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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CC_ANIMATION_ANIMATION_HOST_H_ | 5 #ifndef CC_ANIMATION_ANIMATION_HOST_H_ |
| 6 #define CC_ANIMATION_ANIMATION_HOST_H_ | 6 #define CC_ANIMATION_ANIMATION_HOST_H_ |
| 7 | 7 |
| 8 #include <memory> | 8 #include <memory> |
| 9 #include <unordered_map> | 9 #include <unordered_map> |
| 10 #include <vector> |
| 10 | 11 |
| 11 #include "base/macros.h" | 12 #include "base/macros.h" |
| 12 #include "base/memory/ptr_util.h" | 13 #include "base/memory/ptr_util.h" |
| 13 #include "base/memory/ref_counted.h" | 14 #include "base/memory/ref_counted.h" |
| 14 #include "base/time/time.h" | 15 #include "base/time/time.h" |
| 15 #include "cc/animation/animation.h" | 16 #include "cc/animation/animation.h" |
| 16 #include "cc/animation/animation_export.h" | 17 #include "cc/animation/animation_export.h" |
| 17 #include "cc/trees/mutator_host.h" | 18 #include "cc/trees/mutator_host.h" |
| 18 #include "cc/trees/mutator_host_client.h" | 19 #include "cc/trees/mutator_host_client.h" |
| 19 #include "ui/gfx/geometry/box_f.h" | 20 #include "ui/gfx/geometry/box_f.h" |
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| 42 // (PushPropertiesTo). | 43 // (PushPropertiesTo). |
| 43 // An AnimationHost talks to its correspondent LayerTreeHost via | 44 // An AnimationHost talks to its correspondent LayerTreeHost via |
| 44 // MutatorHostClient interface. | 45 // MutatorHostClient interface. |
| 45 class CC_ANIMATION_EXPORT AnimationHost | 46 class CC_ANIMATION_EXPORT AnimationHost |
| 46 : public NON_EXPORTED_BASE(MutatorHost) { | 47 : public NON_EXPORTED_BASE(MutatorHost) { |
| 47 public: | 48 public: |
| 48 using ElementToAnimationsMap = | 49 using ElementToAnimationsMap = |
| 49 std::unordered_map<ElementId, | 50 std::unordered_map<ElementId, |
| 50 scoped_refptr<ElementAnimations>, | 51 scoped_refptr<ElementAnimations>, |
| 51 ElementIdHash>; | 52 ElementIdHash>; |
| 53 using PlayersList = std::vector<scoped_refptr<AnimationPlayer>>; |
| 52 | 54 |
| 53 static std::unique_ptr<AnimationHost> CreateMainInstance(); | 55 static std::unique_ptr<AnimationHost> CreateMainInstance(); |
| 54 static std::unique_ptr<AnimationHost> CreateForTesting( | 56 static std::unique_ptr<AnimationHost> CreateForTesting( |
| 55 ThreadInstance thread_instance); | 57 ThreadInstance thread_instance); |
| 56 ~AnimationHost() override; | 58 ~AnimationHost() override; |
| 57 | 59 |
| 58 void AddAnimationTimeline(scoped_refptr<AnimationTimeline> timeline); | 60 void AddAnimationTimeline(scoped_refptr<AnimationTimeline> timeline); |
| 59 void RemoveAnimationTimeline(scoped_refptr<AnimationTimeline> timeline); | 61 void RemoveAnimationTimeline(scoped_refptr<AnimationTimeline> timeline); |
| 60 AnimationTimeline* GetTimelineById(int timeline_id) const; | 62 AnimationTimeline* GetTimelineById(int timeline_id) const; |
| 61 | 63 |
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| 162 const gfx::Vector2dF& scroll_delta, | 164 const gfx::Vector2dF& scroll_delta, |
| 163 const gfx::ScrollOffset& max_scroll_offset, | 165 const gfx::ScrollOffset& max_scroll_offset, |
| 164 base::TimeTicks frame_monotonic_time, | 166 base::TimeTicks frame_monotonic_time, |
| 165 base::TimeDelta delayed_by) override; | 167 base::TimeDelta delayed_by) override; |
| 166 | 168 |
| 167 void ScrollAnimationAbort(bool needs_completion) override; | 169 void ScrollAnimationAbort(bool needs_completion) override; |
| 168 | 170 |
| 169 // This should only be called from the main thread. | 171 // This should only be called from the main thread. |
| 170 ScrollOffsetAnimations& scroll_offset_animations() const; | 172 ScrollOffsetAnimations& scroll_offset_animations() const; |
| 171 | 173 |
| 172 // Registers the given element animations as active. An active element | 174 // Registers the given animation player as active. An active animation |
| 173 // animations is one that has a running animation that needs to be ticked. | 175 // player is one that has a running animation that needs to be ticked. |
| 174 void DidActivateElementAnimations(ElementAnimations* element_animations); | 176 void ActivateAnimationPlayer(scoped_refptr<AnimationPlayer> player); |
| 175 | 177 |
| 176 // Unregisters the given element animations. When this happens, the | 178 // Unregisters the given animation player. When this happens, the |
| 177 // element animations will no longer be ticked (since it's not active). | 179 // animation player will no longer be ticked (since it's not active). |
| 178 void DidDeactivateElementAnimations(ElementAnimations* element_animations); | 180 void DeactivateAnimationPlayer(scoped_refptr<AnimationPlayer> player); |
| 179 | 181 |
| 180 const ElementToAnimationsMap& active_element_animations_for_testing() const; | 182 const PlayersList& active_players_for_testing() const; |
| 181 const ElementToAnimationsMap& all_element_animations_for_testing() const; | 183 const ElementToAnimationsMap& all_element_animations_for_testing() const; |
| 182 | 184 |
| 183 private: | 185 private: |
| 184 explicit AnimationHost(ThreadInstance thread_instance); | 186 explicit AnimationHost(ThreadInstance thread_instance); |
| 185 | 187 |
| 186 void PushTimelinesToImplThread(AnimationHost* host_impl) const; | 188 void PushTimelinesToImplThread(AnimationHost* host_impl) const; |
| 187 void RemoveTimelinesFromImplThread(AnimationHost* host_impl) const; | 189 void RemoveTimelinesFromImplThread(AnimationHost* host_impl) const; |
| 188 void PushPropertiesToImplThread(AnimationHost* host_impl); | 190 void PushPropertiesToImplThread(AnimationHost* host_impl); |
| 189 | 191 |
| 190 void EraseTimeline(scoped_refptr<AnimationTimeline> timeline); | 192 void EraseTimeline(scoped_refptr<AnimationTimeline> timeline); |
| 191 | 193 |
| 192 ElementToAnimationsMap element_to_animations_map_; | 194 ElementToAnimationsMap element_to_animations_map_; |
| 193 ElementToAnimationsMap active_element_to_animations_map_; | 195 PlayersList active_players_; |
| 194 | 196 |
| 195 // A list of all timelines which this host owns. | 197 // A list of all timelines which this host owns. |
| 196 using IdToTimelineMap = | 198 using IdToTimelineMap = |
| 197 std::unordered_map<int, scoped_refptr<AnimationTimeline>>; | 199 std::unordered_map<int, scoped_refptr<AnimationTimeline>>; |
| 198 IdToTimelineMap id_to_timeline_map_; | 200 IdToTimelineMap id_to_timeline_map_; |
| 199 | 201 |
| 200 MutatorHostClient* mutator_host_client_; | 202 MutatorHostClient* mutator_host_client_; |
| 201 | 203 |
| 202 std::unique_ptr<ScrollOffsetAnimations> scroll_offset_animations_; | 204 std::unique_ptr<ScrollOffsetAnimations> scroll_offset_animations_; |
| 203 std::unique_ptr<ScrollOffsetAnimationsImpl> scroll_offset_animations_impl_; | 205 std::unique_ptr<ScrollOffsetAnimationsImpl> scroll_offset_animations_impl_; |
| 204 | 206 |
| 205 const ThreadInstance thread_instance_; | 207 const ThreadInstance thread_instance_; |
| 206 | 208 |
| 207 bool supports_scroll_animations_; | 209 bool supports_scroll_animations_; |
| 208 bool needs_push_properties_; | 210 bool needs_push_properties_; |
| 209 | 211 |
| 210 DISALLOW_COPY_AND_ASSIGN(AnimationHost); | 212 DISALLOW_COPY_AND_ASSIGN(AnimationHost); |
| 211 }; | 213 }; |
| 212 | 214 |
| 213 } // namespace cc | 215 } // namespace cc |
| 214 | 216 |
| 215 #endif // CC_ANIMATION_ANIMATION_HOST_H_ | 217 #endif // CC_ANIMATION_ANIMATION_HOST_H_ |
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