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Side by Side Diff: gm/bitmapmatrix.cpp

Issue 253833002: move common blur types into central header (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: rebase Created 6 years, 7 months ago
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1 1
2 /* 2 /*
3 * Copyright 2012 Google Inc. 3 * Copyright 2012 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 #include "gm.h" 8 #include "gm.h"
9 #include "SkBitmap.h" 9 #include "SkBitmap.h"
10 #include "SkBlurMask.h" 10 #include "SkBlurMask.h"
(...skipping 66 matching lines...) Expand 10 before | Expand all | Expand 10 after
77 canvas->drawBitmapMatrix(bm, matrix, &paint); 77 canvas->drawBitmapMatrix(bm, matrix, &paint);
78 78
79 { 79 {
80 // test the following code path: 80 // test the following code path:
81 // SkGpuDevice::drawPath() -> SkGpuDevice::drawWithMaskFilter() 81 // SkGpuDevice::drawPath() -> SkGpuDevice::drawWithMaskFilter()
82 SkPaint paint; 82 SkPaint paint;
83 83
84 paint.setFilterLevel(SkPaint::kLow_FilterLevel); 84 paint.setFilterLevel(SkPaint::kLow_FilterLevel);
85 85
86 SkMaskFilter* mf = SkBlurMaskFilter::Create( 86 SkMaskFilter* mf = SkBlurMaskFilter::Create(
87 SkBlurMaskFilter::kNormal_BlurStyle, 87 kNormal_SkBlurStyle,
88 SkBlurMask::ConvertRadiusToSigma(5), 88 SkBlurMask::ConvertRadiusToSigma(5),
89 SkBlurMaskFilter::kHighQuality_BlurFlag | 89 SkBlurMaskFilter::kHighQuality_BlurFlag |
90 SkBlurMaskFilter::kIgnoreTransform_BlurFlag); 90 SkBlurMaskFilter::kIgnoreTransform_BlurFlag);
91 paint.setMaskFilter(mf)->unref(); 91 paint.setMaskFilter(mf)->unref();
92 92
93 canvas->translate(SkIntToScalar(bm.width()*2 + 20), 0); 93 canvas->translate(SkIntToScalar(bm.width()*2 + 20), 0);
94 94
95 matrix.reset(); 95 matrix.reset();
96 matrix.setRotate(SkIntToScalar(45), SkIntToScalar(bm.width() / 2), 96 matrix.setRotate(SkIntToScalar(45), SkIntToScalar(bm.width() / 2),
97 SkIntToScalar(bm.height() / 2)); 97 SkIntToScalar(bm.height() / 2));
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122 canvas.drawPath(path, paint); 122 canvas.drawPath(path, paint);
123 } 123 }
124 }; 124 };
125 125
126 //////////////////////////////////////////////////////////////////////////////// 126 ////////////////////////////////////////////////////////////////////////////////
127 127
128 static GM* MyFactory(void*) { return new DrawBitmapMatrixGM; } 128 static GM* MyFactory(void*) { return new DrawBitmapMatrixGM; }
129 static GMRegistry reg(MyFactory); 129 static GMRegistry reg(MyFactory);
130 130
131 } 131 }
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