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|    1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |    1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 
|    2 // Use of this source code is governed by a BSD-style license that can be |    2 // Use of this source code is governed by a BSD-style license that can be | 
|    3 // found in the LICENSE file. |    3 // found in the LICENSE file. | 
|    4  |    4  | 
|    5 #include "ui/display/win/screen_win.h" |    5 #include "ui/display/win/screen_win.h" | 
|    6  |    6  | 
|    7 #include <windows.h> |    7 #include <windows.h> | 
|    8 #include <shellscalingapi.h> |    8 #include <shellscalingapi.h> | 
|    9  |    9  | 
|   10 #include <algorithm> |   10 #include <algorithm> | 
|   11  |   11  | 
|   12 #include "base/bind.h" |   12 #include "base/bind.h" | 
|   13 #include "base/bind_helpers.h" |   13 #include "base/bind_helpers.h" | 
|   14 #include "base/metrics/histogram_macros.h" |   14 #include "base/metrics/histogram_macros.h" | 
|   15 #include "base/win/win_util.h" |   15 #include "base/win/win_util.h" | 
|   16 #include "ui/display/display.h" |   16 #include "ui/display/display.h" | 
|   17 #include "ui/display/manager/display_layout.h" |   17 #include "ui/display/display_layout.h" | 
|   18 #include "ui/display/manager/display_layout_builder.h" |   18 #include "ui/display/display_layout_builder.h" | 
|   19 #include "ui/display/win/display_info.h" |   19 #include "ui/display/win/display_info.h" | 
|   20 #include "ui/display/win/dpi.h" |   20 #include "ui/display/win/dpi.h" | 
|   21 #include "ui/display/win/scaling_util.h" |   21 #include "ui/display/win/scaling_util.h" | 
|   22 #include "ui/display/win/screen_win_display.h" |   22 #include "ui/display/win/screen_win_display.h" | 
|   23 #include "ui/gfx/geometry/point.h" |   23 #include "ui/gfx/geometry/point.h" | 
|   24 #include "ui/gfx/geometry/rect.h" |   24 #include "ui/gfx/geometry/rect.h" | 
|   25 #include "ui/gfx/geometry/size.h" |   25 #include "ui/gfx/geometry/size.h" | 
|   26 #include "ui/gfx/geometry/vector2d.h" |   26 #include "ui/gfx/geometry/vector2d.h" | 
|   27  |   27  | 
|   28 namespace display { |   28 namespace display { | 
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|  589     if (std::find(unique_scale_factors.begin(), unique_scale_factors.end(), |  589     if (std::find(unique_scale_factors.begin(), unique_scale_factors.end(), | 
|  590                   reported_scale) == unique_scale_factors.end()) { |  590                   reported_scale) == unique_scale_factors.end()) { | 
|  591       unique_scale_factors.push_back(reported_scale); |  591       unique_scale_factors.push_back(reported_scale); | 
|  592       UMA_HISTOGRAM_SPARSE_SLOWLY("UI.DeviceScale", reported_scale); |  592       UMA_HISTOGRAM_SPARSE_SLOWLY("UI.DeviceScale", reported_scale); | 
|  593     } |  593     } | 
|  594   } |  594   } | 
|  595 } |  595 } | 
|  596  |  596  | 
|  597 }  // namespace win |  597 }  // namespace win | 
|  598 }  // namespace display |  598 }  // namespace display | 
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