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Unified Diff: third_party/WebKit/Source/core/input/EventHandler.h

Issue 2539283002: Remove PlatformGestureEvent in favour of using WebGestureEvent (Closed)
Patch Set: Add missing copyright on new file Created 4 years ago
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Index: third_party/WebKit/Source/core/input/EventHandler.h
diff --git a/third_party/WebKit/Source/core/input/EventHandler.h b/third_party/WebKit/Source/core/input/EventHandler.h
index c2ee3de569be2a48872ee2ed5495b9995606ecab..915307586b5ba3a05186fbca3200466aad23f5aa 100644
--- a/third_party/WebKit/Source/core/input/EventHandler.h
+++ b/third_party/WebKit/Source/core/input/EventHandler.h
@@ -69,13 +69,13 @@ class LayoutObject;
class LocalFrame;
class Node;
class OptionalCursor;
-class PlatformGestureEvent;
class PlatformTouchEvent;
class PlatformWheelEvent;
class ScrollableArea;
class Scrollbar;
class SelectionController;
class TextEvent;
+class WebGestureEvent;
class CORE_EXPORT EventHandler final
: public GarbageCollectedFinalized<EventHandler> {
@@ -149,7 +149,7 @@ class CORE_EXPORT EventHandler final
WebInputEventResult handleWheelEvent(const PlatformWheelEvent&);
// Called on the local root frame exactly once per gesture event.
- WebInputEventResult handleGestureEvent(const PlatformGestureEvent&);
+ WebInputEventResult handleGestureEvent(const WebGestureEvent&);
WebInputEventResult handleGestureEvent(const GestureEventWithHitTestResults&);
// Clear the old hover/active state within frames before moving the hover
@@ -162,10 +162,10 @@ class CORE_EXPORT EventHandler final
// frame.
// Note: This is similar to (the less clearly named) prepareMouseEvent.
// FIXME: Remove readOnly param when there is only ever a single call to this.
- GestureEventWithHitTestResults targetGestureEvent(const PlatformGestureEvent&,
+ GestureEventWithHitTestResults targetGestureEvent(const WebGestureEvent&,
bool readOnly = false);
GestureEventWithHitTestResults hitTestResultForGestureEvent(
- const PlatformGestureEvent&,
+ const WebGestureEvent&,
HitTestRequest::HitTestRequestType);
// Handle the provided non-scroll gesture event. Should be called only on the
// inner frame.
@@ -174,8 +174,8 @@ class CORE_EXPORT EventHandler final
// Handle the provided scroll gesture event, propagating down to child frames
// as necessary.
- WebInputEventResult handleGestureScrollEvent(const PlatformGestureEvent&);
- WebInputEventResult handleGestureScrollEnd(const PlatformGestureEvent&);
+ WebInputEventResult handleGestureScrollEvent(const WebGestureEvent&);
+ WebInputEventResult handleGestureScrollEnd(const WebGestureEvent&);
bool isScrollbarHandlingGestures() const;
bool bestClickableNodeForHitTestResult(const HitTestResult&,
@@ -266,7 +266,7 @@ class CORE_EXPORT EventHandler final
HitTestRequest::HitTestRequestType getHitTypeForGestureType(
PlatformEvent::EventType);
- void applyTouchAdjustment(PlatformGestureEvent*, HitTestResult*);
+ void applyTouchAdjustment(WebGestureEvent*, HitTestResult*);
WebInputEventResult handleGestureTapDown(
const GestureEventWithHitTestResults&);
WebInputEventResult handleGestureTap(const GestureEventWithHitTestResults&);
@@ -278,7 +278,7 @@ class CORE_EXPORT EventHandler final
void updateGestureTargetNodeForMouseEvent(
const GestureEventWithHitTestResults&);
- bool shouldApplyTouchAdjustment(const PlatformGestureEvent&) const;
+ bool shouldApplyTouchAdjustment(const WebGestureEvent&) const;
OptionalCursor selectCursor(const HitTestResult&);
OptionalCursor selectAutoCursor(const HitTestResult&,
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