| Index: ash/mus/shadow.cc
|
| diff --git a/ash/mus/shadow.cc b/ash/mus/shadow.cc
|
| index 21be30480c71cf9125de82664655609976d31dbd..0f9cacb543f6d81387761f46a41b73b59ddac4e3 100644
|
| --- a/ash/mus/shadow.cc
|
| +++ b/ash/mus/shadow.cc
|
| @@ -4,18 +4,22 @@
|
|
|
| #include "ash/mus/shadow.h"
|
|
|
| -#include "ash/mus/property_util.h"
|
| #include "third_party/skia/include/core/SkBitmap.h"
|
| +#include "ui/aura/window.h"
|
| +#include "ui/aura/window_property.h"
|
| #include "ui/base/resource/resource_bundle.h"
|
| #include "ui/compositor/layer.h"
|
| #include "ui/compositor/scoped_layer_animation_settings.h"
|
| #include "ui/resources/grit/ui_resources.h"
|
|
|
| +DECLARE_WINDOW_PROPERTY_TYPE(ash::mus::Shadow*);
|
| +
|
| namespace ash {
|
| namespace mus {
|
| -
|
| namespace {
|
|
|
| +DEFINE_WINDOW_PROPERTY_KEY(Shadow*, kShadowProperty, nullptr);
|
| +
|
| // The opacity used for active shadow when animating between
|
| // inactive/active shadow.
|
| const float kInactiveShadowAnimationOpacity = 0.2f;
|
| @@ -57,7 +61,7 @@ Shadow::Shadow() : style_(STYLE_ACTIVE), interior_inset_(0), window_(nullptr) {}
|
|
|
| Shadow::~Shadow() {
|
| if (window_) {
|
| - SetShadow(window_, nullptr);
|
| + window_->ClearProperty(kShadowProperty);
|
| window_->RemoveObserver(this);
|
| }
|
| }
|
| @@ -76,6 +80,11 @@ void Shadow::Init(Style style) {
|
| }
|
|
|
| // static
|
| +Shadow* Shadow::Get(aura::Window* window) {
|
| + return window->GetProperty(kShadowProperty);
|
| +}
|
| +
|
| +// static
|
| int Shadow::GetInteriorInsetForStyle(Shadow::Style style) {
|
| switch (style) {
|
| case Shadow::STYLE_ACTIVE:
|
| @@ -144,8 +153,8 @@ void Shadow::SetStyle(Style style) {
|
| }
|
| }
|
|
|
| -void Shadow::Install(ui::Window* window) {
|
| - SetShadow(window, this);
|
| +void Shadow::Install(aura::Window* window) {
|
| + window->SetProperty(kShadowProperty, this);
|
| window_ = window;
|
| window_->AddObserver(this);
|
| }
|
| @@ -216,7 +225,7 @@ void Shadow::UpdateLayerBounds() {
|
| shadow_layer_->UpdateNinePatchOcclusion(content_bounds);
|
| }
|
|
|
| -void Shadow::OnWindowDestroyed(ui::Window* window) {
|
| +void Shadow::OnWindowDestroyed(aura::Window* window) {
|
| DCHECK_EQ(window_, window);
|
| window_ = nullptr;
|
| }
|
|
|