Index: native_client_sdk/doc_generated/devguide/coding/3D-graphics.html |
diff --git a/native_client_sdk/doc_generated/devguide/coding/3D-graphics.html b/native_client_sdk/doc_generated/devguide/coding/3D-graphics.html |
index 0e7cdb183833e7fcc98df960f44c4376c83f73ef..f633cb49e835ab08bea72b60fcf1d08502b4a8f6 100644 |
--- a/native_client_sdk/doc_generated/devguide/coding/3D-graphics.html |
+++ b/native_client_sdk/doc_generated/devguide/coding/3D-graphics.html |
@@ -94,10 +94,9 @@ than or equal to the number of simultaneous textures you need.</li> |
</ul> |
</section></section><section id="vetting-the-driver-in-the-chrome-web-store"> |
<h3 id="vetting-the-driver-in-the-chrome-web-store">Vetting the driver in the Chrome Web Store</h3> |
-<p>If you choose to place your application in the <a class="reference external" href="https://developers.google.com/chrome/web-store/docs/">Chrome Web |
-Store</a>, its Web Store |
-<a class="reference external" href="http://code.google.com/chrome/extensions/manifest.html">manifest file</a> can |
-include the <code>webgl</code> feature in the requirements parameter. It looks like this:</p> |
+<p>If you choose to place your application in the <a class="reference external" href="/webstore">Chrome Web Store</a>, |
+its Web Store <a class="reference external" href="/extensions/manifest">manifest file</a> can include the <code>webgl</code> |
+feature in the requirements parameter. It looks like this:</p> |
<pre class="prettyprint"> |
"requirements": { |
"3D": { |
@@ -119,7 +118,7 @@ the install page, and if there is a problem, the browser will display the |
message “This application is not supported on this computer. Installation has |
been disabled.”</p> |
<p>The manifest-based check applies only to downloads directly from the Chrome Web |
-Store. It is not performed when an application is loaded via <a class="reference external" href="https://developers.google.com/chrome/web-store/docs/inline_installation">inline |
+Store. It is not performed when an application is loaded via <a class="reference external" href="/webstore/inline_installation">inline |
installation</a>.</p> |
</section><section id="what-to-do-when-there-are-problems"> |
<h3 id="what-to-do-when-there-are-problems">What to do when there are problems</h3> |
@@ -214,11 +213,11 @@ hardware support exists). See <a class="reference external" href="http://www.alt |
for more info.</p> |
</section><section id="use-the-pepper-api"> |
<h3 id="use-the-pepper-api">Use the Pepper API</h3> |
-<p>Your code can call the Pepper <a class="reference external" href="https://developers.google.com/native-client/pepperc/struct_p_p_b___open_g_l_e_s2">PPB_OpenGLES2</a> |
-API directly, as with any Pepper interface. When you write in this way, each |
-invocation of an OpenGL ES 2.0 function must begin with a reference to the |
-Pepper interface, and the first argument is the graphics context. To invoke the |
-function <code>glCompileShader</code>, your code might look like:</p> |
+<p>Your code can call the Pepper PPB_OpenGLES2 API directly, as with any Pepper |
+interface. When you write in this way, each invocation of an OpenGL ES 2.0 |
+function must begin with a reference to the Pepper interface, and the first |
+argument is the graphics context. To invoke the function <code>glCompileShader</code>, |
+your code might look like:</p> |
<pre class="prettyprint"> |
ppb_g3d_interface->CompileShader(graphicsContext, shader); |
</pre> |
@@ -244,8 +243,8 @@ callbacks, for example), the Chrome main thread will block. This means that |
lengthy operations on the Native Client thread can steal cycles from Chrome, and |
performing blocking operations on the Native Client thread can bring your app to |
a standstill.</p> |
-<p>Native Client uses callback functions to synchronize the main threads of the two |
-processes. Only certain Pepper functions use callbacks; <a class="reference external" href="https://developers.google.com/native-client/pepperc/struct_p_p_b___graphics3_d__1__0#a293c6941c0da084267ffba3954793497">SwapBuffers</a> |
+<p>Native Client uses callback functions to synchronize the main threads of the |
+two processes. Only certain Pepper functions use callbacks; <a class="reference external" href="/native-client/pepper_stable/c/struct_p_p_b___graphics3_d__1__0#a293c6941c0da084267ffba3954793497">SwapBuffers</a> |
is one.</p> |
</section><section id="swapbuffers-and-its-callback-function"> |
<h3 id="swapbuffers-and-its-callback-function"><code>SwapBuffers</code> and its callback function</h3> |