Index: src/effects/SkBlurMask.cpp |
diff --git a/src/effects/SkBlurMask.cpp b/src/effects/SkBlurMask.cpp |
index f33817adee0830bf2fea88c82b681f9cb544b086..51604cd5e0045b79b311c4851b49308e94eda182 100644 |
--- a/src/effects/SkBlurMask.cpp |
+++ b/src/effects/SkBlurMask.cpp |
@@ -435,11 +435,11 @@ static void merge_src_with_blur(uint8_t dst[], int dstRB, |
static void clamp_with_orig(uint8_t dst[], int dstRowBytes, |
const uint8_t src[], int srcRowBytes, |
int sw, int sh, |
- SkBlurMask::Style style) { |
+ SkBlurStyle style) { |
int x; |
while (--sh >= 0) { |
switch (style) { |
- case SkBlurMask::kSolid_Style: |
+ case kSolid_SkBlurStyle: |
for (x = sw - 1; x >= 0; --x) { |
int s = *src; |
int d = *dst; |
@@ -448,7 +448,7 @@ static void clamp_with_orig(uint8_t dst[], int dstRowBytes, |
src += 1; |
} |
break; |
- case SkBlurMask::kOuter_Style: |
+ case kOuter_SkBlurStyle: |
for (x = sw - 1; x >= 0; --x) { |
if (*src) { |
*dst = SkToU8(SkAlphaMul(*dst, SkAlpha255To256(255 - *src))); |
@@ -475,21 +475,19 @@ void SkMask_FreeImage(uint8_t* image) { |
SkMask::FreeImage(image); |
} |
-bool SkBlurMask::BoxBlur(SkMask* dst, const SkMask& src, |
- SkScalar sigma, Style style, Quality quality, |
- SkIPoint* margin, bool force_quality) { |
- |
+bool SkBlurMask::BoxBlur(SkMask* dst, const SkMask& src, SkScalar sigma, SkBlurStyle style, |
+ SkBlurQuality quality, SkIPoint* margin, bool force_quality) { |
if (src.fFormat != SkMask::kA8_Format) { |
return false; |
} |
// Force high quality off for small radii (performance) |
if (!force_quality && sigma <= SkIntToScalar(2)) { |
- quality = kLow_Quality; |
+ quality = kLow_SkBlurQuality; |
} |
SkScalar passRadius; |
- if (kHigh_Quality == quality) { |
+ if (kHigh_SkBlurQuality == quality) { |
// For the high quality path the 3 pass box blur kernel width is |
// 6*rad+1 while the full Gaussian width is 6*sigma. |
passRadius = sigma - (1/6.0f); |
@@ -502,7 +500,7 @@ bool SkBlurMask::BoxBlur(SkMask* dst, const SkMask& src, |
// highQuality: use three box blur passes as a cheap way |
// to approximate a Gaussian blur |
- int passCount = (kHigh_Quality == quality) ? 3 : 1; |
+ int passCount = (kHigh_SkBlurQuality == quality) ? 3 : 1; |
int rx = SkScalarCeilToInt(passRadius); |
int outerWeight = 255 - SkScalarRoundToInt((SkIntToScalar(rx) - passRadius) * 255); |
@@ -548,7 +546,7 @@ bool SkBlurMask::BoxBlur(SkMask* dst, const SkMask& src, |
if (outerWeight == 255) { |
int loRadius, hiRadius; |
get_adjusted_radii(passRadius, &loRadius, &hiRadius); |
- if (kHigh_Quality == quality) { |
+ if (kHigh_SkBlurQuality == quality) { |
// Do three X blurs, with a transpose on the final one. |
w = boxBlur(sp, src.fRowBytes, tp, loRadius, hiRadius, w, h, false); |
w = boxBlur(tp, w, dp, hiRadius, loRadius, w, h, false); |
@@ -562,7 +560,7 @@ bool SkBlurMask::BoxBlur(SkMask* dst, const SkMask& src, |
h = boxBlur(tp, h, dp, ry, ry, h, w, true); |
} |
} else { |
- if (kHigh_Quality == quality) { |
+ if (kHigh_SkBlurQuality == quality) { |
// Do three X blurs, with a transpose on the final one. |
w = boxBlurInterp(sp, src.fRowBytes, tp, rx, w, h, false, outerWeight); |
w = boxBlurInterp(tp, w, dp, rx, w, h, false, outerWeight); |
@@ -580,7 +578,7 @@ bool SkBlurMask::BoxBlur(SkMask* dst, const SkMask& src, |
dst->fImage = dp; |
// if need be, alloc the "real" dst (same size as src) and copy/merge |
// the blur into it (applying the src) |
- if (style == kInner_Style) { |
+ if (style == kInner_SkBlurStyle) { |
// now we allocate the "real" dst, mirror the size of src |
size_t srcSize = src.computeImageSize(); |
if (0 == srcSize) { |
@@ -592,14 +590,14 @@ bool SkBlurMask::BoxBlur(SkMask* dst, const SkMask& src, |
dp + passCount * (rx + ry * dst->fRowBytes), |
dst->fRowBytes, sw, sh); |
SkMask::FreeImage(dp); |
- } else if (style != kNormal_Style) { |
+ } else if (style != kNormal_SkBlurStyle) { |
clamp_with_orig(dp + passCount * (rx + ry * dst->fRowBytes), |
dst->fRowBytes, sp, src.fRowBytes, sw, sh, style); |
} |
(void)autoCall.detach(); |
} |
- if (style == kInner_Style) { |
+ if (style == kInner_SkBlurStyle) { |
dst->fBounds = src.fBounds; // restore trimmed bounds |
dst->fRowBytes = src.fRowBytes; |
} |
@@ -734,7 +732,7 @@ void SkBlurMask::ComputeBlurredScanline(uint8_t *pixels, const uint8_t *profile, |
} |
bool SkBlurMask::BlurRect(SkScalar sigma, SkMask *dst, |
- const SkRect &src, Style style, |
+ const SkRect &src, SkBlurStyle style, |
SkIPoint *margin, SkMask::CreateMode createMode) { |
int profile_size = SkScalarCeilToInt(6*sigma); |
@@ -756,7 +754,7 @@ bool SkBlurMask::BlurRect(SkScalar sigma, SkMask *dst, |
int sh = SkScalarFloorToInt(src.height()); |
if (createMode == SkMask::kJustComputeBounds_CreateMode) { |
- if (style == kInner_Style) { |
+ if (style == kInner_SkBlurStyle) { |
dst->fBounds.set(SkScalarRoundToInt(src.fLeft), |
SkScalarRoundToInt(src.fTop), |
SkScalarRoundToInt(src.fRight), |
@@ -797,7 +795,7 @@ bool SkBlurMask::BlurRect(SkScalar sigma, SkMask *dst, |
} |
} |
- if (style == kInner_Style) { |
+ if (style == kInner_SkBlurStyle) { |
// now we allocate the "real" dst, mirror the size of src |
size_t srcSize = (size_t)(src.width() * src.height()); |
if (0 == srcSize) { |
@@ -817,12 +815,12 @@ bool SkBlurMask::BlurRect(SkScalar sigma, SkMask *dst, |
SkScalarRoundToInt(src.fBottom)); // restore trimmed bounds |
dst->fRowBytes = sw; |
- } else if (style == kOuter_Style) { |
+ } else if (style == kOuter_SkBlurStyle) { |
for (int y = pad ; y < dstHeight-pad ; y++) { |
uint8_t *dst_scanline = dp + y*dstWidth + pad; |
memset(dst_scanline, 0, sw); |
} |
- } else if (style == kSolid_Style) { |
+ } else if (style == kSolid_SkBlurStyle) { |
for (int y = pad ; y < dstHeight-pad ; y++) { |
uint8_t *dst_scanline = dp + y*dstWidth + pad; |
memset(dst_scanline, 0xff, sw); |
@@ -835,7 +833,7 @@ bool SkBlurMask::BlurRect(SkScalar sigma, SkMask *dst, |
} |
bool SkBlurMask::BlurRRect(SkScalar sigma, SkMask *dst, |
- const SkRRect &src, Style style, |
+ const SkRRect &src, SkBlurStyle style, |
SkIPoint *margin, SkMask::CreateMode createMode) { |
// Temporary for now -- always fail, should cause caller to fall back |
// to old path. Plumbing just to land API and parallelize effort. |
@@ -848,7 +846,7 @@ bool SkBlurMask::BlurRRect(SkScalar sigma, SkMask *dst, |
// useful for correctness comparisons. |
bool SkBlurMask::BlurGroundTruth(SkScalar sigma, SkMask* dst, const SkMask& src, |
- Style style, SkIPoint* margin) { |
+ SkBlurStyle style, SkIPoint* margin) { |
if (src.fFormat != SkMask::kA8_Format) { |
return false; |
@@ -964,7 +962,7 @@ bool SkBlurMask::BlurGroundTruth(SkScalar sigma, SkMask* dst, const SkMask& src, |
dst->fImage = dstPixels; |
// if need be, alloc the "real" dst (same size as src) and copy/merge |
// the blur into it (applying the src) |
- if (style == kInner_Style) { |
+ if (style == kInner_SkBlurStyle) { |
// now we allocate the "real" dst, mirror the size of src |
size_t srcSize = src.computeImageSize(); |
if (0 == srcSize) { |
@@ -976,14 +974,14 @@ bool SkBlurMask::BlurGroundTruth(SkScalar sigma, SkMask* dst, const SkMask& src, |
dstPixels + pad*dst->fRowBytes + pad, |
dst->fRowBytes, srcWidth, srcHeight); |
SkMask::FreeImage(dstPixels); |
- } else if (style != kNormal_Style) { |
+ } else if (style != kNormal_SkBlurStyle) { |
clamp_with_orig(dstPixels + pad*dst->fRowBytes + pad, |
dst->fRowBytes, srcPixels, src.fRowBytes, srcWidth, srcHeight, style); |
} |
(void)autoCall.detach(); |
} |
- if (style == kInner_Style) { |
+ if (style == kInner_SkBlurStyle) { |
dst->fBounds = src.fBounds; // restore trimmed bounds |
dst->fRowBytes = src.fRowBytes; |
} |