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Unified Diff: cc/tiles/image_controller.cc

Issue 2537683002: cc: Add image decode queue functionality to image manager. (Closed)
Patch Set: test fix Created 3 years, 11 months ago
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Index: cc/tiles/image_controller.cc
diff --git a/cc/tiles/image_controller.cc b/cc/tiles/image_controller.cc
index 9572956864817d9a69dd6e45dbb93802b043e7f3..f0d1bb9666c9cde5de93e7879041193d1e74851f 100644
--- a/cc/tiles/image_controller.cc
+++ b/cc/tiles/image_controller.cc
@@ -4,15 +4,122 @@
#include "cc/tiles/image_controller.h"
+#include "base/bind.h"
+#include "base/task_scheduler/post_task.h"
+#include "base/task_scheduler/task_traits.h"
+#include "base/threading/thread_restrictions.h"
+#include "base/trace_event/trace_event.h"
+#include "cc/base/completion_event.h"
+#include "cc/tiles/tile_task_manager.h"
+
namespace cc {
-ImageController::ImageController() = default;
-ImageController::~ImageController() = default;
+ImageController::ImageDecodeRequestId
+ ImageController::s_next_image_decode_queue_id_ = 1;
+
+ImageController::ImageController(
+ base::SequencedTaskRunner* origin_task_runner,
+ scoped_refptr<base::SequencedTaskRunner> worker_task_runner)
+ : origin_task_runner_(origin_task_runner),
+ worker_task_runner_(std::move(worker_task_runner)),
+ weak_ptr_factory_(this) {}
+
+ImageController::~ImageController() {
+ StopWorkerTasks();
+}
+
+void ImageController::StopWorkerTasks() {
+ // We can't have worker threads without a cache_ or a worker_task_runner_, so
+ // terminate early.
+ if (!cache_ || !worker_task_runner_)
+ return;
+
+ // Abort all tasks that are currently scheduled to run (we'll wait for them to
+ // finish next).
+ {
+ base::AutoLock hold(lock_);
+ abort_tasks_ = true;
+ }
+
+ // Post a task that will simply signal a completion event to ensure that we
+ // "flush" any scheduled tasks (they will abort).
+ CompletionEvent completion_event;
+ worker_task_runner_->PostTask(
+ FROM_HERE, base::Bind([](CompletionEvent* event) { event->Signal(); },
+ base::Unretained(&completion_event)));
+ completion_event.Wait();
+
+ // Reset the abort flag so that new tasks can be scheduled.
+ {
+ base::AutoLock hold(lock_);
+ abort_tasks_ = false;
+ }
+
+ // Now that we flushed everything, if there was a task running and it
+ // finished, it would have posted a completion callback back to the compositor
+ // thread. We don't want that, so invalidate the weak ptrs again. Note that
+ // nothing can start running between wait and this invalidate, since it would
+ // only run on the current (compositor) thread.
+ weak_ptr_factory_.InvalidateWeakPtrs();
+
+ // Now, begin cleanup.
+
+ // Unlock all of the locked images (note that this vector would only be
+ // populated if we actually need to unref the image.
+ for (auto image_pair : requested_locked_images_)
+ cache_->UnrefImage(image_pair.second);
+ requested_locked_images_.clear();
+
+ // Now, complete the tasks that already ran but haven't completed. These would
+ // be posted in the run loop, but since we invalidated the weak ptrs, we need
+ // to run everything manually.
+ for (auto& request_to_complete : requests_needing_completion_) {
+ ImageDecodeRequestId id = request_to_complete.first;
+ ImageDecodeRequest& request = request_to_complete.second;
+
+ // The task (if one exists) would have run already, so we just need to
+ // complete it.
+ if (request.task)
+ request.task->DidComplete();
+
+ // Issue the callback, and unref the image immediately. This is so that any
+ // code waiting on the callback can proceed, although we're breaking the
+ // promise of having this image decoded. This is unfortunate, but it seems
+ // like the least complexity to process an image decode controller becoming
+ // nullptr.
+ request.callback.Run(id);
+ if (request.need_unref)
+ cache_->UnrefImage(request.draw_image);
+ }
+ requests_needing_completion_.clear();
+
+ // Finally, complete all of the tasks that never started running. This is
+ // similar to the |requests_needing_completion_|, but happens at a different
+ // stage in the pipeline.
+ for (auto& request_pair : image_decode_queue_) {
+ ImageDecodeRequestId id = request_pair.first;
+ ImageDecodeRequest& request = request_pair.second;
+
+ if (request.task) {
+ // This task may have run via a different request, so only cancel it if
+ // it's "new". That is, the same task could have been referenced by
+ // several different image deque requests for the same image.
+ if (request.task->state().IsNew())
+ request.task->state().DidCancel();
+ request.task->DidComplete();
+ }
+ // Run the callback and unref the image.
+ request.callback.Run(id);
+ cache_->UnrefImage(request.draw_image);
+ }
+ image_decode_queue_.clear();
+}
void ImageController::SetImageDecodeCache(ImageDecodeCache* cache) {
if (!cache) {
SetPredecodeImages(std::vector<DrawImage>(),
ImageDecodeCache::TracingInfo());
+ StopWorkerTasks();
}
cache_ = cache;
}
@@ -56,4 +163,155 @@ std::vector<scoped_refptr<TileTask>> ImageController::SetPredecodeImages(
return new_tasks;
}
+ImageController::ImageDecodeRequestId ImageController::QueueImageDecode(
+ sk_sp<const SkImage> image,
+ const ImageDecodedCallback& callback) {
+ // We must not receive any image requests if we have no worker.
+ CHECK(worker_task_runner_);
+
+ // Generate the next id.
+ ImageDecodeRequestId id = s_next_image_decode_queue_id_++;
+
+ DCHECK(image);
+ auto image_bounds = image->bounds();
+ DrawImage draw_image(std::move(image), image_bounds, kNone_SkFilterQuality,
+ SkMatrix::I());
+
+ // Get the tasks for this decode.
+ scoped_refptr<TileTask> task;
+ bool need_unref =
+ cache_->GetOutOfRasterDecodeTaskForImageAndRef(draw_image, &task);
+ // If we don't need to unref this, we don't actually have a task.
+ DCHECK(need_unref || !task);
+
+ // Schedule the task and signal that there is more work.
+ base::AutoLock hold(lock_);
+ image_decode_queue_[id] =
+ ImageDecodeRequest(id, draw_image, callback, std::move(task), need_unref);
+
+ // If this is the only image decode request, schedule a task to run.
+ // Otherwise, the task will be scheduled in the previou task's completion.
+ if (image_decode_queue_.size() == 1) {
+ // Post a worker task.
+ worker_task_runner_->PostTask(
+ FROM_HERE,
+ base::Bind(&ImageController::ProcessNextImageDecodeOnWorkerThread,
+ base::Unretained(this)));
+ }
+
+ return id;
+}
+
+void ImageController::UnlockImageDecode(ImageDecodeRequestId id) {
+ // If the image exists, ie we actually need to unlock it, then do so.
+ auto it = requested_locked_images_.find(id);
+ if (it == requested_locked_images_.end())
+ return;
+
+ UnrefImages({it->second});
+ requested_locked_images_.erase(it);
+}
+
+void ImageController::ProcessNextImageDecodeOnWorkerThread() {
+ TRACE_EVENT0("cc", "ImageController::ProcessNextImageDecodeOnWorkerThread");
+ ImageDecodeRequest decode;
+ {
+ base::AutoLock hold(lock_);
+
+ // If we don't have any work, abort.
+ if (image_decode_queue_.empty() || abort_tasks_)
+ return;
+
+ // Take the next request from the queue.
+ auto decode_it = image_decode_queue_.begin();
+ DCHECK(decode_it != image_decode_queue_.end());
+ decode = std::move(decode_it->second);
+ image_decode_queue_.erase(decode_it);
+
+ // Notify that the task will need completion. Note that there are two cases
+ // where we process this. First, we might complete this task as a response
+ // to the posted task below. Second, we might complete it in
+ // StopWorkerTasks(). In either case, the task would have already run
+ // (either post task happens after running, or the thread was already joined
+ // which means the task ran). This means that we can put the decode into
+ // |requests_needing_completion_| here before actually running the task.
+ requests_needing_completion_[decode.id] = decode;
+ }
+
+ // Run the task if we need to run it. If the task state isn't new, then
+ // there is another task that is responsible for finishing it and cleaning
+ // up (and it already ran); we just need to post a completion callback.
+ // Note that the other tasks's completion will also run first, since the
+ // requests are ordered. So, when we process this task's completion, we
+ // won't actually do anything with the task and simply issue the callback.
+ if (decode.task && decode.task->state().IsNew()) {
+ decode.task->state().DidSchedule();
+ decode.task->state().DidStart();
+ decode.task->RunOnWorkerThread();
+ decode.task->state().DidFinish();
+ }
+ origin_task_runner_->PostTask(
+ FROM_HERE, base::Bind(&ImageController::ImageDecodeCompleted,
+ weak_ptr_factory_.GetWeakPtr(), decode.id));
+}
+
+void ImageController::ImageDecodeCompleted(ImageDecodeRequestId id) {
+ ImageDecodedCallback callback;
+ {
+ base::AutoLock hold(lock_);
+
+ auto request_it = requests_needing_completion_.find(id);
+ DCHECK(request_it != requests_needing_completion_.end());
+ id = request_it->first;
+ ImageDecodeRequest& request = request_it->second;
+
+ // If we need to unref this decode, then we have to put it into the locked
+ // images vector.
+ if (request.need_unref)
+ requested_locked_images_[id] = std::move(request.draw_image);
+
+ // If we have a task that isn't completed yet, we need to complete it.
+ if (request.task && !request.task->HasCompleted()) {
+ request.task->OnTaskCompleted();
+ request.task->DidComplete();
+ }
+ // Finally, save the callback so we can run it without the lock, and erase
+ // the request from |requests_needing_completion_|.
+ callback = std::move(request.callback);
+ requests_needing_completion_.erase(request_it);
+ }
+
+ // Post another task to run.
+ worker_task_runner_->PostTask(
+ FROM_HERE,
+ base::Bind(&ImageController::ProcessNextImageDecodeOnWorkerThread,
+ base::Unretained(this)));
+
+ // Finally run the requested callback.
+ callback.Run(id);
+}
+
+ImageController::ImageDecodeRequest::ImageDecodeRequest() = default;
+ImageController::ImageDecodeRequest::ImageDecodeRequest(
+ ImageDecodeRequestId id,
+ const DrawImage& draw_image,
+ const ImageDecodedCallback& callback,
+ scoped_refptr<TileTask> task,
+ bool need_unref)
+ : id(id),
+ draw_image(draw_image),
+ callback(callback),
+ task(std::move(task)),
+ need_unref(need_unref) {}
+ImageController::ImageDecodeRequest::ImageDecodeRequest(
+ ImageDecodeRequest&& other) = default;
+ImageController::ImageDecodeRequest::ImageDecodeRequest(
+ const ImageDecodeRequest& other) = default;
+ImageController::ImageDecodeRequest::~ImageDecodeRequest() = default;
+
+ImageController::ImageDecodeRequest& ImageController::ImageDecodeRequest::
+operator=(ImageDecodeRequest&& other) = default;
+ImageController::ImageDecodeRequest& ImageController::ImageDecodeRequest::
+operator=(const ImageDecodeRequest& other) = default;
+
} // namespace cc
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