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Side by Side Diff: gm/megalooper.cpp

Issue 253833002: move common blur types into central header (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: rebase Created 6 years, 7 months ago
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1 /* 1 /*
2 * Copyright 2013 Google Inc. 2 * Copyright 2013 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "gm.h" 8 #include "gm.h"
9 #include "SkBlurMask.h" 9 #include "SkBlurMask.h"
10 #include "SkBlurMaskFilter.h" 10 #include "SkBlurMaskFilter.h"
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106 rect.offset(x, y); 106 rect.offset(x, y);
107 canvas->drawRect(rect, paint); 107 canvas->drawRect(rect, paint);
108 } 108 }
109 109
110 canvas->restore(); 110 canvas->restore();
111 } 111 }
112 112
113 SkMaskFilter* createBlur() { 113 SkMaskFilter* createBlur() {
114 static const SkScalar kBlurSigma = SkBlurMask::ConvertRadiusToSigma(SkIn tToScalar(25)); 114 static const SkScalar kBlurSigma = SkBlurMask::ConvertRadiusToSigma(SkIn tToScalar(25));
115 115
116 return SkBlurMaskFilter::Create(SkBlurMaskFilter::kNormal_BlurStyle, 116 return SkBlurMaskFilter::Create(kNormal_SkBlurStyle, kBlurSigma,
117 kBlurSigma,
118 SkBlurMaskFilter::kHighQuality_BlurFlag) ; 117 SkBlurMaskFilter::kHighQuality_BlurFlag) ;
119 } 118 }
120 119
121 // This draws 4 blurred shadows around a single square (centered at x, y). 120 // This draws 4 blurred shadows around a single square (centered at x, y).
122 // Each blur is offset +/- half the square's side in x & y from the original 121 // Each blur is offset +/- half the square's side in x & y from the original
123 // (so each blurred rect is centered at one of the corners of the original). 122 // (so each blurred rect is centered at one of the corners of the original).
124 // For each blur a large outer clip is centered around the blurred rect 123 // For each blur a large outer clip is centered around the blurred rect
125 // while a difference clip stays at the location of the original rect. 124 // while a difference clip stays at the location of the original rect.
126 // Each blurred rect is drawn with a draw looper where the original (non- 125 // Each blurred rect is drawn with a draw looper where the original (non-
127 // blurred rect) is offset to reside outside of the large outer clip (so 126 // blurred rect) is offset to reside outside of the large outer clip (so
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240 { -kHalfSquareSize, -kHalfSquareSize } 239 { -kHalfSquareSize, -kHalfSquareSize }
241 }; 240 };
242 241
243 const SkColor MegaLooperGM::gColors[4] = { 242 const SkColor MegaLooperGM::gColors[4] = {
244 SK_ColorGREEN, SK_ColorYELLOW, SK_ColorBLUE, SK_ColorRED 243 SK_ColorGREEN, SK_ColorYELLOW, SK_ColorBLUE, SK_ColorRED
245 }; 244 };
246 245
247 DEF_GM( return new MegaLooperGM(MegaLooperGM::k0x0_Type); ) 246 DEF_GM( return new MegaLooperGM(MegaLooperGM::k0x0_Type); )
248 DEF_GM( return new MegaLooperGM(MegaLooperGM::k4x1_Type); ) 247 DEF_GM( return new MegaLooperGM(MegaLooperGM::k4x1_Type); )
249 DEF_GM( return new MegaLooperGM(MegaLooperGM::k1x4_Type); ) 248 DEF_GM( return new MegaLooperGM(MegaLooperGM::k1x4_Type); )
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