrawImage& image) {
- base::AutoLock lock(lock_);
- scoped_refptr<ImageData> data = CreateImageData(image);
- return data->size;
-}
-
-void GpuImageDecodeController::SetImageDecodingFailedForTesting(
- const DrawImage& image) {
- base::AutoLock lock(lock_);
- auto found = persistent_cache_.Peek(image.image()->uniqueID());
- DCHECK(found != persistent_cache_.end());
- ImageData* image_data = found->second.get();
- image_data->decode.decode_failure = true;
-}
-
-bool GpuImageDecodeController::DiscardableIsLockedForTesting(
- const DrawImage& image) {
- base::AutoLock lock(lock_);
- auto found = persistent_cache_.Peek(image.image()->uniqueID());
- DCHECK(found != persistent_cache_.end());
- ImageData* image_data = found->second.get();
- return image_data->decode.is_locked();
-}
-
-void GpuImageDecodeController::OnMemoryStateChange(base::MemoryState state) {
- switch (state) {
- case base::MemoryState::NORMAL:
- memory_state_ = state;
- break;
- case base::MemoryState::THROTTLED:
- case base::MemoryState::SUSPENDED: {
- memory_state_ = state;
-
- // We've just changed our memory state to a (potentially) more
- // restrictive one. Re-enforce cache limits.
- base::AutoLock lock(lock_);
- EnsureCapacity(0);
- break;
- }
- case base::MemoryState::UNKNOWN:
- // NOT_REACHED.
- break;
- }
-}
-
-} // namespace cc
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