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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef REMOTING_CLIENT_JNI_JNI_GL_DISPLAY_HANDLER_H_ | 5 #ifndef REMOTING_CLIENT_JNI_JNI_GL_DISPLAY_HANDLER_H_ |
6 #define REMOTING_CLIENT_JNI_JNI_GL_DISPLAY_HANDLER_H_ | 6 #define REMOTING_CLIENT_JNI_JNI_GL_DISPLAY_HANDLER_H_ |
7 | 7 |
8 #include <EGL/egl.h> | 8 #include <EGL/egl.h> |
9 #include <jni.h> | 9 #include <jni.h> |
10 | 10 |
11 #include "base/android/scoped_java_ref.h" | 11 #include "base/android/scoped_java_ref.h" |
12 #include "base/macros.h" | 12 #include "base/macros.h" |
13 #include "base/memory/weak_ptr.h" | 13 #include "base/memory/weak_ptr.h" |
14 #include "remoting/client/gl_renderer.h" | 14 #include "remoting/client/gl_renderer.h" |
15 #include "remoting/client/gl_renderer_delegate.h" | 15 #include "remoting/client/gl_renderer_delegate.h" |
16 #include "remoting/client/queued_task_poster.h" | 16 #include "remoting/client/queued_task_poster.h" |
17 #include "remoting/protocol/cursor_shape_stub.h" | 17 #include "remoting/protocol/cursor_shape_stub.h" |
18 | 18 |
19 namespace remoting { | 19 namespace remoting { |
20 | 20 |
21 namespace protocol { | 21 namespace protocol { |
22 class VideoRenderer; | 22 class VideoRenderer; |
23 } // namespace protocol | 23 } // namespace protocol |
24 | 24 |
25 class ChromotingJniRuntime; | 25 class ChromotingJniRuntime; |
26 class DualBufferFrameConsumer; | |
27 class EglThreadContext; | |
28 | 26 |
29 // Handles OpenGL display operations. Draws desktop and cursor on the OpenGL | 27 // Handles OpenGL display operations. Draws desktop and cursor on the OpenGL |
30 // surface. The handler should be used and destroyed on the UI thread. It also | 28 // surface. The handler should be used and destroyed on the UI thread. It also |
31 // has a core that works on the display thread. | 29 // has a core that works on the display thread. |
32 class JniGlDisplayHandler { | 30 class JniGlDisplayHandler { |
33 public: | 31 public: |
34 JniGlDisplayHandler(ChromotingJniRuntime* runtime, | 32 JniGlDisplayHandler(ChromotingJniRuntime* runtime, |
35 const base::android::JavaRef<jobject>& java_client); | 33 const base::android::JavaRef<jobject>& java_client); |
36 ~JniGlDisplayHandler(); | 34 ~JniGlDisplayHandler(); |
37 | 35 |
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94 base::android::ScopedJavaGlobalRef<jobject> java_display_; | 92 base::android::ScopedJavaGlobalRef<jobject> java_display_; |
95 | 93 |
96 // Used on UI thread. | 94 // Used on UI thread. |
97 base::WeakPtrFactory<JniGlDisplayHandler> weak_factory_; | 95 base::WeakPtrFactory<JniGlDisplayHandler> weak_factory_; |
98 DISALLOW_COPY_AND_ASSIGN(JniGlDisplayHandler); | 96 DISALLOW_COPY_AND_ASSIGN(JniGlDisplayHandler); |
99 }; | 97 }; |
100 | 98 |
101 } // namespace remoting | 99 } // namespace remoting |
102 | 100 |
103 #endif // REMOTING_CLIENT_JNI_JNI_GL_DISPLAY_HANDLER_H_ | 101 #endif // REMOTING_CLIENT_JNI_JNI_GL_DISPLAY_HANDLER_H_ |
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