| Index: content/test/gpu/gpu_tests/webgl_conformance_expectations.py
|
| diff --git a/content/test/gpu/gpu_tests/webgl_conformance_expectations.py b/content/test/gpu/gpu_tests/webgl_conformance_expectations.py
|
| index 0d7ca16d95776e38cc22c62027654ef2150cb246..e25370ac46e989d66605577155b9edbaaf56ac0d 100644
|
| --- a/content/test/gpu/gpu_tests/webgl_conformance_expectations.py
|
| +++ b/content/test/gpu/gpu_tests/webgl_conformance_expectations.py
|
| @@ -112,10 +112,9 @@ class WebGLConformanceExpectations(GpuTestExpectations):
|
| # ========================
|
| # Fails on all platforms
|
|
|
| - # Test that needs to be fixed in the WebGL CTS
|
| - # https://github.com/KhronosGroup/WebGL/issues/2173
|
| - self.Fail('conformance/misc/bad-arguments-test.html',
|
| - bug=2173) # WebGL issue number
|
| + # Need to add detection of feedback loops with multiple render targets.
|
| + self.Fail('conformance/extensions/webgl-draw-buffers-feedback-loop.html',
|
| + bug=1619) # angle bug ID
|
|
|
| # We need to add WebGL 1 check in command buffer that format/type from
|
| # TexSubImage2D have to match the current texture's.
|
|
|