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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef SERVICES_UI_GPU_GPU_MAIN_H_ | 5 #ifndef SERVICES_UI_GPU_GPU_MAIN_H_ |
6 #define SERVICES_UI_GPU_GPU_MAIN_H_ | 6 #define SERVICES_UI_GPU_GPU_MAIN_H_ |
7 | 7 |
8 #include "base/threading/thread.h" | 8 #include "base/threading/thread.h" |
| 9 #include "gpu/ipc/in_process_command_buffer.h" |
9 #include "gpu/ipc/service/gpu_init.h" | 10 #include "gpu/ipc/service/gpu_init.h" |
| 11 #include "services/ui/gpu/interfaces/gpu_main.mojom.h" |
10 #include "services/ui/gpu/interfaces/gpu_service_internal.mojom.h" | 12 #include "services/ui/gpu/interfaces/gpu_service_internal.mojom.h" |
| 13 #include "services/ui/surfaces/display_compositor.h" |
11 | 14 |
12 namespace gpu { | 15 namespace gpu { |
13 class GpuMemoryBufferFactory; | 16 class GpuMemoryBufferFactory; |
| 17 class ImageFactory; |
14 } | 18 } |
15 | 19 |
16 namespace ui { | 20 namespace ui { |
17 | 21 |
18 class GpuServiceInternal; | 22 class GpuServiceInternal; |
19 | 23 |
20 class GpuMain : public gpu::GpuSandboxHelper { | 24 class GpuMain : public gpu::GpuSandboxHelper, public mojom::GpuMain { |
21 public: | 25 public: |
22 GpuMain(); | 26 explicit GpuMain(mojom::GpuMainRequest request); |
23 ~GpuMain() override; | 27 ~GpuMain() override; |
24 | 28 |
| 29 // mojom::GpuMain implementation: |
| 30 void CreateGpuService(mojom::GpuServiceInternalRequest request, |
| 31 const CreateGpuServiceCallback& callback) override; |
| 32 void CreateDisplayCompositor( |
| 33 cc::mojom::DisplayCompositorRequest request, |
| 34 cc::mojom::DisplayCompositorClientPtr client) override; |
| 35 |
25 void OnStart(); | 36 void OnStart(); |
26 void Create(mojom::GpuServiceInternalRequest request); | |
27 | 37 |
28 GpuServiceInternal* gpu_service() { return gpu_service_internal_.get(); } | 38 GpuServiceInternal* gpu_service() { return gpu_service_internal_.get(); } |
29 | 39 |
30 private: | 40 private: |
31 void InitOnGpuThread( | 41 void InitOnGpuThread( |
32 scoped_refptr<base::SingleThreadTaskRunner> io_runner, | 42 scoped_refptr<base::SingleThreadTaskRunner> io_runner, |
33 scoped_refptr<base::SingleThreadTaskRunner> compositor_runner); | 43 scoped_refptr<base::SingleThreadTaskRunner> compositor_runner); |
34 | 44 |
| 45 void CreateDisplayCompositorInternal( |
| 46 cc::mojom::DisplayCompositorRequest request, |
| 47 cc::mojom::DisplayCompositorClientPtrInfo client_info); |
| 48 void CreateDisplayCompositorOnCompositorThread( |
| 49 gpu::ImageFactory* image_factory, |
| 50 mojom::GpuServiceInternalPtrInfo gpu_service_info, |
| 51 cc::mojom::DisplayCompositorRequest request, |
| 52 cc::mojom::DisplayCompositorClientPtrInfo client_info); |
| 53 void CreateGpuServiceOnGpuThread( |
| 54 mojom::GpuServiceInternalRequest request, |
| 55 scoped_refptr<base::SingleThreadTaskRunner> origin_runner, |
| 56 const CreateGpuServiceCallback& callback); |
| 57 |
35 void TearDownOnCompositorThread(); | 58 void TearDownOnCompositorThread(); |
36 void TearDownOnGpuThread(); | 59 void TearDownOnGpuThread(); |
37 void CreateOnGpuThread(mojom::GpuServiceInternalRequest request); | |
38 | 60 |
39 // gpu::GpuSandboxHelper: | 61 // gpu::GpuSandboxHelper: |
40 void PreSandboxStartup() override; | 62 void PreSandboxStartup() override; |
41 bool EnsureSandboxInitialized( | 63 bool EnsureSandboxInitialized( |
42 gpu::GpuWatchdogThread* watchdog_thread) override; | 64 gpu::GpuWatchdogThread* watchdog_thread) override; |
43 | 65 |
44 std::unique_ptr<gpu::GpuInit> gpu_init_; | 66 std::unique_ptr<gpu::GpuInit> gpu_init_; |
45 std::unique_ptr<GpuServiceInternal> gpu_service_internal_; | 67 std::unique_ptr<GpuServiceInternal> gpu_service_internal_; |
| 68 |
| 69 // The message-pipe used by the DisplayCompositor to request gpu memory |
| 70 // buffers. |
| 71 mojom::GpuServiceInternalPtr gpu_internal_; |
| 72 |
| 73 // The InCommandCommandBuffer::Service used by the display compositor. |
| 74 scoped_refptr<gpu::InProcessCommandBuffer::Service> gpu_command_service_; |
| 75 |
| 76 // If the gpu service is not yet ready then we stash pending MessagePipes in |
| 77 // these member variables. |
| 78 cc::mojom::DisplayCompositorRequest pending_display_compositor_request_; |
| 79 cc::mojom::DisplayCompositorClientPtrInfo |
| 80 pending_display_compositor_client_info_; |
| 81 |
| 82 std::unique_ptr<DisplayCompositor> display_compositor_; |
| 83 |
46 std::unique_ptr<gpu::GpuMemoryBufferFactory> gpu_memory_buffer_factory_; | 84 std::unique_ptr<gpu::GpuMemoryBufferFactory> gpu_memory_buffer_factory_; |
47 | 85 |
48 // The main thread for GpuService. | 86 // The main thread for GpuService. |
49 base::Thread gpu_thread_; | 87 base::Thread gpu_thread_; |
50 | 88 |
51 // The thread that handles IO events for GpuService. | 89 // The thread that handles IO events for GpuService. |
52 base::Thread io_thread_; | 90 base::Thread io_thread_; |
53 | 91 |
54 // The thread used for the display compositor. | 92 // The display compositor gets its own thread in mus-gpu. The gpu service, |
| 93 // where GL commands are processed resides on its own thread. Various |
| 94 // components of the display compositor such as Display, ResourceProvider, |
| 95 // and GLRenderer block on sync tokens from other command buffers. Thus, |
| 96 // the gpu service must live on a separate thread. |
55 base::Thread compositor_thread_; | 97 base::Thread compositor_thread_; |
56 | 98 |
57 base::WeakPtrFactory<GpuMain> weak_factory_; | 99 mojo::Binding<mojom::GpuMain> binding_; |
58 | 100 |
59 DISALLOW_COPY_AND_ASSIGN(GpuMain); | 101 DISALLOW_COPY_AND_ASSIGN(GpuMain); |
60 }; | 102 }; |
61 | 103 |
62 } // namespace ui | 104 } // namespace ui |
63 | 105 |
64 #endif // SERVICES_UI_GPU_GPU_MAIN_H_ | 106 #endif // SERVICES_UI_GPU_GPU_MAIN_H_ |
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