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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "services/ui/gpu/gpu_service_internal.h" | 5 #include "services/ui/gpu/gpu_service_internal.h" |
| 6 | 6 |
| 7 #include "base/bind.h" | 7 #include "base/bind.h" |
| 8 #include "base/memory/shared_memory.h" | 8 #include "base/memory/shared_memory.h" |
| 9 #include "base/threading/thread_task_runner_handle.h" | 9 #include "base/threading/thread_task_runner_handle.h" |
| 10 #include "build/build_config.h" | 10 #include "build/build_config.h" |
| 11 #include "cc/output/in_process_context_provider.h" | 11 #include "cc/output/in_process_context_provider.h" |
| 12 #include "gpu/command_buffer/client/gpu_memory_buffer_manager.h" |
| 12 #include "gpu/command_buffer/service/gpu_switches.h" | 13 #include "gpu/command_buffer/service/gpu_switches.h" |
| 13 #include "gpu/command_buffer/service/sync_point_manager.h" | 14 #include "gpu/command_buffer/service/sync_point_manager.h" |
| 14 #include "gpu/config/gpu_info_collector.h" | 15 #include "gpu/config/gpu_info_collector.h" |
| 15 #include "gpu/config/gpu_switches.h" | 16 #include "gpu/config/gpu_switches.h" |
| 16 #include "gpu/config/gpu_util.h" | 17 #include "gpu/config/gpu_util.h" |
| 17 #include "gpu/ipc/common/gpu_memory_buffer_support.h" | 18 #include "gpu/ipc/common/gpu_memory_buffer_support.h" |
| 18 #include "gpu/ipc/common/memory_stats.h" | 19 #include "gpu/ipc/common/memory_stats.h" |
| 19 #include "gpu/ipc/gpu_in_process_thread_service.h" | 20 #include "gpu/ipc/gpu_in_process_thread_service.h" |
| 20 #include "gpu/ipc/service/gpu_channel_manager.h" | 21 #include "gpu/ipc/service/gpu_channel_manager.h" |
| 21 #include "gpu/ipc/service/gpu_memory_buffer_factory.h" | 22 #include "gpu/ipc/service/gpu_memory_buffer_factory.h" |
| 22 #include "gpu/ipc/service/gpu_watchdog_thread.h" | 23 #include "gpu/ipc/service/gpu_watchdog_thread.h" |
| 23 #include "ipc/ipc_channel_handle.h" | 24 #include "ipc/ipc_channel_handle.h" |
| 24 #include "ipc/ipc_sync_message_filter.h" | 25 #include "ipc/ipc_sync_message_filter.h" |
| 25 #include "media/gpu/ipc/service/gpu_jpeg_decode_accelerator.h" | 26 #include "media/gpu/ipc/service/gpu_jpeg_decode_accelerator.h" |
| 26 #include "media/gpu/ipc/service/gpu_video_decode_accelerator.h" | 27 #include "media/gpu/ipc/service/gpu_video_decode_accelerator.h" |
| 27 #include "media/gpu/ipc/service/gpu_video_encode_accelerator.h" | 28 #include "media/gpu/ipc/service/gpu_video_encode_accelerator.h" |
| 28 #include "media/gpu/ipc/service/media_gpu_channel_manager.h" | 29 #include "media/gpu/ipc/service/media_gpu_channel_manager.h" |
| 29 #include "mojo/public/cpp/bindings/strong_binding.h" | 30 #include "mojo/public/cpp/bindings/strong_binding.h" |
| 30 #include "services/ui/common/mus_gpu_memory_buffer_manager.h" | 31 #include "services/ui/common/mus_gpu_memory_buffer_manager.h" |
| 31 #include "services/ui/surfaces/display_compositor.h" | |
| 32 #include "ui/gl/gl_implementation.h" | 32 #include "ui/gl/gl_implementation.h" |
| 33 #include "ui/gl/gl_switches.h" | 33 #include "ui/gl/gl_switches.h" |
| 34 #include "ui/gl/gpu_switching_manager.h" | 34 #include "ui/gl/gpu_switching_manager.h" |
| 35 #include "ui/gl/init/gl_factory.h" | 35 #include "ui/gl/init/gl_factory.h" |
| 36 #include "url/gurl.h" | 36 #include "url/gurl.h" |
| 37 | 37 |
| 38 namespace ui { | 38 namespace ui { |
| 39 | 39 |
| 40 GpuServiceInternal::GpuServiceInternal( | 40 GpuServiceInternal::GpuServiceInternal( |
| 41 const gpu::GPUInfo& gpu_info, | 41 const gpu::GPUInfo& gpu_info, |
| 42 std::unique_ptr<gpu::GpuWatchdogThread> watchdog_thread, | 42 std::unique_ptr<gpu::GpuWatchdogThread> watchdog_thread, |
| 43 gpu::GpuMemoryBufferFactory* gpu_memory_buffer_factory, | 43 gpu::GpuMemoryBufferFactory* gpu_memory_buffer_factory, |
| 44 scoped_refptr<base::SingleThreadTaskRunner> io_runner, | 44 scoped_refptr<base::SingleThreadTaskRunner> io_runner) |
| 45 scoped_refptr<base::SingleThreadTaskRunner> compositor_runner) | |
| 46 : io_runner_(std::move(io_runner)), | 45 : io_runner_(std::move(io_runner)), |
| 47 compositor_runner_(std::move(compositor_runner)), | |
| 48 shutdown_event_(base::WaitableEvent::ResetPolicy::MANUAL, | 46 shutdown_event_(base::WaitableEvent::ResetPolicy::MANUAL, |
| 49 base::WaitableEvent::InitialState::NOT_SIGNALED), | 47 base::WaitableEvent::InitialState::NOT_SIGNALED), |
| 50 watchdog_thread_(std::move(watchdog_thread)), | 48 watchdog_thread_(std::move(watchdog_thread)), |
| 51 gpu_memory_buffer_factory_(gpu_memory_buffer_factory), | 49 gpu_memory_buffer_factory_(gpu_memory_buffer_factory), |
| 52 gpu_info_(gpu_info) {} | 50 gpu_info_(gpu_info) {} |
| 53 | 51 |
| 54 GpuServiceInternal::~GpuServiceInternal() { | 52 GpuServiceInternal::~GpuServiceInternal() { |
| 55 bindings_.CloseAllBindings(); | 53 bindings_.CloseAllBindings(); |
| 56 media_gpu_channel_manager_.reset(); | 54 media_gpu_channel_manager_.reset(); |
| 57 gpu_channel_manager_.reset(); | 55 gpu_channel_manager_.reset(); |
| 58 owned_sync_point_manager_.reset(); | 56 owned_sync_point_manager_.reset(); |
| 59 | 57 |
| 60 // Signal this event before destroying the child process. That way all | 58 // Signal this event before destroying the child process. That way all |
| 61 // background threads can cleanup. | 59 // background threads can cleanup. |
| 62 // For example, in the renderer the RenderThread instances will be able to | 60 // For example, in the renderer the RenderThread instances will be able to |
| 63 // notice shutdown before the render process begins waiting for them to exit. | 61 // notice shutdown before the render process begins waiting for them to exit. |
| 64 shutdown_event_.Signal(); | 62 shutdown_event_.Signal(); |
| 65 } | 63 } |
| 66 | 64 |
| 67 void GpuServiceInternal::Add(mojom::GpuServiceInternalRequest request) { | 65 void GpuServiceInternal::Bind(mojom::GpuServiceInternalRequest request) { |
| 68 bindings_.AddBinding(this, std::move(request)); | 66 bindings_.AddBinding(this, std::move(request)); |
| 69 } | 67 } |
| 70 | 68 |
| 71 void GpuServiceInternal::CreateGpuMemoryBuffer( | 69 void GpuServiceInternal::CreateGpuMemoryBuffer( |
| 72 gfx::GpuMemoryBufferId id, | 70 gfx::GpuMemoryBufferId id, |
| 73 const gfx::Size& size, | 71 const gfx::Size& size, |
| 74 gfx::BufferFormat format, | 72 gfx::BufferFormat format, |
| 75 gfx::BufferUsage usage, | 73 gfx::BufferUsage usage, |
| 76 int client_id, | 74 int client_id, |
| 77 gpu::SurfaceHandle surface_handle, | 75 gpu::SurfaceHandle surface_handle, |
| 78 const CreateGpuMemoryBufferCallback& callback) { | 76 const CreateGpuMemoryBufferCallback& callback) { |
| 79 DCHECK(CalledOnValidThread()); | 77 DCHECK(CalledOnValidThread()); |
| 80 callback.Run(gpu_memory_buffer_factory_->CreateGpuMemoryBuffer( | 78 callback.Run(gpu_memory_buffer_factory_->CreateGpuMemoryBuffer( |
| 81 id, size, format, usage, client_id, surface_handle)); | 79 id, size, format, usage, client_id, surface_handle)); |
| 82 } | 80 } |
| 83 | 81 |
| 84 void GpuServiceInternal::DestroyGpuMemoryBuffer( | 82 void GpuServiceInternal::DestroyGpuMemoryBuffer( |
| 85 gfx::GpuMemoryBufferId id, | 83 gfx::GpuMemoryBufferId id, |
| 86 int client_id, | 84 int client_id, |
| 87 const gpu::SyncToken& sync_token) { | 85 const gpu::SyncToken& sync_token) { |
| 88 DCHECK(CalledOnValidThread()); | 86 DCHECK(CalledOnValidThread()); |
| 89 if (gpu_channel_manager_) | 87 if (gpu_channel_manager_) |
| 90 gpu_channel_manager_->DestroyGpuMemoryBuffer(id, client_id, sync_token); | 88 gpu_channel_manager_->DestroyGpuMemoryBuffer(id, client_id, sync_token); |
| 91 } | 89 } |
| 92 | 90 |
| 93 void GpuServiceInternal::CreateDisplayCompositor( | |
| 94 cc::mojom::DisplayCompositorRequest request, | |
| 95 cc::mojom::DisplayCompositorClientPtr client) { | |
| 96 DCHECK(CalledOnValidThread()); | |
| 97 DCHECK(!gpu_command_service_); | |
| 98 gpu_command_service_ = new gpu::GpuInProcessThreadService( | |
| 99 base::ThreadTaskRunnerHandle::Get(), owned_sync_point_manager_.get(), | |
| 100 gpu_channel_manager_->mailbox_manager(), | |
| 101 gpu_channel_manager_->share_group()); | |
| 102 mojom::GpuServiceInternalPtr gpu_service_ptr; | |
| 103 Add(mojo::GetProxy(&gpu_service_ptr)); | |
| 104 compositor_runner_->PostTask( | |
| 105 FROM_HERE, | |
| 106 base::Bind(&GpuServiceInternal::CreateDisplayCompositorOnCompositorThread, | |
| 107 base::Unretained(this), | |
| 108 base::Passed(gpu_service_ptr.PassInterface()), | |
| 109 base::Passed(&request), base::Passed(client.PassInterface()))); | |
| 110 } | |
| 111 | |
| 112 void GpuServiceInternal::CreateDisplayCompositorOnCompositorThread( | |
| 113 mojom::GpuServiceInternalPtrInfo gpu_service_info, | |
| 114 cc::mojom::DisplayCompositorRequest request, | |
| 115 cc::mojom::DisplayCompositorClientPtrInfo client_info) { | |
| 116 DCHECK(compositor_runner_->BelongsToCurrentThread()); | |
| 117 gpu_internal_.Bind(std::move(gpu_service_info)); | |
| 118 | |
| 119 cc::mojom::DisplayCompositorClientPtr client_ptr; | |
| 120 client_ptr.Bind(std::move(client_info)); | |
| 121 | |
| 122 std::unique_ptr<MusGpuMemoryBufferManager> gpu_memory_buffer_manager = | |
| 123 base::MakeUnique<MusGpuMemoryBufferManager>(gpu_internal_.get(), | |
| 124 1 /* client_id */); | |
| 125 // |gpu_memory_buffer_factory_| is null in tests. | |
| 126 gpu::ImageFactory* image_factory = | |
| 127 gpu_memory_buffer_factory_ ? gpu_memory_buffer_factory_->AsImageFactory() | |
| 128 : nullptr; | |
| 129 display_compositor_ = base::MakeUnique<DisplayCompositor>( | |
| 130 gpu_command_service_, std::move(gpu_memory_buffer_manager), image_factory, | |
| 131 std::move(request), std::move(client_ptr)); | |
| 132 } | |
| 133 | |
| 134 void GpuServiceInternal::DestroyDisplayCompositor() { | |
| 135 if (compositor_runner_->BelongsToCurrentThread()) { | |
| 136 DestroyDisplayCompositorOnCompositorThread(); | |
| 137 return; | |
| 138 } | |
| 139 compositor_runner_->PostTask( | |
| 140 FROM_HERE, | |
| 141 base::Bind( | |
| 142 &GpuServiceInternal::DestroyDisplayCompositorOnCompositorThread, | |
| 143 base::Unretained(this))); | |
| 144 } | |
| 145 | |
| 146 void GpuServiceInternal::DestroyDisplayCompositorOnCompositorThread() { | |
| 147 display_compositor_.reset(); | |
| 148 gpu_internal_.reset(); | |
| 149 } | |
| 150 | |
| 151 void GpuServiceInternal::DidCreateOffscreenContext(const GURL& active_url) { | 91 void GpuServiceInternal::DidCreateOffscreenContext(const GURL& active_url) { |
| 152 NOTIMPLEMENTED(); | 92 NOTIMPLEMENTED(); |
| 153 } | 93 } |
| 154 | 94 |
| 155 void GpuServiceInternal::DidDestroyChannel(int client_id) { | 95 void GpuServiceInternal::DidDestroyChannel(int client_id) { |
| 156 media_gpu_channel_manager_->RemoveChannel(client_id); | 96 media_gpu_channel_manager_->RemoveChannel(client_id); |
| 157 NOTIMPLEMENTED(); | 97 NOTIMPLEMENTED(); |
| 158 } | 98 } |
| 159 | 99 |
| 160 void GpuServiceInternal::DidDestroyOffscreenContext(const GURL& active_url) { | 100 void GpuServiceInternal::DidDestroyOffscreenContext(const GURL& active_url) { |
| (...skipping 17 matching lines...) Expand all Loading... |
| 178 gpu::SurfaceHandle parent_window, | 118 gpu::SurfaceHandle parent_window, |
| 179 gpu::SurfaceHandle child_window) { | 119 gpu::SurfaceHandle child_window) { |
| 180 ::SetParent(child_window, parent_window); | 120 ::SetParent(child_window, parent_window); |
| 181 } | 121 } |
| 182 #endif | 122 #endif |
| 183 | 123 |
| 184 void GpuServiceInternal::SetActiveURL(const GURL& url) { | 124 void GpuServiceInternal::SetActiveURL(const GURL& url) { |
| 185 // TODO(penghuang): implement this function. | 125 // TODO(penghuang): implement this function. |
| 186 } | 126 } |
| 187 | 127 |
| 188 void GpuServiceInternal::Initialize(const InitializeCallback& callback) { | 128 void GpuServiceInternal::Initialize() { |
| 189 DCHECK(CalledOnValidThread()); | 129 DCHECK(CalledOnValidThread()); |
| 190 gpu_info_.video_decode_accelerator_capabilities = | 130 gpu_info_.video_decode_accelerator_capabilities = |
| 191 media::GpuVideoDecodeAccelerator::GetCapabilities(gpu_preferences_); | 131 media::GpuVideoDecodeAccelerator::GetCapabilities(gpu_preferences_); |
| 192 gpu_info_.video_encode_accelerator_supported_profiles = | 132 gpu_info_.video_encode_accelerator_supported_profiles = |
| 193 media::GpuVideoEncodeAccelerator::GetSupportedProfiles(gpu_preferences_); | 133 media::GpuVideoEncodeAccelerator::GetSupportedProfiles(gpu_preferences_); |
| 194 gpu_info_.jpeg_decode_accelerator_supported = | 134 gpu_info_.jpeg_decode_accelerator_supported = |
| 195 media::GpuJpegDecodeAccelerator::IsSupported(); | 135 media::GpuJpegDecodeAccelerator::IsSupported(); |
| 196 | 136 |
| 197 DCHECK(!owned_sync_point_manager_); | 137 DCHECK(!owned_sync_point_manager_); |
| 198 const bool allow_threaded_wait = false; | 138 const bool allow_threaded_wait = false; |
| 199 owned_sync_point_manager_.reset( | 139 owned_sync_point_manager_.reset( |
| 200 new gpu::SyncPointManager(allow_threaded_wait)); | 140 new gpu::SyncPointManager(allow_threaded_wait)); |
| 201 | 141 |
| 202 // Defer creation of the render thread. This is to prevent it from handling | 142 // Defer creation of the render thread. This is to prevent it from handling |
| 203 // IPC messages before the sandbox has been enabled and all other necessary | 143 // IPC messages before the sandbox has been enabled and all other necessary |
| 204 // initialization has succeeded. | 144 // initialization has succeeded. |
| 205 gpu_channel_manager_.reset(new gpu::GpuChannelManager( | 145 gpu_channel_manager_.reset(new gpu::GpuChannelManager( |
| 206 gpu_preferences_, this, watchdog_thread_.get(), | 146 gpu_preferences_, this, watchdog_thread_.get(), |
| 207 base::ThreadTaskRunnerHandle::Get().get(), io_runner_.get(), | 147 base::ThreadTaskRunnerHandle::Get().get(), io_runner_.get(), |
| 208 &shutdown_event_, owned_sync_point_manager_.get(), | 148 &shutdown_event_, owned_sync_point_manager_.get(), |
| 209 gpu_memory_buffer_factory_)); | 149 gpu_memory_buffer_factory_)); |
| 210 | 150 |
| 211 media_gpu_channel_manager_.reset( | 151 media_gpu_channel_manager_.reset( |
| 212 new media::MediaGpuChannelManager(gpu_channel_manager_.get())); | 152 new media::MediaGpuChannelManager(gpu_channel_manager_.get())); |
| 213 | |
| 214 callback.Run(gpu_info_); | |
| 215 } | 153 } |
| 216 | 154 |
| 217 void GpuServiceInternal::EstablishGpuChannel( | 155 void GpuServiceInternal::EstablishGpuChannel( |
| 218 int32_t client_id, | 156 int32_t client_id, |
| 219 uint64_t client_tracing_id, | 157 uint64_t client_tracing_id, |
| 220 bool is_gpu_host, | 158 bool is_gpu_host, |
| 221 const EstablishGpuChannelCallback& callback) { | 159 const EstablishGpuChannelCallback& callback) { |
| 222 DCHECK(CalledOnValidThread()); | 160 DCHECK(CalledOnValidThread()); |
| 223 | 161 |
| 224 if (!gpu_channel_manager_) { | 162 if (!gpu_channel_manager_) { |
| 225 callback.Run(mojo::ScopedMessagePipeHandle()); | 163 callback.Run(mojo::ScopedMessagePipeHandle()); |
| 226 return; | 164 return; |
| 227 } | 165 } |
| 228 | 166 |
| 229 const bool preempts = is_gpu_host; | 167 const bool preempts = is_gpu_host; |
| 230 const bool allow_view_command_buffers = is_gpu_host; | 168 const bool allow_view_command_buffers = is_gpu_host; |
| 231 const bool allow_real_time_streams = is_gpu_host; | 169 const bool allow_real_time_streams = is_gpu_host; |
| 232 mojo::ScopedMessagePipeHandle channel_handle; | 170 mojo::ScopedMessagePipeHandle channel_handle; |
| 233 IPC::ChannelHandle handle = gpu_channel_manager_->EstablishChannel( | 171 IPC::ChannelHandle handle = gpu_channel_manager_->EstablishChannel( |
| 234 client_id, client_tracing_id, preempts, allow_view_command_buffers, | 172 client_id, client_tracing_id, preempts, allow_view_command_buffers, |
| 235 allow_real_time_streams); | 173 allow_real_time_streams); |
| 236 channel_handle.reset(handle.mojo_handle); | 174 channel_handle.reset(handle.mojo_handle); |
| 237 media_gpu_channel_manager_->AddChannel(client_id); | 175 media_gpu_channel_manager_->AddChannel(client_id); |
| 238 callback.Run(std::move(channel_handle)); | 176 callback.Run(std::move(channel_handle)); |
| 239 } | 177 } |
| 240 | 178 |
| 241 } // namespace ui | 179 } // namespace ui |
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