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Issue 2540313002: Split //ui/display and create //ui/display/manager. (Closed)
Patch Set: Cleanup export header. Created 4 years ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include <algorithm> 5 #include <algorithm>
6 #include <vector> 6 #include <vector>
7 7
8 #include "ash/aura/wm_window_aura.h" 8 #include "ash/aura/wm_window_aura.h"
9 #include "ash/common/accessibility_delegate.h" 9 #include "ash/common/accessibility_delegate.h"
10 #include "ash/common/accessibility_types.h" 10 #include "ash/common/accessibility_types.h"
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48 #include "base/threading/thread_task_runner_handle.h" 48 #include "base/threading/thread_task_runner_handle.h"
49 #include "ui/aura/client/aura_constants.h" 49 #include "ui/aura/client/aura_constants.h"
50 #include "ui/aura/client/cursor_client.h" 50 #include "ui/aura/client/cursor_client.h"
51 #include "ui/aura/client/focus_client.h" 51 #include "ui/aura/client/focus_client.h"
52 #include "ui/aura/test/test_window_delegate.h" 52 #include "ui/aura/test/test_window_delegate.h"
53 #include "ui/aura/test/test_windows.h" 53 #include "ui/aura/test/test_windows.h"
54 #include "ui/aura/window.h" 54 #include "ui/aura/window.h"
55 #include "ui/aura/window_event_dispatcher.h" 55 #include "ui/aura/window_event_dispatcher.h"
56 #include "ui/base/hit_test.h" 56 #include "ui/base/hit_test.h"
57 #include "ui/compositor/scoped_animation_duration_scale_mode.h" 57 #include "ui/compositor/scoped_animation_duration_scale_mode.h"
58 #include "ui/display/manager/display_layout.h" 58 #include "ui/display/display_layout.h"
59 #include "ui/display/manager/display_manager.h" 59 #include "ui/display/manager/display_manager.h"
60 #include "ui/display/test/display_manager_test_api.h" 60 #include "ui/display/test/display_manager_test_api.h"
61 #include "ui/events/event_utils.h" 61 #include "ui/events/event_utils.h"
62 #include "ui/events/test/event_generator.h" 62 #include "ui/events/test/event_generator.h"
63 #include "ui/gfx/animation/slide_animation.h" 63 #include "ui/gfx/animation/slide_animation.h"
64 #include "ui/gfx/geometry/point_conversions.h" 64 #include "ui/gfx/geometry/point_conversions.h"
65 #include "ui/gfx/geometry/rect_conversions.h" 65 #include "ui/gfx/geometry/rect_conversions.h"
66 #include "ui/gfx/geometry/safe_integer_conversions.h" 66 #include "ui/gfx/geometry/safe_integer_conversions.h"
67 #include "ui/gfx/transform.h" 67 #include "ui/gfx/transform.h"
68 #include "ui/gfx/transform_util.h" 68 #include "ui/gfx/transform_util.h"
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2137 HTCAPTION, aura::client::WINDOW_MOVE_SOURCE_MOUSE)); 2137 HTCAPTION, aura::client::WINDOW_MOVE_SOURCE_MOUSE));
2138 ASSERT_TRUE(resizer.get()); 2138 ASSERT_TRUE(resizer.get());
2139 gfx::Point location = resizer->GetInitialLocation(); 2139 gfx::Point location = resizer->GetInitialLocation();
2140 location.Offset(20, 20); 2140 location.Offset(20, 20);
2141 resizer->Drag(location, 0); 2141 resizer->Drag(location, 0);
2142 ToggleOverview(); 2142 ToggleOverview();
2143 resizer->RevertDrag(); 2143 resizer->RevertDrag();
2144 } 2144 }
2145 2145
2146 } // namespace ash 2146 } // namespace ash
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