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(2021)

Unified Diff: ash/mus/window_manager.cc

Issue 2539363005: Converts ash to use aura-mus (Closed)
Patch Set: merge Created 4 years ago
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Index: ash/mus/window_manager.cc
diff --git a/ash/mus/window_manager.cc b/ash/mus/window_manager.cc
index 0ce3dc039d9e30585939c9aeca14d022396f59e4..0632aa22cc41648ac44e5ebf194e5b1bc7bf8d07 100644
--- a/ash/mus/window_manager.cc
+++ b/ash/mus/window_manager.cc
@@ -8,6 +8,9 @@
#include <utility>
+#include "ash/common/wm/container_finder.h"
+#include "ash/common/wm/window_state.h"
+#include "ash/display/screen_position_controller.h"
#include "ash/mus/accelerators/accelerator_handler.h"
#include "ash/mus/accelerators/accelerator_ids.h"
#include "ash/mus/app_list_presenter_mus.h"
@@ -19,60 +22,100 @@
#include "ash/mus/non_client_frame_controller.h"
#include "ash/mus/property_util.h"
#include "ash/mus/root_window_controller.h"
+#include "ash/mus/screen_mus.h"
#include "ash/mus/shadow_controller.h"
#include "ash/mus/shell_delegate_mus.h"
#include "ash/mus/window_manager_observer.h"
+#include "ash/mus/window_properties.h"
#include "ash/public/cpp/shell_window_ids.h"
+#include "ash/wm/ash_focus_rules.h"
+#include "ash/wm/event_client_impl.h"
+#include "ash/wm/window_properties.h"
#include "base/memory/ptr_util.h"
#include "services/service_manager/public/cpp/connector.h"
#include "services/ui/common/accelerator_util.h"
#include "services/ui/common/types.h"
#include "services/ui/public/cpp/property_type_converters.h"
-#include "services/ui/public/cpp/window.h"
-#include "services/ui/public/cpp/window_property.h"
-#include "services/ui/public/cpp/window_tree_client.h"
#include "services/ui/public/interfaces/constants.mojom.h"
-#include "services/ui/public/interfaces/mus_constants.mojom.h"
#include "services/ui/public/interfaces/window_manager.mojom.h"
+#include "ui/aura/client/window_parenting_client.h"
+#include "ui/aura/env.h"
+#include "ui/aura/mus/property_converter.h"
+#include "ui/aura/mus/window_tree_client.h"
+#include "ui/aura/mus/window_tree_host_mus.h"
+#include "ui/aura/window.h"
+#include "ui/aura/window_property.h"
#include "ui/base/hit_test.h"
#include "ui/display/display_observer.h"
#include "ui/events/mojo/event.mojom.h"
-#include "ui/views/mus/pointer_watcher_event_router.h"
+#include "ui/views/mus/pointer_watcher_event_router2.h"
#include "ui/views/mus/screen_mus.h"
+#include "ui/wm/core/capture_controller.h"
+#include "ui/wm/core/focus_controller.h"
+#include "ui/wm/core/wm_state.h"
namespace ash {
namespace mus {
+namespace {
+// TODO: this is temporary until WindowManager create the real Shell (which is
+// the event target). http://crbug.com/670744.
+class EventClientImplMus : public EventClientImpl {
+ public:
+ EventClientImplMus() = default;
+ ~EventClientImplMus() override = default;
+
+ // EventClientImpl:
+ ui::EventTarget* GetToplevelEventTarget() override { return nullptr; }
+
+ private:
+ DISALLOW_COPY_AND_ASSIGN(EventClientImplMus);
+};
+
+} // namespace
+
+// TODO: need to register OSExchangeDataProviderMus. http://crbug.com/665077.
James Cook 2016/12/05 19:21:45 Thanks for filing bugs for these TODO items.
WindowManager::WindowManager(service_manager::Connector* connector)
- : connector_(connector) {}
+ : connector_(connector),
+ focus_controller_(base::MakeUnique<::wm::FocusController>(
+ new ::ash::wm::AshFocusRules())),
+ wm_state_(base::MakeUnique<::wm::WMState>()),
+ property_converter_(base::MakeUnique<aura::PropertyConverter>()),
+ event_client_(base::MakeUnique<EventClientImplMus>()),
+ screen_position_controller_(
+ base::MakeUnique<ScreenPositionController>()) {
+ property_converter_->RegisterProperty(
+ kShelfItemTypeKey, ui::mojom::WindowManager::kShelfItemType_Property);
+}
WindowManager::~WindowManager() {
Shutdown();
+ aura::Env::GetInstance()->RemoveObserver(this);
}
void WindowManager::Init(
- std::unique_ptr<ui::WindowTreeClient> window_tree_client,
+ std::unique_ptr<aura::WindowTreeClient> window_tree_client,
const scoped_refptr<base::SequencedWorkerPool>& blocking_pool) {
DCHECK(!window_tree_client_);
James Cook 2016/12/05 19:21:45 nit: Can you also DCHECK(window_manager_client_)?
sky 2016/12/05 21:39:20 Done.
window_tree_client_ = std::move(window_tree_client);
+ aura::Env::GetInstance()->AddObserver(this);
+
// |connector_| will be null in some tests.
if (connector_) {
connector_->ConnectToInterface(ui::mojom::kServiceName,
&display_controller_);
}
- screen_ = base::MakeUnique<display::ScreenBase>();
+ screen_ = base::MakeUnique<ScreenMus>();
display::Screen::SetScreenInstance(screen_.get());
- pointer_watcher_event_router_.reset(
- new views::PointerWatcherEventRouter(window_tree_client_.get()));
+ pointer_watcher_event_router_ =
+ base::MakeUnique<views::PointerWatcherEventRouter2>(
+ window_tree_client_.get());
- shadow_controller_.reset(new ShadowController(window_tree_client_.get()));
+ shadow_controller_ = base::MakeUnique<ShadowController>();
- // The insets are roughly what is needed by CustomFrameView. The expectation
- // is at some point we'll write our own NonClientFrameView and get the insets
- // from it.
ui::mojom::FrameDecorationValuesPtr frame_decoration_values =
ui::mojom::FrameDecorationValues::New();
const gfx::Insets client_area_insets =
@@ -99,15 +142,31 @@ void WindowManager::SetScreenLocked(bool is_locked) {
WmWindowMus* non_lock_screen_containers_container =
root_window_controller->GetWindowByShellWindowId(
kShellWindowId_NonLockScreenContainersContainer);
- non_lock_screen_containers_container->mus_window()->SetVisible(!is_locked);
+ if (is_locked)
+ non_lock_screen_containers_container->aura_window()->Hide();
+ else
+ non_lock_screen_containers_container->aura_window()->Show();
}
}
-ui::Window* WindowManager::NewTopLevelWindow(
+aura::Window* WindowManager::NewTopLevelWindow(
+ ui::mojom::WindowType window_type,
std::map<std::string, std::vector<uint8_t>>* properties) {
RootWindowController* root_window_controller =
GetRootWindowControllerForNewTopLevelWindow(properties);
- return root_window_controller->NewTopLevelWindow(properties);
+ aura::Window* window =
+ root_window_controller->NewTopLevelWindow(window_type, properties);
+ if (properties->count(
+ ui::mojom::WindowManager::kWindowIgnoredByShelf_Property)) {
+ wm::WindowState* window_state =
+ static_cast<WmWindow*>(WmWindowMus::Get(window))->GetWindowState();
+ window_state->set_ignored_by_shelf(mojo::ConvertTo<bool>(
+ (*properties)
+ [ui::mojom::WindowManager::kWindowIgnoredByShelf_Property]));
+ // No need to persist this value.
+ properties->erase(ui::mojom::WindowManager::kWindowIgnoredByShelf_Property);
James Cook 2016/12/05 19:21:45 I think there should be a central place where we d
sky 2016/12/05 21:39:20 Definitely. In fact Mike asked for the same thing.
James Cook 2016/12/05 22:56:34 Updating window_manager.mojom separately SGTM
+ }
+ return window;
}
std::set<RootWindowController*> WindowManager::GetRootWindowControllers() {
@@ -150,25 +209,22 @@ display::mojom::DisplayController* WindowManager::GetDisplayController() {
}
RootWindowController* WindowManager::CreateRootWindowController(
- ui::Window* window,
+ std::unique_ptr<aura::WindowTreeHostMus> window_tree_host,
const display::Display& display) {
- // CreateRootWindowController() means a new display is being added, so the
- // DisplayList needs to be updated. Calling AddDisplay() results in
- // notifying DisplayObservers. Ash code assumes when this happens there is
- // a valid RootWindowController for the new display. Suspend notifying
- // observers, add the Display, create the RootWindowController, and then
- // notify DisplayObservers. Classic ash does this by making sure
- // WindowTreeHostManager is added as a DisplayObserver early on.
- std::unique_ptr<display::DisplayListObserverLock> display_lock =
- screen_->display_list().SuspendObserverUpdates();
- const bool is_first_display = screen_->display_list().displays().empty();
- // TODO(sky): should be passed whether display is primary.
- screen_->display_list().AddDisplay(
- display, is_first_display ? display::DisplayList::Type::PRIMARY
- : display::DisplayList::Type::NOT_PRIMARY);
+ window_tree_host->InitCompositor();
+ // TODO(sky): this is temporary, should use RootWindowController directly.
+ aura::client::SetCaptureClient(window_tree_host->window(),
+ wm_state_->capture_controller());
+ aura::client::SetFocusClient(window_tree_host->window(),
+ focus_controller_.get());
+ aura::client::SetActivationClient(window_tree_host->window(),
+ focus_controller_.get());
+ aura::client::SetEventClient(window_tree_host->window(), event_client_.get());
+ aura::client::SetScreenPositionClient(window_tree_host->window(),
+ screen_position_controller_.get());
std::unique_ptr<RootWindowController> root_window_controller_ptr(
- new RootWindowController(this, window, display));
+ new RootWindowController(this, std::move(window_tree_host), display));
RootWindowController* root_window_controller =
root_window_controller_ptr.get();
root_window_controllers_.insert(std::move(root_window_controller_ptr));
@@ -193,21 +249,29 @@ void WindowManager::DestroyRootWindowController(
WmWindowMus::Get(GetPrimaryRootWindowController()->root()));
}
- ui::Window* root_window = root_window_controller->root();
- auto it = FindRootWindowControllerByWindow(root_window);
- DCHECK(it != root_window_controllers_.end());
-
- (*it)->Shutdown();
+ root_window_controller->Shutdown();
// NOTE: classic ash deleted RootWindowController after a delay (DeleteSoon())
// this may need to change to mirror that.
- root_window_controllers_.erase(it);
+ for (auto iter = root_window_controllers_.begin();
+ iter != root_window_controllers_.end(); ++iter) {
+ if (iter->get() == root_window_controller) {
+ root_window_controllers_.erase(iter);
+ break;
+ }
+ }
}
void WindowManager::Shutdown() {
if (!window_tree_client_)
return;
+ // Remove the focus from any window. This will prevent overhead and side
+ // effects (e.g. crashes) from changing focus during shutdown.
+ // See bug crbug.com/134502.
+ static_cast<aura::client::FocusClient*>(focus_controller_.get())
+ ->FocusWindow(nullptr);
+
// Observers can rely on WmShell from the callback. So notify the observers
// before destroying it.
for (auto& observer : observers_)
@@ -245,16 +309,6 @@ void WindowManager::Shutdown() {
display::Screen::SetScreenInstance(nullptr);
}
-WindowManager::RootWindowControllers::iterator
-WindowManager::FindRootWindowControllerByWindow(ui::Window* window) {
- for (auto it = root_window_controllers_.begin();
- it != root_window_controllers_.end(); ++it) {
- if ((*it)->root() == window)
- return it;
- }
- return root_window_controllers_.end();
-}
-
RootWindowController* WindowManager::GetPrimaryRootWindowController() {
return static_cast<WmRootWindowControllerMus*>(
WmShell::Get()->GetPrimaryRootWindowController())
@@ -278,17 +332,18 @@ WindowManager::GetRootWindowControllerForNewTopLevelWindow(
->root_window_controller();
}
-void WindowManager::OnEmbed(ui::Window* root) {
+void WindowManager::OnEmbed(
+ std::unique_ptr<aura::WindowTreeHostMus> window_tree_host) {
// WindowManager should never see this, instead OnWmNewDisplay() is called.
NOTREACHED();
}
-void WindowManager::OnEmbedRootDestroyed(ui::Window* root) {
+void WindowManager::OnEmbedRootDestroyed(aura::Window* root) {
// WindowManager should never see this.
NOTREACHED();
}
-void WindowManager::OnLostConnection(ui::WindowTreeClient* client) {
+void WindowManager::OnLostConnection(aura::WindowTreeClient* client) {
DCHECK_EQ(client, window_tree_client_.get());
Shutdown();
// TODO(sky): this case should trigger shutting down WindowManagerApplication
@@ -296,15 +351,23 @@ void WindowManager::OnLostConnection(ui::WindowTreeClient* client) {
}
void WindowManager::OnPointerEventObserved(const ui::PointerEvent& event,
- ui::Window* target) {
+ aura::Window* target) {
pointer_watcher_event_router_->OnPointerEventObserved(event, target);
}
-void WindowManager::SetWindowManagerClient(ui::WindowManagerClient* client) {
+aura::client::CaptureClient* WindowManager::GetCaptureClient() {
+ return wm_state_->capture_controller();
+}
+
+aura::PropertyConverter* WindowManager::GetPropertyConverter() {
+ return property_converter_.get();
+}
+
+void WindowManager::SetWindowManagerClient(aura::WindowManagerClient* client) {
window_manager_client_ = client;
}
-bool WindowManager::OnWmSetBounds(ui::Window* window, gfx::Rect* bounds) {
+bool WindowManager::OnWmSetBounds(aura::Window* window, gfx::Rect* bounds) {
// TODO(sky): this indirectly sets bounds, which is against what
// OnWmSetBounds() recommends doing. Remove that restriction, or fix this.
WmWindowMus::Get(window)->SetBounds(*bounds);
@@ -313,10 +376,17 @@ bool WindowManager::OnWmSetBounds(ui::Window* window, gfx::Rect* bounds) {
}
bool WindowManager::OnWmSetProperty(
- ui::Window* window,
+ aura::Window* window,
const std::string& name,
std::unique_ptr<std::vector<uint8_t>>* new_data) {
// TODO(sky): constrain this to set of keys we know about, and allowed values.
+ if (name == ui::mojom::WindowManager::kWindowIgnoredByShelf_Property) {
+ wm::WindowState* window_state =
+ static_cast<WmWindow*>(WmWindowMus::Get(window))->GetWindowState();
+ window_state->set_ignored_by_shelf(
+ new_data ? mojo::ConvertTo<bool>(**new_data) : false);
+ return false; // Won't attempt to map through property converter.
+ }
return name == ui::mojom::WindowManager::kAppIcon_Property ||
name == ui::mojom::WindowManager::kShowState_Property ||
name == ui::mojom::WindowManager::kPreferredSize_Property ||
@@ -326,27 +396,50 @@ bool WindowManager::OnWmSetProperty(
name == ui::mojom::WindowManager::kWindowTitle_Property;
}
-ui::Window* WindowManager::OnWmCreateTopLevelWindow(
+aura::Window* WindowManager::OnWmCreateTopLevelWindow(
+ ui::mojom::WindowType window_type,
std::map<std::string, std::vector<uint8_t>>* properties) {
- return NewTopLevelWindow(properties);
+ return NewTopLevelWindow(window_type, properties);
}
void WindowManager::OnWmClientJankinessChanged(
- const std::set<ui::Window*>& client_windows,
+ const std::set<aura::Window*>& client_windows,
bool janky) {
for (auto* window : client_windows)
- SetWindowIsJanky(window, janky);
+ window->SetProperty(kWindowIsJanky, janky);
}
-void WindowManager::OnWmNewDisplay(ui::Window* window,
- const display::Display& display) {
- CreateRootWindowController(window, display);
+void WindowManager::OnWmWillCreateDisplay(const display::Display& display) {
+ // CreateRootWindowController() means a new display is being added, so the
James Cook 2016/12/05 19:21:45 nit: CreateRootWindowController -> "A call to this
sky 2016/12/05 21:39:20 Done.
+ // DisplayList needs to be updated. Calling AddDisplay() results in
+ // notifying DisplayObservers. Ash code assumes when this happens there is
+ // a valid RootWindowController for the new display. Suspend notifying
+ // observers, add the Display, create the RootWindowController, and then
+ // notify DisplayObservers. Classic ash does this by making sure
+ // WindowTreeHostManager is added as a DisplayObserver early on.
+ std::unique_ptr<display::DisplayListObserverLock> display_lock =
+ screen_->display_list().SuspendObserverUpdates();
+ const bool is_first_display = screen_->display_list().displays().empty();
+ // TODO(sky): should be passed whether display is primary.
+ screen_->display_list().AddDisplay(
+ display, is_first_display ? display::DisplayList::Type::PRIMARY
+ : display::DisplayList::Type::NOT_PRIMARY);
}
-void WindowManager::OnWmDisplayRemoved(ui::Window* window) {
- auto iter = FindRootWindowControllerByWindow(window);
- DCHECK(iter != root_window_controllers_.end());
- DestroyRootWindowController(iter->get());
+void WindowManager::OnWmNewDisplay(
+ std::unique_ptr<aura::WindowTreeHostMus> window_tree_host,
+ const display::Display& display) {
+ CreateRootWindowController(std::move(window_tree_host), display);
+}
+
+void WindowManager::OnWmDisplayRemoved(
+ aura::WindowTreeHostMus* window_tree_host) {
+ for (auto& root_window_controller_ptr : root_window_controllers_) {
+ if (root_window_controller_ptr->window_tree_host() == window_tree_host) {
+ DestroyRootWindowController(root_window_controller_ptr.get());
+ break;
+ }
+ }
}
void WindowManager::OnWmDisplayModified(const display::Display& display) {
@@ -362,7 +455,7 @@ void WindowManager::OnWmDisplayModified(const display::Display& display) {
}
void WindowManager::OnWmPerformMoveLoop(
- ui::Window* window,
+ aura::Window* window,
ui::mojom::MoveLoopSource source,
const gfx::Point& cursor_location,
const base::Callback<void(bool)>& on_done) {
@@ -381,7 +474,7 @@ void WindowManager::OnWmPerformMoveLoop(
handler->AttemptToStartDrag(cursor_location, HTCAPTION, aura_source, on_done);
}
-void WindowManager::OnWmCancelMoveLoop(ui::Window* window) {
+void WindowManager::OnWmCancelMoveLoop(aura::Window* window) {
WmWindowMus* child_window = WmWindowMus::Get(window);
MoveEventHandler* handler = MoveEventHandler::GetForWindow(child_window);
if (handler)
@@ -397,5 +490,21 @@ ui::mojom::EventResult WindowManager::OnAccelerator(uint32_t id,
return iter->second->OnAccelerator(id, event);
}
+void WindowManager::OnWmSetClientArea(
+ aura::Window* window,
+ const gfx::Insets& insets,
+ const std::vector<gfx::Rect>& additional_client_areas) {
+ NonClientFrameController* non_client_frame_controller =
+ NonClientFrameController::Get(window);
+ if (!non_client_frame_controller)
+ return;
+ non_client_frame_controller->SetClientArea(insets, additional_client_areas);
+}
+
+void WindowManager::OnWindowInitialized(aura::Window* window) {
+ // This ensures WmWindowAura won't be called before WmWindowMus.
James Cook 2016/12/05 19:21:45 because WmWindowMus::Get() has side effects that h
sky 2016/12/05 21:39:20 Done.
+ WmWindowMus::Get(window);
+}
+
} // namespace mus
} // namespace ash

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