OLD | NEW |
1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "gm.h" | 8 #include "gm.h" |
9 #include "SkBlurMask.h" | 9 #include "SkBlurMask.h" |
10 #include "SkBlurMaskFilter.h" | 10 #include "SkBlurMaskFilter.h" |
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51 path.setFillType(SkPath::kEvenOdd_FillType); | 51 path.setFillType(SkPath::kEvenOdd_FillType); |
52 | 52 |
53 canvas->drawPath(path, p); | 53 canvas->drawPath(path, p); |
54 } | 54 } |
55 | 55 |
56 #include "SkGradientShader.h" | 56 #include "SkGradientShader.h" |
57 | 57 |
58 typedef void (*PaintProc)(SkPaint*, SkScalar width); | 58 typedef void (*PaintProc)(SkPaint*, SkScalar width); |
59 | 59 |
60 class BlurRectGM : public skiagm::GM { | 60 class BlurRectGM : public skiagm::GM { |
61 SkAutoTUnref<SkMaskFilter> fMaskFilters[SkBlurMaskFilter::kBlurStyleCount]
; | 61 SkAutoTUnref<SkMaskFilter> fMaskFilters[kLastEnum_SkBlurStyle + 1]; |
62 SkString fName; | 62 SkString fName; |
63 SkAlpha fAlpha; | 63 SkAlpha fAlpha; |
64 public: | 64 public: |
65 BlurRectGM(const char name[], U8CPU alpha) | 65 BlurRectGM(const char name[], U8CPU alpha) |
66 : fName(name) | 66 : fName(name) |
67 , fAlpha(SkToU8(alpha)) { | 67 , fAlpha(SkToU8(alpha)) { |
68 } | 68 } |
69 | 69 |
70 protected: | 70 protected: |
71 virtual void onOnceBeforeDraw() SK_OVERRIDE { | 71 virtual void onOnceBeforeDraw() SK_OVERRIDE { |
72 for (int i = 0; i < SkBlurMaskFilter::kBlurStyleCount; ++i) { | 72 for (int i = 0; i <= kLastEnum_SkBlurStyle; ++i) { |
73 fMaskFilters[i].reset(SkBlurMaskFilter::Create((SkBlurMaskFilter::Bl
urStyle) i, | 73 fMaskFilters[i].reset(SkBlurMaskFilter::Create((SkBlurStyle)i, |
74 SkBlurMask::ConvertRadiusToSigma(SkIntToScalar
(STROKE_WIDTH/2)), | 74 SkBlurMask::ConvertRadiusToSigma(SkIntToScalar
(STROKE_WIDTH/2)), |
75 SkBlurMaskFilter::kHighQuality_BlurFlag)); | 75 SkBlurMaskFilter::kHighQuality_BlurFlag)); |
76 } | 76 } |
77 } | 77 } |
78 | 78 |
79 virtual SkString onShortName() { | 79 virtual SkString onShortName() { |
80 return fName; | 80 return fName; |
81 } | 81 } |
82 | 82 |
83 virtual SkISize onISize() { | 83 virtual SkISize onISize() { |
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136 } | 136 } |
137 } | 137 } |
138 private: | 138 private: |
139 typedef GM INHERITED; | 139 typedef GM INHERITED; |
140 }; | 140 }; |
141 | 141 |
142 class BlurRectCompareGM : public skiagm::GM { | 142 class BlurRectCompareGM : public skiagm::GM { |
143 SkString fName; | 143 SkString fName; |
144 unsigned int fRectWidth, fRectHeight; | 144 unsigned int fRectWidth, fRectHeight; |
145 SkScalar fRadius; | 145 SkScalar fRadius; |
146 SkBlurMask::Style fStyle; | 146 SkBlurStyle fStyle; |
147 public: | 147 public: |
148 BlurRectCompareGM(const char name[], unsigned int rectWidth, | 148 BlurRectCompareGM(const char name[], unsigned int rectWidth, |
149 unsigned int rectHeight, float radius, | 149 unsigned int rectHeight, float radius, |
150 SkBlurMask::Style style) | 150 SkBlurStyle style) |
151 : fName(name) | 151 : fName(name) |
152 , fRectWidth(rectWidth) | 152 , fRectWidth(rectWidth) |
153 , fRectHeight(rectHeight) | 153 , fRectHeight(rectHeight) |
154 , fRadius(radius) | 154 , fRadius(radius) |
155 , fStyle(style) { | 155 , fStyle(style) { |
156 } | 156 } |
157 int width() const { | 157 int width() const { |
158 return fRectWidth; | 158 return fRectWidth; |
159 } | 159 } |
160 int height() const { | 160 int height() const { |
161 return fRectHeight; | 161 return fRectHeight; |
162 } | 162 } |
163 SkScalar radius() const { | 163 SkScalar radius() const { |
164 return fRadius; | 164 return fRadius; |
165 } | 165 } |
166 SkBlurMask::Style style() const { | 166 SkBlurStyle style() const { |
167 return fStyle; | 167 return fStyle; |
168 } | 168 } |
169 | 169 |
170 protected: | 170 protected: |
171 virtual SkString onShortName() { | 171 virtual SkString onShortName() { |
172 return fName; | 172 return fName; |
173 } | 173 } |
174 | 174 |
175 virtual SkISize onISize() { | 175 virtual SkISize onISize() { |
176 return SkISize::Make(640, 480); | 176 return SkISize::Make(640, 480); |
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208 virtual uint32_t onGetFlags() const { return kSkipPipe_Flag; } | 208 virtual uint32_t onGetFlags() const { return kSkipPipe_Flag; } |
209 | 209 |
210 private: | 210 private: |
211 typedef GM INHERITED; | 211 typedef GM INHERITED; |
212 }; | 212 }; |
213 | 213 |
214 class BlurRectFastGM: public BlurRectCompareGM { | 214 class BlurRectFastGM: public BlurRectCompareGM { |
215 public: | 215 public: |
216 BlurRectFastGM(const char name[], unsigned int rectWidth, | 216 BlurRectFastGM(const char name[], unsigned int rectWidth, |
217 unsigned int rectHeight, float blurRadius, | 217 unsigned int rectHeight, float blurRadius, |
218 SkBlurMask::Style style) : | 218 SkBlurStyle style) : |
219 INHERITED(name, rectWidth, rectHeight, blurRadius, style) { | 219 INHERITED(name, rectWidth, rectHeight, blurRadius, style) { |
220 } | 220 } |
221 | 221 |
222 protected: | 222 protected: |
223 virtual bool makeMask(SkMask *m, const SkRect& r) SK_OVERRIDE { | 223 virtual bool makeMask(SkMask *m, const SkRect& r) SK_OVERRIDE { |
224 return SkBlurMask::BlurRect(SkBlurMask::ConvertRadiusToSigma(this->radiu
s()), | 224 return SkBlurMask::BlurRect(SkBlurMask::ConvertRadiusToSigma(this->radiu
s()), |
225 m, r, this->style()); | 225 m, r, this->style()); |
226 } | 226 } |
227 private: | 227 private: |
228 typedef BlurRectCompareGM INHERITED; | 228 typedef BlurRectCompareGM INHERITED; |
229 }; | 229 }; |
230 | 230 |
231 class BlurRectSlowGM: public BlurRectCompareGM { | 231 class BlurRectSlowGM: public BlurRectCompareGM { |
232 public: | 232 public: |
233 BlurRectSlowGM(const char name[], unsigned int rectWidth, unsigned int rectH
eight, | 233 BlurRectSlowGM(const char name[], unsigned int rectWidth, unsigned int rectH
eight, |
234 float blurRadius, SkBlurMask::Style style) | 234 float blurRadius, SkBlurStyle style) |
235 : INHERITED(name, rectWidth, rectHeight, blurRadius, style) { | 235 : INHERITED(name, rectWidth, rectHeight, blurRadius, style) { |
236 } | 236 } |
237 | 237 |
238 protected: | 238 protected: |
239 virtual bool makeMask(SkMask *m, const SkRect& r) SK_OVERRIDE { | 239 virtual bool makeMask(SkMask *m, const SkRect& r) SK_OVERRIDE { |
240 SkMask src; | 240 SkMask src; |
241 r.roundOut(&src.fBounds); | 241 r.roundOut(&src.fBounds); |
242 src.fBounds.offset(-src.fBounds.fLeft, -src.fBounds.fTop); // move to o
rigin | 242 src.fBounds.offset(-src.fBounds.fLeft, -src.fBounds.fTop); // move to o
rigin |
243 src.fFormat = SkMask::kA8_Format; | 243 src.fFormat = SkMask::kA8_Format; |
244 src.fRowBytes = src.fBounds.width(); | 244 src.fRowBytes = src.fBounds.width(); |
245 src.fImage = SkMask::AllocImage(src.computeTotalImageSize()); | 245 src.fImage = SkMask::AllocImage(src.computeTotalImageSize()); |
246 SkAutoMaskFreeImage amfi(src.fImage); | 246 SkAutoMaskFreeImage amfi(src.fImage); |
247 | 247 |
248 memset(src.fImage, 0xff, src.computeTotalImageSize()); | 248 memset(src.fImage, 0xff, src.computeTotalImageSize()); |
249 | 249 |
250 return SkBlurMask::BoxBlur(m, src, | 250 return SkBlurMask::BoxBlur(m, src, |
251 SkBlurMask::ConvertRadiusToSigma(this->radius
()), | 251 SkBlurMask::ConvertRadiusToSigma(this->radius
()), |
252 this->style(), this->getQuality()); | 252 this->style(), this->getQuality()); |
253 } | 253 } |
254 | 254 |
255 virtual SkBlurMask::Quality getQuality() { | 255 virtual SkBlurQuality getQuality() { |
256 return SkBlurMask::kHigh_Quality; | 256 return kHigh_SkBlurQuality; |
257 } | 257 } |
258 private: | 258 private: |
259 typedef BlurRectCompareGM INHERITED; | 259 typedef BlurRectCompareGM INHERITED; |
260 }; | 260 }; |
261 | 261 |
262 class BlurRectSlowLowGM: public BlurRectSlowGM { | 262 class BlurRectSlowLowGM: public BlurRectSlowGM { |
263 public: | 263 public: |
264 BlurRectSlowLowGM(const char name[], unsigned int rectWidth, unsigned int re
ctHeight, | 264 BlurRectSlowLowGM(const char name[], unsigned int rectWidth, unsigned int re
ctHeight, |
265 float blurRadius, SkBlurMask::Style style) | 265 float blurRadius, SkBlurStyle style) |
266 : INHERITED(name, rectWidth, rectHeight, blurRadius, style) { | 266 : INHERITED(name, rectWidth, rectHeight, blurRadius, style) { |
267 } | 267 } |
268 | 268 |
269 protected: | 269 protected: |
270 virtual SkBlurMask::Quality getQuality() SK_OVERRIDE { | 270 virtual SkBlurQuality getQuality() SK_OVERRIDE { |
271 return SkBlurMask::kLow_Quality; | 271 return kLow_SkBlurQuality; |
272 } | 272 } |
273 private: | 273 private: |
274 typedef BlurRectSlowGM INHERITED; | 274 typedef BlurRectSlowGM INHERITED; |
275 }; | 275 }; |
276 | 276 |
277 class BlurRectGroundTruthGM: public BlurRectCompareGM { | 277 class BlurRectGroundTruthGM: public BlurRectCompareGM { |
278 public: | 278 public: |
279 BlurRectGroundTruthGM(const char name[], unsigned int rectWidth, unsigned in
t rectHeight, | 279 BlurRectGroundTruthGM(const char name[], unsigned int rectWidth, unsigned in
t rectHeight, |
280 float blurRadius, SkBlurMask::Style style) | 280 float blurRadius, SkBlurStyle style) |
281 : INHERITED(name, rectWidth, rectHeight, blurRadius, style) { | 281 : INHERITED(name, rectWidth, rectHeight, blurRadius, style) { |
282 } | 282 } |
283 | 283 |
284 protected: | 284 protected: |
285 virtual bool makeMask(SkMask *m, const SkRect& r) SK_OVERRIDE { | 285 virtual bool makeMask(SkMask *m, const SkRect& r) SK_OVERRIDE { |
286 SkMask src; | 286 SkMask src; |
287 r.roundOut(&src.fBounds); | 287 r.roundOut(&src.fBounds); |
288 src.fBounds.offset(-src.fBounds.fLeft, -src.fBounds.fTop); // move to o
rigin | 288 src.fBounds.offset(-src.fBounds.fLeft, -src.fBounds.fTop); // move to o
rigin |
289 src.fFormat = SkMask::kA8_Format; | 289 src.fFormat = SkMask::kA8_Format; |
290 src.fRowBytes = src.fBounds.width(); | 290 src.fRowBytes = src.fBounds.width(); |
291 src.fImage = SkMask::AllocImage(src.computeTotalImageSize()); | 291 src.fImage = SkMask::AllocImage(src.computeTotalImageSize()); |
292 SkAutoMaskFreeImage amfi(src.fImage); | 292 SkAutoMaskFreeImage amfi(src.fImage); |
293 | 293 |
294 memset(src.fImage, 0xff, src.computeTotalImageSize()); | 294 memset(src.fImage, 0xff, src.computeTotalImageSize()); |
295 | 295 |
296 return SkBlurMask::BlurGroundTruth(SkBlurMask::ConvertRadiusToSigma(this
->radius()), | 296 return SkBlurMask::BlurGroundTruth(SkBlurMask::ConvertRadiusToSigma(this
->radius()), |
297 m, src, this->style()); | 297 m, src, this->style()); |
298 } | 298 } |
299 | 299 |
300 virtual SkBlurMask::Quality getQuality() { | 300 virtual SkBlurQuality getQuality() { |
301 return SkBlurMask::kHigh_Quality; | 301 return kHigh_SkBlurQuality; |
302 } | 302 } |
303 private: | 303 private: |
304 typedef BlurRectCompareGM INHERITED; | 304 typedef BlurRectCompareGM INHERITED; |
305 }; | 305 }; |
306 | 306 |
307 | 307 |
308 ////////////////////////////////////////////////////////////////////////////// | 308 ////////////////////////////////////////////////////////////////////////////// |
309 | 309 |
310 DEF_GM(return new BlurRectGM("blurrects", 0xFF);) | 310 DEF_GM(return new BlurRectGM("blurrects", 0xFF);) |
311 | 311 |
312 static const SkScalar kBig = 20; | 312 static const SkScalar kBig = 20; |
313 static const SkScalar kSmall = 2; | 313 static const SkScalar kSmall = 2; |
314 | 314 |
315 // regular size rects, blurs should be small enough not to completely overlap. | 315 // regular size rects, blurs should be small enough not to completely overlap. |
316 | 316 |
317 DEF_GM(return new BlurRectFastGM( "blurrect_25_100_2_normal_fast", 25, 100, kSma
ll, SkBlurMask::kNormal_Style);) | 317 DEF_GM(return new BlurRectFastGM( "blurrect_25_100_2_normal_fast", 25, 100, kSma
ll, kNormal_SkBlurStyle);) |
318 DEF_GM(return new BlurRectFastGM("blurrect_25_100_20_normal_fast", 25, 100, kBig
, SkBlurMask::kNormal_Style);) | 318 DEF_GM(return new BlurRectFastGM("blurrect_25_100_20_normal_fast", 25, 100, kBig
, kNormal_SkBlurStyle);) |
319 DEF_GM(return new BlurRectSlowGM( "blurrect_25_100_2_normal_slow", 25, 100, kSma
ll, SkBlurMask::kNormal_Style);) | 319 DEF_GM(return new BlurRectSlowGM( "blurrect_25_100_2_normal_slow", 25, 100, kSma
ll, kNormal_SkBlurStyle);) |
320 DEF_GM(return new BlurRectSlowGM("blurrect_25_100_20_normal_slow", 25, 100, kBig
, SkBlurMask::kNormal_Style);) | 320 DEF_GM(return new BlurRectSlowGM("blurrect_25_100_20_normal_slow", 25, 100, kBig
, kNormal_SkBlurStyle);) |
321 DEF_GM(return new BlurRectFastGM( "blurrect_25_100_2_inner_fast", 25, 100, kSmal
l, SkBlurMask::kInner_Style);) | 321 DEF_GM(return new BlurRectFastGM( "blurrect_25_100_2_inner_fast", 25, 100, kSmal
l, kInner_SkBlurStyle);) |
322 DEF_GM(return new BlurRectFastGM("blurrect_25_100_20_inner_fast", 25, 100, kBig,
SkBlurMask::kInner_Style);) | 322 DEF_GM(return new BlurRectFastGM("blurrect_25_100_20_inner_fast", 25, 100, kBig,
kInner_SkBlurStyle);) |
323 DEF_GM(return new BlurRectSlowGM( "blurrect_25_100_2_inner_slow", 25, 100, kSmal
l, SkBlurMask::kInner_Style);) | 323 DEF_GM(return new BlurRectSlowGM( "blurrect_25_100_2_inner_slow", 25, 100, kSmal
l, kInner_SkBlurStyle);) |
324 DEF_GM(return new BlurRectSlowGM("blurrect_25_100_20_inner_slow", 25, 100, kBig,
SkBlurMask::kInner_Style);) | 324 DEF_GM(return new BlurRectSlowGM("blurrect_25_100_20_inner_slow", 25, 100, kBig,
kInner_SkBlurStyle);) |
325 DEF_GM(return new BlurRectFastGM( "blurrect_25_100_2_outer_fast", 25, 100, kSmal
l, SkBlurMask::kOuter_Style);) | 325 DEF_GM(return new BlurRectFastGM( "blurrect_25_100_2_outer_fast", 25, 100, kSmal
l, kOuter_SkBlurStyle);) |
326 DEF_GM(return new BlurRectFastGM("blurrect_25_100_20_outer_fast", 25, 100, kBig,
SkBlurMask::kOuter_Style);) | 326 DEF_GM(return new BlurRectFastGM("blurrect_25_100_20_outer_fast", 25, 100, kBig,
kOuter_SkBlurStyle);) |
327 DEF_GM(return new BlurRectSlowGM( "blurrect_25_100_2_outer_slow", 25, 100, kSmal
l, SkBlurMask::kOuter_Style);) | 327 DEF_GM(return new BlurRectSlowGM( "blurrect_25_100_2_outer_slow", 25, 100, kSmal
l, kOuter_SkBlurStyle);) |
328 DEF_GM(return new BlurRectSlowGM("blurrect_25_100_20_outer_slow", 25, 100, kBig,
SkBlurMask::kOuter_Style);) | 328 DEF_GM(return new BlurRectSlowGM("blurrect_25_100_20_outer_slow", 25, 100, kBig,
kOuter_SkBlurStyle);) |
329 | 329 |
330 // skinny tall rects, blurs overlap in X but not y | 330 // skinny tall rects, blurs overlap in X but not y |
331 | 331 |
332 DEF_GM(return new BlurRectFastGM( "blurrect_5_100_2_normal_fast", 5, 100, kSmall
, SkBlurMask::kNormal_Style);) | 332 DEF_GM(return new BlurRectFastGM( "blurrect_5_100_2_normal_fast", 5, 100, kSmall
, kNormal_SkBlurStyle);) |
333 DEF_GM(return new BlurRectFastGM("blurrect_5_100_20_normal_fast", 5, 100, kBig,
SkBlurMask::kNormal_Style);) | 333 DEF_GM(return new BlurRectFastGM("blurrect_5_100_20_normal_fast", 5, 100, kBig,
kNormal_SkBlurStyle);) |
334 DEF_GM(return new BlurRectSlowGM( "blurrect_5_100_2_normal_slow", 5, 100, kSmall
, SkBlurMask::kNormal_Style);) | 334 DEF_GM(return new BlurRectSlowGM( "blurrect_5_100_2_normal_slow", 5, 100, kSmall
, kNormal_SkBlurStyle);) |
335 DEF_GM(return new BlurRectSlowGM("blurrect_5_100_20_normal_slow", 5, 100, kBig,
SkBlurMask::kNormal_Style);) | 335 DEF_GM(return new BlurRectSlowGM("blurrect_5_100_20_normal_slow", 5, 100, kBig,
kNormal_SkBlurStyle);) |
336 DEF_GM(return new BlurRectFastGM( "blurrect_5_100_2_inner_fast", 5, 100, kSmall,
SkBlurMask::kInner_Style);) | 336 DEF_GM(return new BlurRectFastGM( "blurrect_5_100_2_inner_fast", 5, 100, kSmall,
kInner_SkBlurStyle);) |
337 DEF_GM(return new BlurRectFastGM("blurrect_5_100_20_inner_fast", 5, 100, kBig, S
kBlurMask::kInner_Style);) | 337 DEF_GM(return new BlurRectFastGM("blurrect_5_100_20_inner_fast", 5, 100, kBig, k
Inner_SkBlurStyle);) |
338 DEF_GM(return new BlurRectSlowGM( "blurrect_5_100_2_inner_slow", 5, 100, kSmall,
SkBlurMask::kInner_Style);) | 338 DEF_GM(return new BlurRectSlowGM( "blurrect_5_100_2_inner_slow", 5, 100, kSmall,
kInner_SkBlurStyle);) |
339 DEF_GM(return new BlurRectSlowGM("blurrect_5_100_20_inner_slow", 5, 100, kBig, S
kBlurMask::kInner_Style);) | 339 DEF_GM(return new BlurRectSlowGM("blurrect_5_100_20_inner_slow", 5, 100, kBig, k
Inner_SkBlurStyle);) |
340 DEF_GM(return new BlurRectFastGM( "blurrect_5_100_2_outer_fast", 5, 100, kSmall,
SkBlurMask::kOuter_Style);) | 340 DEF_GM(return new BlurRectFastGM( "blurrect_5_100_2_outer_fast", 5, 100, kSmall,
kOuter_SkBlurStyle);) |
341 DEF_GM(return new BlurRectFastGM("blurrect_5_100_20_outer_fast", 5, 100, kBig, S
kBlurMask::kOuter_Style);) | 341 DEF_GM(return new BlurRectFastGM("blurrect_5_100_20_outer_fast", 5, 100, kBig, k
Outer_SkBlurStyle);) |
342 DEF_GM(return new BlurRectSlowGM( "blurrect_5_100_2_outer_slow", 5, 100, kSmall,
SkBlurMask::kOuter_Style);) | 342 DEF_GM(return new BlurRectSlowGM( "blurrect_5_100_2_outer_slow", 5, 100, kSmall,
kOuter_SkBlurStyle);) |
343 DEF_GM(return new BlurRectSlowGM("blurrect_5_100_20_outer_slow", 5, 100, kBig, S
kBlurMask::kOuter_Style);) | 343 DEF_GM(return new BlurRectSlowGM("blurrect_5_100_20_outer_slow", 5, 100, kBig, k
Outer_SkBlurStyle);) |
344 | 344 |
345 // tiny rects, blurs overlap in X and Y | 345 // tiny rects, blurs overlap in X and Y |
346 | 346 |
347 DEF_GM(return new BlurRectFastGM( "blurrect_5_5_2_normal_fast", 5, 5, kSmall, Sk
BlurMask::kNormal_Style);) | 347 DEF_GM(return new BlurRectFastGM( "blurrect_5_5_2_normal_fast", 5, 5, kSmall, kN
ormal_SkBlurStyle);) |
348 DEF_GM(return new BlurRectFastGM("blurrect_5_5_20_normal_fast", 5, 5, kBig, SkBl
urMask::kNormal_Style);) | 348 DEF_GM(return new BlurRectFastGM("blurrect_5_5_20_normal_fast", 5, 5, kBig, kNor
mal_SkBlurStyle);) |
349 DEF_GM(return new BlurRectSlowGM( "blurrect_5_5_2_normal_slow", 5, 5, kSmall, Sk
BlurMask::kNormal_Style);) | 349 DEF_GM(return new BlurRectSlowGM( "blurrect_5_5_2_normal_slow", 5, 5, kSmall, kN
ormal_SkBlurStyle);) |
350 DEF_GM(return new BlurRectSlowGM("blurrect_5_5_20_normal_slow", 5, 5, kBig, SkBl
urMask::kNormal_Style);) | 350 DEF_GM(return new BlurRectSlowGM("blurrect_5_5_20_normal_slow", 5, 5, kBig, kNor
mal_SkBlurStyle);) |
351 DEF_GM(return new BlurRectFastGM( "blurrect_5_5_2_inner_fast", 5, 5, kSmall, SkB
lurMask::kInner_Style);) | 351 DEF_GM(return new BlurRectFastGM( "blurrect_5_5_2_inner_fast", 5, 5, kSmall, kIn
ner_SkBlurStyle);) |
352 DEF_GM(return new BlurRectFastGM("blurrect_5_5_20_inner_fast", 5, 5, kBig, SkBlu
rMask::kInner_Style);) | 352 DEF_GM(return new BlurRectFastGM("blurrect_5_5_20_inner_fast", 5, 5, kBig, kInne
r_SkBlurStyle);) |
353 DEF_GM(return new BlurRectSlowGM( "blurrect_5_5_2_inner_slow", 5, 5, kSmall, SkB
lurMask::kInner_Style);) | 353 DEF_GM(return new BlurRectSlowGM( "blurrect_5_5_2_inner_slow", 5, 5, kSmall, kIn
ner_SkBlurStyle);) |
354 DEF_GM(return new BlurRectSlowGM("blurrect_5_5_20_inner_slow", 5, 5, kBig, SkBlu
rMask::kInner_Style);) | 354 DEF_GM(return new BlurRectSlowGM("blurrect_5_5_20_inner_slow", 5, 5, kBig, kInne
r_SkBlurStyle);) |
355 DEF_GM(return new BlurRectFastGM( "blurrect_5_5_2_outer_fast", 5, 5, kSmall, SkB
lurMask::kOuter_Style);) | 355 DEF_GM(return new BlurRectFastGM( "blurrect_5_5_2_outer_fast", 5, 5, kSmall, kOu
ter_SkBlurStyle);) |
356 DEF_GM(return new BlurRectFastGM("blurrect_5_5_20_outer_fast", 5, 5, kBig, SkBlu
rMask::kOuter_Style);) | 356 DEF_GM(return new BlurRectFastGM("blurrect_5_5_20_outer_fast", 5, 5, kBig, kOute
r_SkBlurStyle);) |
357 DEF_GM(return new BlurRectSlowGM( "blurrect_5_5_2_outer_slow", 5, 5, kSmall, SkB
lurMask::kOuter_Style);) | 357 DEF_GM(return new BlurRectSlowGM( "blurrect_5_5_2_outer_slow", 5, 5, kSmall, kOu
ter_SkBlurStyle);) |
358 DEF_GM(return new BlurRectSlowGM("blurrect_5_5_20_outer_slow", 5, 5, kBig, SkBlu
rMask::kOuter_Style);) | 358 DEF_GM(return new BlurRectSlowGM("blurrect_5_5_20_outer_slow", 5, 5, kBig, kOute
r_SkBlurStyle);) |
359 | 359 |
360 | 360 |
361 #if 0 | 361 #if 0 |
362 // dont' need to GM the gaussian convolution; it's slow and intended | 362 // dont' need to GM the gaussian convolution; it's slow and intended |
363 // as a ground truth comparison only. Leaving these here in case we | 363 // as a ground truth comparison only. Leaving these here in case we |
364 // ever want to turn these back on for debugging reasons. | 364 // ever want to turn these back on for debugging reasons. |
365 DEF_GM(return new BlurRectGroundTruthGM( "blurrect_25_100_1_simple", 25, 100, 1)
;) | 365 DEF_GM(return new BlurRectGroundTruthGM( "blurrect_25_100_1_simple", 25, 100, 1)
;) |
366 DEF_GM(return new BlurRectGroundTruthGM( "blurrect_25_100_2_simple", 25, 100, 2)
;) | 366 DEF_GM(return new BlurRectGroundTruthGM( "blurrect_25_100_2_simple", 25, 100, 2)
;) |
367 DEF_GM(return new BlurRectGroundTruthGM( "blurrect_25_100_3_simple", 25, 100, 3)
;) | 367 DEF_GM(return new BlurRectGroundTruthGM( "blurrect_25_100_3_simple", 25, 100, 3)
;) |
368 DEF_GM(return new BlurRectGroundTruthGM( "blurrect_25_100_4_simple", 25, 100, 4)
;) | 368 DEF_GM(return new BlurRectGroundTruthGM( "blurrect_25_100_4_simple", 25, 100, 4)
;) |
369 DEF_GM(return new BlurRectGroundTruthGM( "blurrect_25_100_5_simple", 25, 100, 5)
;) | 369 DEF_GM(return new BlurRectGroundTruthGM( "blurrect_25_100_5_simple", 25, 100, 5)
;) |
370 DEF_GM(return new BlurRectGroundTruthGM( "blurrect_25_100_6_simple", 25, 100, 6)
;) | 370 DEF_GM(return new BlurRectGroundTruthGM( "blurrect_25_100_6_simple", 25, 100, 6)
;) |
371 DEF_GM(return new BlurRectGroundTruthGM( "blurrect_25_100_7_simple", 25, 100, 7)
;) | 371 DEF_GM(return new BlurRectGroundTruthGM( "blurrect_25_100_7_simple", 25, 100, 7)
;) |
372 DEF_GM(return new BlurRectGroundTruthGM( "blurrect_25_100_8_simple", 25, 100, 8)
;) | 372 DEF_GM(return new BlurRectGroundTruthGM( "blurrect_25_100_8_simple", 25, 100, 8)
;) |
373 DEF_GM(return new BlurRectGroundTruthGM( "blurrect_25_100_9_simple", 25, 100, 9)
;) | 373 DEF_GM(return new BlurRectGroundTruthGM( "blurrect_25_100_9_simple", 25, 100, 9)
;) |
374 DEF_GM(return new BlurRectGroundTruthGM("blurrect_25_100_10_simple", 25, 100, 10
);) | 374 DEF_GM(return new BlurRectGroundTruthGM("blurrect_25_100_10_simple", 25, 100, 10
);) |
375 DEF_GM(return new BlurRectGroundTruthGM("blurrect_25_100_11_simple", 25, 100, 11
);) | 375 DEF_GM(return new BlurRectGroundTruthGM("blurrect_25_100_11_simple", 25, 100, 11
);) |
376 DEF_GM(return new BlurRectGroundTruthGM("blurrect_25_100_12_simple", 25, 100, 12
);) | 376 DEF_GM(return new BlurRectGroundTruthGM("blurrect_25_100_12_simple", 25, 100, 12
);) |
377 DEF_GM(return new BlurRectGroundTruthGM("blurrect_25_100_13_simple", 25, 100, 13
);) | 377 DEF_GM(return new BlurRectGroundTruthGM("blurrect_25_100_13_simple", 25, 100, 13
);) |
378 DEF_GM(return new BlurRectGroundTruthGM("blurrect_25_100_14_simple", 25, 100, 14
);) | 378 DEF_GM(return new BlurRectGroundTruthGM("blurrect_25_100_14_simple", 25, 100, 14
);) |
379 DEF_GM(return new BlurRectGroundTruthGM("blurrect_25_100_15_simple", 25, 100, 15
);) | 379 DEF_GM(return new BlurRectGroundTruthGM("blurrect_25_100_15_simple", 25, 100, 15
);) |
380 DEF_GM(return new BlurRectGroundTruthGM("blurrect_25_100_16_simple", 25, 100, 16
);) | 380 DEF_GM(return new BlurRectGroundTruthGM("blurrect_25_100_16_simple", 25, 100, 16
);) |
381 DEF_GM(return new BlurRectGroundTruthGM("blurrect_25_100_17_simple", 25, 100, 17
);) | 381 DEF_GM(return new BlurRectGroundTruthGM("blurrect_25_100_17_simple", 25, 100, 17
);) |
382 DEF_GM(return new BlurRectGroundTruthGM("blurrect_25_100_18_simple", 25, 100, 18
);) | 382 DEF_GM(return new BlurRectGroundTruthGM("blurrect_25_100_18_simple", 25, 100, 18
);) |
383 DEF_GM(return new BlurRectGroundTruthGM("blurrect_25_100_19_simple", 25, 100, 19
);) | 383 DEF_GM(return new BlurRectGroundTruthGM("blurrect_25_100_19_simple", 25, 100, 19
);) |
384 #endif | 384 #endif |
OLD | NEW |