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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "core/paint/PrePaintTreeWalk.h" | 5 #include "core/paint/PrePaintTreeWalk.h" |
| 6 | 6 |
| 7 #include "core/dom/DocumentLifecycle.h" | 7 #include "core/dom/DocumentLifecycle.h" |
| 8 #include "core/frame/FrameView.h" | 8 #include "core/frame/FrameView.h" |
| 9 #include "core/frame/LocalFrame.h" | 9 #include "core/frame/LocalFrame.h" |
| 10 #include "core/layout/LayoutMultiColumnSpannerPlaceholder.h" | 10 #include "core/layout/LayoutMultiColumnSpannerPlaceholder.h" |
| 11 #include "core/layout/LayoutPart.h" | 11 #include "core/layout/LayoutPart.h" |
| 12 #include "core/layout/LayoutView.h" | 12 #include "core/layout/LayoutView.h" |
| 13 | 13 |
| 14 namespace blink { | 14 namespace blink { |
| 15 | 15 |
| 16 struct PrePaintTreeWalkContext { | 16 struct PrePaintTreeWalkContext { |
| 17 PrePaintTreeWalkContext() : paintInvalidatorContext(treeBuilderContext) {} | 17 PrePaintTreeWalkContext() : paintInvalidatorContext(treeBuilderContext) {} |
| 18 PrePaintTreeWalkContext(const PrePaintTreeWalkContext& parentContext) | 18 PrePaintTreeWalkContext(const PrePaintTreeWalkContext& parentContext) |
| 19 : treeBuilderContext(parentContext.treeBuilderContext), | 19 : treeBuilderContext(parentContext.treeBuilderContext), |
| 20 paintInvalidatorContext(treeBuilderContext, | 20 paintInvalidatorContext(treeBuilderContext, |
| 21 parentContext.paintInvalidatorContext) {} | 21 parentContext.paintInvalidatorContext) {} |
| 22 | 22 |
| 23 bool needToUpdatePaintPropertySubtree = false; | |
| 24 PaintPropertyTreeBuilderContext treeBuilderContext; | 23 PaintPropertyTreeBuilderContext treeBuilderContext; |
| 25 PaintInvalidatorContext paintInvalidatorContext; | 24 PaintInvalidatorContext paintInvalidatorContext; |
| 26 }; | 25 }; |
| 27 | 26 |
| 28 void PrePaintTreeWalk::walk(FrameView& rootFrame) { | 27 void PrePaintTreeWalk::walk(FrameView& rootFrame) { |
| 29 DCHECK(rootFrame.frame().document()->lifecycle().state() == | 28 DCHECK(rootFrame.frame().document()->lifecycle().state() == |
| 30 DocumentLifecycle::InPrePaint); | 29 DocumentLifecycle::InPrePaint); |
| 31 | 30 |
| 32 PrePaintTreeWalkContext initialContext; | 31 PrePaintTreeWalkContext initialContext; |
| 33 initialContext.treeBuilderContext = | 32 initialContext.treeBuilderContext = |
| 34 m_propertyTreeBuilder.setupInitialContext(); | 33 m_propertyTreeBuilder.setupInitialContext(); |
| 35 walk(rootFrame, initialContext); | 34 walk(rootFrame, initialContext); |
| 36 m_paintInvalidator.processPendingDelayedPaintInvalidations(); | 35 m_paintInvalidator.processPendingDelayedPaintInvalidations(); |
| 37 } | 36 } |
| 38 | 37 |
| 39 void PrePaintTreeWalk::walk(FrameView& frameView, | 38 bool PrePaintTreeWalk::walk(FrameView& frameView, |
| 40 const PrePaintTreeWalkContext& context) { | 39 const PrePaintTreeWalkContext& context) { |
| 41 if (frameView.shouldThrottleRendering()) | 40 if (frameView.shouldThrottleRendering()) { |
| 42 return; | 41 // The walk was interrupted by throttled rendering so this subtree was not |
| 42 // fully updated. |
| 43 return false; |
| 44 } |
| 45 |
| 46 PrePaintTreeWalkContext localContext(context); |
| 47 m_propertyTreeBuilder.updateProperties(frameView, |
| 48 localContext.treeBuilderContext); |
| 49 m_paintInvalidator.invalidatePaintIfNeeded( |
| 50 frameView, localContext.paintInvalidatorContext); |
| 51 |
| 52 LayoutView* view = frameView.layoutView(); |
| 53 bool descendantsFullyUpdated = view ? walk(*view, localContext) : true; |
| 54 if (descendantsFullyUpdated) { |
| 55 #if DCHECK_IS_ON() |
| 56 frameView.layoutView()->assertSubtreeClearedPaintInvalidationFlags(); |
| 57 #endif |
| 58 // If descendants were not fully updated, do not clear flags. During the |
| 59 // next PrePaintTreeWalk, these flags will be used again. |
| 60 frameView.clearNeedsPaintPropertyUpdate(); |
| 61 } |
| 62 return descendantsFullyUpdated; |
| 63 } |
| 64 |
| 65 bool PrePaintTreeWalk::walk(const LayoutObject& object, |
| 66 const PrePaintTreeWalkContext& context) { |
| 67 // Early out from the treewalk if possible. |
| 68 if (!object.needsPaintPropertyUpdate() && |
| 69 !object.descendantNeedsPaintPropertyUpdate() && |
| 70 !context.treeBuilderContext.forceSubtreeUpdate && |
| 71 !context.paintInvalidatorContext.forcedSubtreeInvalidationFlags && |
| 72 !object |
| 73 .shouldCheckForPaintInvalidationRegardlessOfPaintInvalidationState())
{ |
| 74 // Even though the subtree was not walked, we know that a walk will not |
| 75 // change anything and can return true as if the subtree was fully updated. |
| 76 return true; |
| 77 } |
| 43 | 78 |
| 44 PrePaintTreeWalkContext localContext(context); | 79 PrePaintTreeWalkContext localContext(context); |
| 45 | 80 |
| 46 // Check whether we need to update the paint property trees. | 81 // TODO(pdr): These should be removable once paint offset changes mark an |
| 47 if (!localContext.needToUpdatePaintPropertySubtree) { | 82 // object as needing a paint property update. Below, we temporarily re-use |
| 48 if (context.paintInvalidatorContext.forcedSubtreeInvalidationFlags) { | 83 // paint invalidation flags to detect paint offset changes. |
| 49 // forcedSubtreeInvalidationFlags will be true if locations have changed | 84 if (localContext.paintInvalidatorContext.forcedSubtreeInvalidationFlags) { |
| 50 // which will affect paint properties (e.g., PaintOffset). | 85 // forcedSubtreeInvalidationFlags will be true if locations have changed |
| 51 localContext.needToUpdatePaintPropertySubtree = true; | 86 // which will affect paint properties (e.g., PaintOffset). |
| 52 } else if (frameView.needsPaintPropertyUpdate()) { | 87 localContext.treeBuilderContext.forceSubtreeUpdate = true; |
| 53 localContext.needToUpdatePaintPropertySubtree = true; | 88 } else if (object.shouldDoFullPaintInvalidation()) { |
| 54 } | 89 // shouldDoFullPaintInvalidation will be true when locations or overflow |
| 90 // changes which will affect paint properties (e.g., PaintOffset, scroll). |
| 91 object.getMutableForPainting().setNeedsPaintPropertyUpdate(); |
| 92 } else if (object.mayNeedPaintInvalidation()) { |
| 93 // mayNeedpaintInvalidation will be true when locations change which will |
| 94 // affect paint properties (e.g., PaintOffset). |
| 95 object.getMutableForPainting().setNeedsPaintPropertyUpdate(); |
| 55 } | 96 } |
| 56 // Paint properties can depend on their ancestor properties so ensure the | |
| 57 // entire subtree is rebuilt on any changes. | |
| 58 // TODO(pdr): Add additional granularity to the needs update approach such as | |
| 59 // the ability to do local updates that don't change the subtree. | |
| 60 if (localContext.needToUpdatePaintPropertySubtree) | |
| 61 frameView.setNeedsPaintPropertyUpdate(); | |
| 62 | |
| 63 m_propertyTreeBuilder.updateProperties(frameView, | |
| 64 localContext.treeBuilderContext); | |
| 65 | |
| 66 m_paintInvalidator.invalidatePaintIfNeeded( | |
| 67 frameView, localContext.paintInvalidatorContext); | |
| 68 | |
| 69 if (LayoutView* layoutView = frameView.layoutView()) | |
| 70 walk(*layoutView, localContext); | |
| 71 | |
| 72 #if DCHECK_IS_ON() | |
| 73 frameView.layoutView()->assertSubtreeClearedPaintInvalidationFlags(); | |
| 74 #endif | |
| 75 | |
| 76 frameView.clearNeedsPaintPropertyUpdate(); | |
| 77 } | |
| 78 | |
| 79 void PrePaintTreeWalk::walk(const LayoutObject& object, | |
| 80 const PrePaintTreeWalkContext& context) { | |
| 81 PrePaintTreeWalkContext localContext(context); | |
| 82 | |
| 83 // Check whether we need to update the paint property trees. | |
| 84 if (!localContext.needToUpdatePaintPropertySubtree) { | |
| 85 if (context.paintInvalidatorContext.forcedSubtreeInvalidationFlags) { | |
| 86 // forcedSubtreeInvalidationFlags will be true if locations have changed | |
| 87 // which will affect paint properties (e.g., PaintOffset). | |
| 88 localContext.needToUpdatePaintPropertySubtree = true; | |
| 89 } else if (object.needsPaintPropertyUpdate()) { | |
| 90 localContext.needToUpdatePaintPropertySubtree = true; | |
| 91 } else if (object.mayNeedPaintInvalidation()) { | |
| 92 // mayNeedpaintInvalidation will be true when locations change which will | |
| 93 // affect paint properties (e.g., PaintOffset). | |
| 94 localContext.needToUpdatePaintPropertySubtree = true; | |
| 95 } else if (object.shouldDoFullPaintInvalidation()) { | |
| 96 // shouldDoFullPaintInvalidation will be true when locations or overflow | |
| 97 // changes which will affect paint properties (e.g., PaintOffset, scroll). | |
| 98 localContext.needToUpdatePaintPropertySubtree = true; | |
| 99 } | |
| 100 } | |
| 101 | |
| 102 // Paint properties can depend on their ancestor properties so ensure the | |
| 103 // entire subtree is rebuilt on any changes. | |
| 104 // TODO(pdr): Add additional granularity to the needs update approach such as | |
| 105 // the ability to do local updates that don't change the subtree. | |
| 106 if (localContext.needToUpdatePaintPropertySubtree) | |
| 107 object.getMutableForPainting().setNeedsPaintPropertyUpdate(); | |
| 108 | 97 |
| 109 // TODO(pdr): Ensure multi column works with incremental property tree | 98 // TODO(pdr): Ensure multi column works with incremental property tree |
| 110 // construction. | 99 // construction. |
| 111 if (object.isLayoutMultiColumnSpannerPlaceholder()) { | 100 if (object.isLayoutMultiColumnSpannerPlaceholder()) { |
| 112 // Walk multi-column spanner as if it replaces the placeholder. | 101 // Walk multi-column spanner as if it replaces the placeholder. |
| 113 // Set the flag so that the tree builder can specially handle out-of-flow | 102 // Set the flag so that the tree builder can specially handle out-of-flow |
| 114 // positioned descendants if their containers are between the multi-column | 103 // positioned descendants if their containers are between the multi-column |
| 115 // container and the spanner. See PaintPropertyTreeBuilder for details. | 104 // container and the spanner. See PaintPropertyTreeBuilder for details. |
| 116 localContext.treeBuilderContext.isUnderMultiColumnSpanner = true; | 105 localContext.treeBuilderContext.isUnderMultiColumnSpanner = true; |
| 117 walk(*toLayoutMultiColumnSpannerPlaceholder(object) | 106 bool descendantsFullyUpdated = |
| 118 .layoutObjectInFlowThread(), | 107 walk(*toLayoutMultiColumnSpannerPlaceholder(object) |
| 119 localContext); | 108 .layoutObjectInFlowThread(), |
| 120 object.getMutableForPainting().clearPaintInvalidationFlags(); | 109 localContext); |
| 121 object.getMutableForPainting().clearNeedsPaintPropertyUpdate(); | 110 if (descendantsFullyUpdated) { |
| 122 object.getMutableForPainting().clearDescendantNeedsPaintPropertyUpdate(); | 111 // If descendants were not fully updated, do not clear flags. During the |
| 123 return; | 112 // next PrePaintTreeWalk, these flags will be used again. |
| 113 object.getMutableForPainting().clearPaintInvalidationFlags(); |
| 114 object.getMutableForPainting().clearNeedsPaintPropertyUpdate(); |
| 115 object.getMutableForPainting().clearDescendantNeedsPaintPropertyUpdate(); |
| 116 } |
| 117 return descendantsFullyUpdated; |
| 124 } | 118 } |
| 125 | 119 |
| 126 m_propertyTreeBuilder.updatePropertiesForSelf( | 120 m_propertyTreeBuilder.updatePropertiesForSelf( |
| 127 object, localContext.treeBuilderContext); | 121 object, localContext.treeBuilderContext); |
| 128 m_paintInvalidator.invalidatePaintIfNeeded( | 122 m_paintInvalidator.invalidatePaintIfNeeded( |
| 129 object, localContext.paintInvalidatorContext); | 123 object, localContext.paintInvalidatorContext); |
| 130 m_propertyTreeBuilder.updatePropertiesForChildren( | 124 m_propertyTreeBuilder.updatePropertiesForChildren( |
| 131 object, localContext.treeBuilderContext); | 125 object, localContext.treeBuilderContext); |
| 132 | 126 |
| 127 bool descendantsFullyUpdated = true; |
| 133 for (const LayoutObject* child = object.slowFirstChild(); child; | 128 for (const LayoutObject* child = object.slowFirstChild(); child; |
| 134 child = child->nextSibling()) { | 129 child = child->nextSibling()) { |
| 135 // Column spanners are walked through their placeholders. See above. | 130 // Column spanners are walked through their placeholders. See above. |
| 136 if (child->isColumnSpanAll()) | 131 if (child->isColumnSpanAll()) |
| 137 continue; | 132 continue; |
| 138 walk(*child, localContext); | 133 bool childFullyUpdated = walk(*child, localContext); |
| 134 if (!childFullyUpdated) |
| 135 descendantsFullyUpdated = false; |
| 139 } | 136 } |
| 140 | 137 |
| 141 if (object.isLayoutPart()) { | 138 if (object.isLayoutPart()) { |
| 142 const LayoutPart& layoutPart = toLayoutPart(object); | 139 const LayoutPart& layoutPart = toLayoutPart(object); |
| 143 Widget* widget = layoutPart.widget(); | 140 Widget* widget = layoutPart.widget(); |
| 144 if (widget && widget->isFrameView()) { | 141 if (widget && widget->isFrameView()) { |
| 145 localContext.treeBuilderContext.current.paintOffset += | 142 localContext.treeBuilderContext.current.paintOffset += |
| 146 layoutPart.replacedContentRect().location() - | 143 layoutPart.replacedContentRect().location() - |
| 147 widget->frameRect().location(); | 144 widget->frameRect().location(); |
| 148 localContext.treeBuilderContext.current.paintOffset = | 145 localContext.treeBuilderContext.current.paintOffset = |
| 149 roundedIntPoint(localContext.treeBuilderContext.current.paintOffset); | 146 roundedIntPoint(localContext.treeBuilderContext.current.paintOffset); |
| 150 walk(*toFrameView(widget), localContext); | 147 bool frameFullyUpdated = walk(*toFrameView(widget), localContext); |
| 148 if (!frameFullyUpdated) |
| 149 descendantsFullyUpdated = false; |
| 151 } | 150 } |
| 152 // TODO(pdr): Investigate RemoteFrameView (crbug.com/579281). | 151 // TODO(pdr): Investigate RemoteFrameView (crbug.com/579281). |
| 153 } | 152 } |
| 154 | 153 |
| 155 object.getMutableForPainting().clearPaintInvalidationFlags(); | 154 if (descendantsFullyUpdated) { |
| 156 object.getMutableForPainting().clearNeedsPaintPropertyUpdate(); | 155 // If descendants were not updated, do not clear flags. During the next |
| 157 object.getMutableForPainting().clearDescendantNeedsPaintPropertyUpdate(); | 156 // PrePaintTreeWalk, these flags will be used again. |
| 157 object.getMutableForPainting().clearPaintInvalidationFlags(); |
| 158 object.getMutableForPainting().clearNeedsPaintPropertyUpdate(); |
| 159 object.getMutableForPainting().clearDescendantNeedsPaintPropertyUpdate(); |
| 160 } |
| 161 return descendantsFullyUpdated; |
| 158 } | 162 } |
| 159 | 163 |
| 160 } // namespace blink | 164 } // namespace blink |
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