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|     1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |     1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 
|     2 // Use of this source code is governed by a BSD-style license that can be |     2 // Use of this source code is governed by a BSD-style license that can be | 
|     3 // found in the LICENSE file. |     3 // found in the LICENSE file. | 
|     4  |     4  | 
|     5 #include "ash/common/shelf/shelf_layout_manager.h" |     5 #include "ash/common/shelf/shelf_layout_manager.h" | 
|     6  |     6  | 
|     7 #include "ash/aura/wm_shelf_aura.h" |     7 #include "ash/aura/wm_shelf_aura.h" | 
|     8 #include "ash/aura/wm_window_aura.h" |     8 #include "ash/aura/wm_window_aura.h" | 
|     9 #include "ash/common/accelerators/accelerator_controller.h" |     9 #include "ash/common/accelerators/accelerator_controller.h" | 
|    10 #include "ash/common/accelerators/accelerator_table.h" |    10 #include "ash/common/accelerators/accelerator_table.h" | 
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|    32 #include "base/run_loop.h" |    32 #include "base/run_loop.h" | 
|    33 #include "ui/aura/client/aura_constants.h" |    33 #include "ui/aura/client/aura_constants.h" | 
|    34 #include "ui/aura/client/window_parenting_client.h" |    34 #include "ui/aura/client/window_parenting_client.h" | 
|    35 #include "ui/aura/window.h" |    35 #include "ui/aura/window.h" | 
|    36 #include "ui/aura/window_event_dispatcher.h" |    36 #include "ui/aura/window_event_dispatcher.h" | 
|    37 #include "ui/base/ui_base_switches.h" |    37 #include "ui/base/ui_base_switches.h" | 
|    38 #include "ui/compositor/layer.h" |    38 #include "ui/compositor/layer.h" | 
|    39 #include "ui/compositor/layer_animator.h" |    39 #include "ui/compositor/layer_animator.h" | 
|    40 #include "ui/compositor/scoped_animation_duration_scale_mode.h" |    40 #include "ui/compositor/scoped_animation_duration_scale_mode.h" | 
|    41 #include "ui/display/display.h" |    41 #include "ui/display/display.h" | 
|    42 #include "ui/display/manager/display_layout.h" |    42 #include "ui/display/display_layout.h" | 
|    43 #include "ui/display/manager/display_manager.h" |    43 #include "ui/display/manager/display_manager.h" | 
|    44 #include "ui/display/screen.h" |    44 #include "ui/display/screen.h" | 
|    45 #include "ui/display/test/display_manager_test_api.h" |    45 #include "ui/display/test/display_manager_test_api.h" | 
|    46 #include "ui/events/gesture_detection/gesture_configuration.h" |    46 #include "ui/events/gesture_detection/gesture_configuration.h" | 
|    47 #include "ui/events/test/event_generator.h" |    47 #include "ui/events/test/event_generator.h" | 
|    48 #include "ui/keyboard/keyboard_controller.h" |    48 #include "ui/keyboard/keyboard_controller.h" | 
|    49 #include "ui/keyboard/keyboard_ui.h" |    49 #include "ui/keyboard/keyboard_ui.h" | 
|    50 #include "ui/keyboard/keyboard_util.h" |    50 #include "ui/keyboard/keyboard_util.h" | 
|    51 #include "ui/views/view.h" |    51 #include "ui/views/view.h" | 
|    52 #include "ui/views/widget/widget.h" |    52 #include "ui/views/widget/widget.h" | 
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|  2060   // Open keyboard in sticky mode. |  2060   // Open keyboard in sticky mode. | 
|  2061   kb_controller->ShowKeyboard(true); |  2061   kb_controller->ShowKeyboard(true); | 
|  2062   layout_manager->OnKeyboardBoundsChanging(keyboard_bounds()); |  2062   layout_manager->OnKeyboardBoundsChanging(keyboard_bounds()); | 
|  2063  |  2063  | 
|  2064   // Work area should be changed. |  2064   // Work area should be changed. | 
|  2065   EXPECT_NE(orig_work_area, |  2065   EXPECT_NE(orig_work_area, | 
|  2066             display::Screen::GetScreen()->GetPrimaryDisplay().work_area()); |  2066             display::Screen::GetScreen()->GetPrimaryDisplay().work_area()); | 
|  2067 } |  2067 } | 
|  2068  |  2068  | 
|  2069 }  // namespace ash |  2069 }  // namespace ash | 
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