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Issue 2540513002: Move GPU proc message loop to heap (Closed)
Patch Set: Add bugs to comment Created 4 years ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include <stddef.h> 5 #include <stddef.h>
6 #include <stdlib.h> 6 #include <stdlib.h>
7 7
8 #include <memory> 8 #include <memory>
9 #include <utility> 9 #include <utility>
10 10
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186 SEM_FAILCRITICALERRORS | 186 SEM_FAILCRITICALERRORS |
187 SEM_NOGPFAULTERRORBOX | 187 SEM_NOGPFAULTERRORBOX |
188 SEM_NOOPENFILEERRORBOX); 188 SEM_NOOPENFILEERRORBOX);
189 #elif defined(USE_X11) 189 #elif defined(USE_X11)
190 ui::SetDefaultX11ErrorHandlers(); 190 ui::SetDefaultX11ErrorHandlers();
191 191
192 #endif 192 #endif
193 193
194 logging::SetLogMessageHandler(GpuProcessLogMessageHandler); 194 logging::SetLogMessageHandler(GpuProcessLogMessageHandler);
195 195
196 // We are experiencing what appear to be memory-stomp issues in the GPU
197 // process. These issues seem to be impacting the message loop and listeners
198 // registered to it. Create the message loop on the heap to guard against
199 // this.
200 // TODO(ericrk): Revisit this once we assess its impact on crbug.com/662802
201 // and crbug.com/609252.
202 std::unique_ptr<base::MessageLoop> main_message_loop;
203
196 #if defined(OS_WIN) 204 #if defined(OS_WIN)
197 // OK to use default non-UI message loop because all GPU windows run on 205 // OK to use default non-UI message loop because all GPU windows run on
198 // dedicated thread. 206 // dedicated thread.
199 base::MessageLoop main_message_loop(base::MessageLoop::TYPE_DEFAULT); 207 main_message_loop.reset(
208 new base::MessageLoop(base::MessageLoop::TYPE_DEFAULT));
200 #elif defined(USE_X11) 209 #elif defined(USE_X11)
201 // We need a UI loop so that we can grab the Expose events. See GLSurfaceGLX 210 // We need a UI loop so that we can grab the Expose events. See GLSurfaceGLX
202 // and https://crbug.com/326995. 211 // and https://crbug.com/326995.
203 base::MessageLoop main_message_loop(base::MessageLoop::TYPE_UI); 212 main_message_loop.reset(new base::MessageLoop(base::MessageLoop::TYPE_UI));
204 std::unique_ptr<ui::PlatformEventSource> event_source = 213 std::unique_ptr<ui::PlatformEventSource> event_source =
205 ui::PlatformEventSource::CreateDefault(); 214 ui::PlatformEventSource::CreateDefault();
206 #elif defined(USE_OZONE) && defined(OZONE_X11) 215 #elif defined(USE_OZONE) && defined(OZONE_X11)
207 // If we might be running Ozone X11 we need a UI loop to grab Expose events. 216 // If we might be running Ozone X11 we need a UI loop to grab Expose events.
208 // See GLSurfaceGLX and https://crbug.com/326995. 217 // See GLSurfaceGLX and https://crbug.com/326995.
209 base::MessageLoop main_message_loop(base::MessageLoop::TYPE_UI); 218 main_message_loop.reset(new base::MessageLoop(base::MessageLoop::TYPE_UI));
210 #elif defined(USE_OZONE) 219 #elif defined(USE_OZONE)
211 base::MessageLoop main_message_loop(base::MessageLoop::TYPE_DEFAULT); 220 main_message_loop.reset(
221 new base::MessageLoop(base::MessageLoop::TYPE_DEFAULT));
212 #elif defined(OS_LINUX) 222 #elif defined(OS_LINUX)
213 #error "Unsupported Linux platform." 223 #error "Unsupported Linux platform."
214 #elif defined(OS_MACOSX) 224 #elif defined(OS_MACOSX)
215 // This is necessary for CoreAnimation layers hosted in the GPU process to be 225 // This is necessary for CoreAnimation layers hosted in the GPU process to be
216 // drawn. See http://crbug.com/312462. 226 // drawn. See http://crbug.com/312462.
217 std::unique_ptr<base::MessagePump> pump(new base::MessagePumpCFRunLoop()); 227 std::unique_ptr<base::MessagePump> pump(new base::MessagePumpCFRunLoop());
218 base::MessageLoop main_message_loop(std::move(pump)); 228 main_message_loop.reset(new base::MessageLoop(std::move(pump)));
219 #else 229 #else
220 base::MessageLoop main_message_loop(base::MessageLoop::TYPE_IO); 230 main_message_loop.reset(new base::MessageLoop(base::MessageLoop::TYPE_IO));
221 #endif 231 #endif
222 232
223 base::PlatformThread::SetName("CrGpuMain"); 233 base::PlatformThread::SetName("CrGpuMain");
224 234
225 // Initializes StatisticsRecorder which tracks UMA histograms. 235 // Initializes StatisticsRecorder which tracks UMA histograms.
226 base::StatisticsRecorder::Initialize(); 236 base::StatisticsRecorder::Initialize();
227 237
228 #if defined(OS_ANDROID) || defined(OS_CHROMEOS) 238 #if defined(OS_ANDROID) || defined(OS_CHROMEOS)
229 // Set thread priority before sandbox initialization. 239 // Set thread priority before sandbox initialization.
230 base::PlatformThread::SetCurrentThreadPriority(base::ThreadPriority::DISPLAY); 240 base::PlatformThread::SetCurrentThreadPriority(base::ThreadPriority::DISPLAY);
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340 return true; 350 return true;
341 } 351 }
342 352
343 return false; 353 return false;
344 } 354 }
345 #endif // defined(OS_WIN) 355 #endif // defined(OS_WIN)
346 356
347 } // namespace. 357 } // namespace.
348 358
349 } // namespace content 359 } // namespace content
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