Index: content/port/browser/render_widget_host_view_port.h |
diff --git a/content/port/browser/render_widget_host_view_port.h b/content/port/browser/render_widget_host_view_port.h |
index 92c9018affc6694360bc624dda22831f9686aadd..7a41e5642087833da3e083ed8b8a3356b6a01ed3 100644 |
--- a/content/port/browser/render_widget_host_view_port.h |
+++ b/content/port/browser/render_widget_host_view_port.h |
@@ -115,30 +115,6 @@ class CONTENT_EXPORT RenderWidgetHostViewPort : public RenderWidgetHostView, |
const std::vector<gfx::Rect>& character_bounds) = 0; |
#endif |
- // Informs the view that a portion of the widget's backing store was scrolled |
- // and/or painted. The view should ensure this gets copied to the screen. |
- // |
- // If the scroll_rect is non-empty, then a portion of the widget's backing |
- // store was scrolled by dx pixels horizontally and dy pixels vertically. |
- // The exposed rect from the scroll operation is included in copy_rects. |
- // |
- // There are subtle performance implications here. The RenderWidget gets sent |
- // a paint ack after this returns, so if the view only ever invalidates in |
- // response to this, then on Windows, where WM_PAINT has lower priority than |
- // events which can cause renderer resizes/paint rect updates, e.g. |
- // drag-resizing can starve painting; this function thus provides the view its |
- // main chance to ensure it stays painted and not just invalidated. On the |
- // other hand, if this always blindly paints, then if we're already in the |
- // midst of a paint on the callstack, we can double-paint unnecessarily. |
- // (Worse, we might recursively call RenderWidgetHost::GetBackingStore().) |
- // Thus implementers should generally paint as much of |rect| as possible |
- // synchronously with as little overpainting as possible. |
- virtual void DidUpdateBackingStore( |
- const gfx::Rect& scroll_rect, |
- const gfx::Vector2d& scroll_delta, |
- const std::vector<gfx::Rect>& copy_rects, |
- const std::vector<ui::LatencyInfo>& latency_info) = 0; |
- |
// Notifies the View that the renderer has ceased to exist. |
virtual void RenderProcessGone(base::TerminationStatus status, |
int error_code) = 0; |