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Issue 2541183002: cc: Rename ImageDecodeController to ImageDecodeCache. (Closed)
Patch Set: rename: update Created 4 years ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/trees/layer_tree_host_impl.h" 5 #include "cc/trees/layer_tree_host_impl.h"
6 6
7 #include <stddef.h> 7 #include <stddef.h>
8 #include <stdint.h> 8 #include <stdint.h>
9 9
10 #include <algorithm> 10 #include <algorithm>
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60 #include "cc/raster/gpu_raster_buffer_provider.h" 60 #include "cc/raster/gpu_raster_buffer_provider.h"
61 #include "cc/raster/one_copy_raster_buffer_provider.h" 61 #include "cc/raster/one_copy_raster_buffer_provider.h"
62 #include "cc/raster/raster_buffer_provider.h" 62 #include "cc/raster/raster_buffer_provider.h"
63 #include "cc/raster/synchronous_task_graph_runner.h" 63 #include "cc/raster/synchronous_task_graph_runner.h"
64 #include "cc/raster/zero_copy_raster_buffer_provider.h" 64 #include "cc/raster/zero_copy_raster_buffer_provider.h"
65 #include "cc/resources/memory_history.h" 65 #include "cc/resources/memory_history.h"
66 #include "cc/resources/resource_pool.h" 66 #include "cc/resources/resource_pool.h"
67 #include "cc/resources/ui_resource_bitmap.h" 67 #include "cc/resources/ui_resource_bitmap.h"
68 #include "cc/scheduler/delay_based_time_source.h" 68 #include "cc/scheduler/delay_based_time_source.h"
69 #include "cc/tiles/eviction_tile_priority_queue.h" 69 #include "cc/tiles/eviction_tile_priority_queue.h"
70 #include "cc/tiles/gpu_image_decode_controller.h" 70 #include "cc/tiles/gpu_image_decode_cache.h"
71 #include "cc/tiles/picture_layer_tiling.h" 71 #include "cc/tiles/picture_layer_tiling.h"
72 #include "cc/tiles/raster_tile_priority_queue.h" 72 #include "cc/tiles/raster_tile_priority_queue.h"
73 #include "cc/tiles/software_image_decode_controller.h" 73 #include "cc/tiles/software_image_decode_cache.h"
74 #include "cc/trees/damage_tracker.h" 74 #include "cc/trees/damage_tracker.h"
75 #include "cc/trees/draw_property_utils.h" 75 #include "cc/trees/draw_property_utils.h"
76 #include "cc/trees/latency_info_swap_promise_monitor.h" 76 #include "cc/trees/latency_info_swap_promise_monitor.h"
77 #include "cc/trees/layer_tree_host_common.h" 77 #include "cc/trees/layer_tree_host_common.h"
78 #include "cc/trees/layer_tree_impl.h" 78 #include "cc/trees/layer_tree_impl.h"
79 #include "cc/trees/mutator_host.h" 79 #include "cc/trees/mutator_host.h"
80 #include "cc/trees/scroll_node.h" 80 #include "cc/trees/scroll_node.h"
81 #include "cc/trees/single_thread_proxy.h" 81 #include "cc/trees/single_thread_proxy.h"
82 #include "cc/trees/tree_synchronizer.h" 82 #include "cc/trees/tree_synchronizer.h"
83 #include "gpu/GLES2/gl2extchromium.h" 83 #include "gpu/GLES2/gl2extchromium.h"
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279 TRACE_EVENT0("cc", "LayerTreeHostImpl::~LayerTreeHostImpl()"); 279 TRACE_EVENT0("cc", "LayerTreeHostImpl::~LayerTreeHostImpl()");
280 TRACE_EVENT_OBJECT_DELETED_WITH_ID(TRACE_DISABLED_BY_DEFAULT("cc.debug"), 280 TRACE_EVENT_OBJECT_DELETED_WITH_ID(TRACE_DISABLED_BY_DEFAULT("cc.debug"),
281 "cc::LayerTreeHostImpl", id_); 281 "cc::LayerTreeHostImpl", id_);
282 282
283 // It is released before shutdown. 283 // It is released before shutdown.
284 DCHECK(!compositor_frame_sink_); 284 DCHECK(!compositor_frame_sink_);
285 285
286 DCHECK(!resource_provider_); 286 DCHECK(!resource_provider_);
287 DCHECK(!resource_pool_); 287 DCHECK(!resource_pool_);
288 DCHECK(!single_thread_synchronous_task_graph_runner_); 288 DCHECK(!single_thread_synchronous_task_graph_runner_);
289 DCHECK(!image_decode_controller_); 289 DCHECK(!image_decode_cache_);
290 290
291 if (input_handler_client_) { 291 if (input_handler_client_) {
292 input_handler_client_->WillShutdown(); 292 input_handler_client_->WillShutdown();
293 input_handler_client_ = NULL; 293 input_handler_client_ = NULL;
294 } 294 }
295 if (scroll_elasticity_helper_) 295 if (scroll_elasticity_helper_)
296 scroll_elasticity_helper_.reset(); 296 scroll_elasticity_helper_.reset();
297 297
298 // The layer trees must be destroyed before the layer tree host. 298 // The layer trees must be destroyed before the layer tree host.
299 if (recycle_tree_) 299 if (recycle_tree_)
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1229 // If |global_tile_state_.hard_memory_limit_in_bytes| is greater than 0, we 1229 // If |global_tile_state_.hard_memory_limit_in_bytes| is greater than 0, we
1230 // consider our contexts visible. Notify the contexts here. We handle 1230 // consider our contexts visible. Notify the contexts here. We handle
1231 // becoming invisible in NotifyAllTileTasksComplete to avoid interrupting 1231 // becoming invisible in NotifyAllTileTasksComplete to avoid interrupting
1232 // running work. 1232 // running work.
1233 SetContextVisibility(true); 1233 SetContextVisibility(true);
1234 1234
1235 // If |global_tile_state_.hard_memory_limit_in_bytes| is greater than 0, we 1235 // If |global_tile_state_.hard_memory_limit_in_bytes| is greater than 0, we
1236 // allow the image decode controller to retain resources. We handle the 1236 // allow the image decode controller to retain resources. We handle the
1237 // equal to 0 case in NotifyAllTileTasksComplete to avoid interrupting 1237 // equal to 0 case in NotifyAllTileTasksComplete to avoid interrupting
1238 // running work. 1238 // running work.
1239 if (image_decode_controller_) 1239 if (image_decode_cache_)
1240 image_decode_controller_->SetShouldAggressivelyFreeResources(false); 1240 image_decode_cache_->SetShouldAggressivelyFreeResources(false);
1241 } 1241 }
1242 1242
1243 DCHECK(resource_pool_); 1243 DCHECK(resource_pool_);
1244 resource_pool_->CheckBusyResources(); 1244 resource_pool_->CheckBusyResources();
1245 // Soft limit is used for resource pool such that memory returns to soft 1245 // Soft limit is used for resource pool such that memory returns to soft
1246 // limit after going over. 1246 // limit after going over.
1247 resource_pool_->SetResourceUsageLimits( 1247 resource_pool_->SetResourceUsageLimits(
1248 global_tile_state_.soft_memory_limit_in_bytes, 1248 global_tile_state_.soft_memory_limit_in_bytes,
1249 global_tile_state_.num_resources_limit); 1249 global_tile_state_.num_resources_limit);
1250 1250
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1313 } 1313 }
1314 1314
1315 void LayerTreeHostImpl::NotifyAllTileTasksCompleted() { 1315 void LayerTreeHostImpl::NotifyAllTileTasksCompleted() {
1316 // The tile tasks started by the most recent call to PrepareTiles have 1316 // The tile tasks started by the most recent call to PrepareTiles have
1317 // completed. Now is a good time to free resources if necessary. 1317 // completed. Now is a good time to free resources if necessary.
1318 if (global_tile_state_.hard_memory_limit_in_bytes == 0) { 1318 if (global_tile_state_.hard_memory_limit_in_bytes == 0) {
1319 // Free image decode controller resources before notifying the 1319 // Free image decode controller resources before notifying the
1320 // contexts of visibility change. This ensures that the imaged decode 1320 // contexts of visibility change. This ensures that the imaged decode
1321 // controller has released all Skia refs at the time Skia's cleanup 1321 // controller has released all Skia refs at the time Skia's cleanup
1322 // executes (within worker context's cleanup). 1322 // executes (within worker context's cleanup).
1323 if (image_decode_controller_) 1323 if (image_decode_cache_)
1324 image_decode_controller_->SetShouldAggressivelyFreeResources(true); 1324 image_decode_cache_->SetShouldAggressivelyFreeResources(true);
1325 SetContextVisibility(false); 1325 SetContextVisibility(false);
1326 } 1326 }
1327 } 1327 }
1328 1328
1329 void LayerTreeHostImpl::NotifyTileStateChanged(const Tile* tile) { 1329 void LayerTreeHostImpl::NotifyTileStateChanged(const Tile* tile) {
1330 TRACE_EVENT0("cc", "LayerTreeHostImpl::NotifyTileStateChanged"); 1330 TRACE_EVENT0("cc", "LayerTreeHostImpl::NotifyTileStateChanged");
1331 1331
1332 if (active_tree_) { 1332 if (active_tree_) {
1333 LayerImpl* layer_impl = 1333 LayerImpl* layer_impl =
1334 active_tree_->FindActiveTreeLayerById(tile->layer_id()); 1334 active_tree_->FindActiveTreeLayerById(tile->layer_id());
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2099 pending_tree_->RecreateTileResources(); 2099 pending_tree_->RecreateTileResources();
2100 if (recycle_tree_) 2100 if (recycle_tree_)
2101 recycle_tree_->RecreateTileResources(); 2101 recycle_tree_->RecreateTileResources();
2102 } 2102 }
2103 2103
2104 void LayerTreeHostImpl::CreateTileManagerResources() { 2104 void LayerTreeHostImpl::CreateTileManagerResources() {
2105 CreateResourceAndRasterBufferProvider(&raster_buffer_provider_, 2105 CreateResourceAndRasterBufferProvider(&raster_buffer_provider_,
2106 &resource_pool_); 2106 &resource_pool_);
2107 2107
2108 if (use_gpu_rasterization_) { 2108 if (use_gpu_rasterization_) {
2109 image_decode_controller_ = base::MakeUnique<GpuImageDecodeController>( 2109 image_decode_cache_ = base::MakeUnique<GpuImageDecodeCache>(
2110 compositor_frame_sink_->worker_context_provider(), 2110 compositor_frame_sink_->worker_context_provider(),
2111 settings_.renderer_settings.preferred_tile_format, 2111 settings_.renderer_settings.preferred_tile_format,
2112 settings_.gpu_decoded_image_budget_bytes); 2112 settings_.gpu_decoded_image_budget_bytes);
2113 } else { 2113 } else {
2114 image_decode_controller_ = base::MakeUnique<SoftwareImageDecodeController>( 2114 image_decode_cache_ = base::MakeUnique<SoftwareImageDecodeCache>(
2115 settings_.renderer_settings.preferred_tile_format, 2115 settings_.renderer_settings.preferred_tile_format,
2116 settings_.software_decoded_image_budget_bytes); 2116 settings_.software_decoded_image_budget_bytes);
2117 } 2117 }
2118 2118
2119 // Pass the single-threaded synchronous task graph runner to the worker pool 2119 // Pass the single-threaded synchronous task graph runner to the worker pool
2120 // if we're in synchronous single-threaded mode. 2120 // if we're in synchronous single-threaded mode.
2121 TaskGraphRunner* task_graph_runner = task_graph_runner_; 2121 TaskGraphRunner* task_graph_runner = task_graph_runner_;
2122 if (is_synchronous_single_threaded_) { 2122 if (is_synchronous_single_threaded_) {
2123 DCHECK(!single_thread_synchronous_task_graph_runner_); 2123 DCHECK(!single_thread_synchronous_task_graph_runner_);
2124 single_thread_synchronous_task_graph_runner_.reset( 2124 single_thread_synchronous_task_graph_runner_.reset(
2125 new SynchronousTaskGraphRunner); 2125 new SynchronousTaskGraphRunner);
2126 task_graph_runner = single_thread_synchronous_task_graph_runner_.get(); 2126 task_graph_runner = single_thread_synchronous_task_graph_runner_.get();
2127 } 2127 }
2128 2128
2129 // TODO(vmpstr): Initialize tile task limit at ctor time. 2129 // TODO(vmpstr): Initialize tile task limit at ctor time.
2130 tile_manager_.SetResources( 2130 tile_manager_.SetResources(resource_pool_.get(), image_decode_cache_.get(),
2131 resource_pool_.get(), image_decode_controller_.get(), task_graph_runner, 2131 task_graph_runner, raster_buffer_provider_.get(),
2132 raster_buffer_provider_.get(), 2132 is_synchronous_single_threaded_
2133 is_synchronous_single_threaded_ ? std::numeric_limits<size_t>::max() 2133 ? std::numeric_limits<size_t>::max()
2134 : settings_.scheduled_raster_task_limit, 2134 : settings_.scheduled_raster_task_limit,
2135 use_gpu_rasterization_); 2135 use_gpu_rasterization_);
2136 UpdateTileManagerMemoryPolicy(ActualManagedMemoryPolicy()); 2136 UpdateTileManagerMemoryPolicy(ActualManagedMemoryPolicy());
2137 } 2137 }
2138 2138
2139 void LayerTreeHostImpl::CreateResourceAndRasterBufferProvider( 2139 void LayerTreeHostImpl::CreateResourceAndRasterBufferProvider(
2140 std::unique_ptr<RasterBufferProvider>* raster_buffer_provider, 2140 std::unique_ptr<RasterBufferProvider>* raster_buffer_provider,
2141 std::unique_ptr<ResourcePool>* resource_pool) { 2141 std::unique_ptr<ResourcePool>* resource_pool) {
2142 DCHECK(GetTaskRunner()); 2142 DCHECK(GetTaskRunner());
2143 // TODO(vmpstr): Make this a DCHECK (or remove) when crbug.com/419086 is 2143 // TODO(vmpstr): Make this a DCHECK (or remove) when crbug.com/419086 is
2144 // resolved. 2144 // resolved.
2145 CHECK(resource_provider_); 2145 CHECK(resource_provider_);
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2230 2230
2231 void LayerTreeHostImpl::DidChangeScrollbarVisibility() { 2231 void LayerTreeHostImpl::DidChangeScrollbarVisibility() {
2232 client_->SetNeedsCommitOnImplThread(); 2232 client_->SetNeedsCommitOnImplThread();
2233 } 2233 }
2234 2234
2235 void LayerTreeHostImpl::CleanUpTileManagerAndUIResources() { 2235 void LayerTreeHostImpl::CleanUpTileManagerAndUIResources() {
2236 ClearUIResources(); 2236 ClearUIResources();
2237 tile_manager_.FinishTasksAndCleanUp(); 2237 tile_manager_.FinishTasksAndCleanUp();
2238 resource_pool_ = nullptr; 2238 resource_pool_ = nullptr;
2239 single_thread_synchronous_task_graph_runner_ = nullptr; 2239 single_thread_synchronous_task_graph_runner_ = nullptr;
2240 image_decode_controller_ = nullptr; 2240 image_decode_cache_ = nullptr;
2241 2241
2242 // We've potentially just freed a large number of resources on our various 2242 // We've potentially just freed a large number of resources on our various
2243 // contexts. Flushing now helps ensure these are cleaned up quickly 2243 // contexts. Flushing now helps ensure these are cleaned up quickly
2244 // preventing driver cache growth. See crbug.com/643251 2244 // preventing driver cache growth. See crbug.com/643251
2245 if (compositor_frame_sink_) { 2245 if (compositor_frame_sink_) {
2246 if (auto* compositor_context = compositor_frame_sink_->context_provider()) 2246 if (auto* compositor_context = compositor_frame_sink_->context_provider())
2247 compositor_context->ContextGL()->ShallowFlushCHROMIUM(); 2247 compositor_context->ContextGL()->ShallowFlushCHROMIUM();
2248 if (auto* worker_context = 2248 if (auto* worker_context =
2249 compositor_frame_sink_->worker_context_provider()) { 2249 compositor_frame_sink_->worker_context_provider()) {
2250 ContextProvider::ScopedContextLock hold(worker_context); 2250 ContextProvider::ScopedContextLock hold(worker_context);
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4085 worker_context_visibility_ = 4085 worker_context_visibility_ =
4086 worker_context->CacheController()->ClientBecameVisible(); 4086 worker_context->CacheController()->ClientBecameVisible();
4087 } else { 4087 } else {
4088 worker_context->CacheController()->ClientBecameNotVisible( 4088 worker_context->CacheController()->ClientBecameNotVisible(
4089 std::move(worker_context_visibility_)); 4089 std::move(worker_context_visibility_));
4090 } 4090 }
4091 } 4091 }
4092 } 4092 }
4093 4093
4094 } // namespace cc 4094 } // namespace cc
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