| Index: native_client_sdk/doc_generated/devguide/coding/3D-graphics.html
|
| diff --git a/native_client_sdk/doc_generated/devguide/coding/3D-graphics.html b/native_client_sdk/doc_generated/devguide/coding/3D-graphics.html
|
| index 0e7cdb183833e7fcc98df960f44c4376c83f73ef..f633cb49e835ab08bea72b60fcf1d08502b4a8f6 100644
|
| --- a/native_client_sdk/doc_generated/devguide/coding/3D-graphics.html
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| +++ b/native_client_sdk/doc_generated/devguide/coding/3D-graphics.html
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| @@ -94,10 +94,9 @@ than or equal to the number of simultaneous textures you need.</li>
|
| </ul>
|
| </section></section><section id="vetting-the-driver-in-the-chrome-web-store">
|
| <h3 id="vetting-the-driver-in-the-chrome-web-store">Vetting the driver in the Chrome Web Store</h3>
|
| -<p>If you choose to place your application in the <a class="reference external" href="https://developers.google.com/chrome/web-store/docs/">Chrome Web
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| -Store</a>, its Web Store
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| -<a class="reference external" href="http://code.google.com/chrome/extensions/manifest.html">manifest file</a> can
|
| -include the <code>webgl</code> feature in the requirements parameter. It looks like this:</p>
|
| +<p>If you choose to place your application in the <a class="reference external" href="/webstore">Chrome Web Store</a>,
|
| +its Web Store <a class="reference external" href="/extensions/manifest">manifest file</a> can include the <code>webgl</code>
|
| +feature in the requirements parameter. It looks like this:</p>
|
| <pre class="prettyprint">
|
| "requirements": {
|
| "3D": {
|
| @@ -119,7 +118,7 @@ the install page, and if there is a problem, the browser will display the
|
| message “This application is not supported on this computer. Installation has
|
| been disabled.”</p>
|
| <p>The manifest-based check applies only to downloads directly from the Chrome Web
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| -Store. It is not performed when an application is loaded via <a class="reference external" href="https://developers.google.com/chrome/web-store/docs/inline_installation">inline
|
| +Store. It is not performed when an application is loaded via <a class="reference external" href="/webstore/inline_installation">inline
|
| installation</a>.</p>
|
| </section><section id="what-to-do-when-there-are-problems">
|
| <h3 id="what-to-do-when-there-are-problems">What to do when there are problems</h3>
|
| @@ -214,11 +213,11 @@ hardware support exists). See <a class="reference external" href="http://www.alt
|
| for more info.</p>
|
| </section><section id="use-the-pepper-api">
|
| <h3 id="use-the-pepper-api">Use the Pepper API</h3>
|
| -<p>Your code can call the Pepper <a class="reference external" href="https://developers.google.com/native-client/pepperc/struct_p_p_b___open_g_l_e_s2">PPB_OpenGLES2</a>
|
| -API directly, as with any Pepper interface. When you write in this way, each
|
| -invocation of an OpenGL ES 2.0 function must begin with a reference to the
|
| -Pepper interface, and the first argument is the graphics context. To invoke the
|
| -function <code>glCompileShader</code>, your code might look like:</p>
|
| +<p>Your code can call the Pepper PPB_OpenGLES2 API directly, as with any Pepper
|
| +interface. When you write in this way, each invocation of an OpenGL ES 2.0
|
| +function must begin with a reference to the Pepper interface, and the first
|
| +argument is the graphics context. To invoke the function <code>glCompileShader</code>,
|
| +your code might look like:</p>
|
| <pre class="prettyprint">
|
| ppb_g3d_interface->CompileShader(graphicsContext, shader);
|
| </pre>
|
| @@ -244,8 +243,8 @@ callbacks, for example), the Chrome main thread will block. This means that
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| lengthy operations on the Native Client thread can steal cycles from Chrome, and
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| performing blocking operations on the Native Client thread can bring your app to
|
| a standstill.</p>
|
| -<p>Native Client uses callback functions to synchronize the main threads of the two
|
| -processes. Only certain Pepper functions use callbacks; <a class="reference external" href="https://developers.google.com/native-client/pepperc/struct_p_p_b___graphics3_d__1__0#a293c6941c0da084267ffba3954793497">SwapBuffers</a>
|
| +<p>Native Client uses callback functions to synchronize the main threads of the
|
| +two processes. Only certain Pepper functions use callbacks; <a class="reference external" href="/native-client/pepper_stable/c/struct_p_p_b___graphics3_d__1__0#a293c6941c0da084267ffba3954793497">SwapBuffers</a>
|
| is one.</p>
|
| </section><section id="swapbuffers-and-its-callback-function">
|
| <h3 id="swapbuffers-and-its-callback-function"><code>SwapBuffers</code> and its callback function</h3>
|
|
|