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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CC_TILES_IMAGE_DECODE_CACHE_H_ | 5 #ifndef CC_TILES_IMAGE_DECODE_CACHE_H_ |
| 6 #define CC_TILES_IMAGE_DECODE_CACHE_H_ | 6 #define CC_TILES_IMAGE_DECODE_CACHE_H_ |
| 7 | 7 |
| 8 #include "base/memory/ref_counted.h" | 8 #include "base/memory/ref_counted.h" |
| 9 #include "cc/playback/decoded_draw_image.h" | 9 #include "cc/playback/decoded_draw_image.h" |
| 10 #include "cc/playback/draw_image.h" | 10 #include "cc/playback/draw_image.h" |
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| 54 | 54 |
| 55 // Fill in an TileTask which will decode the given image when run. In | 55 // Fill in an TileTask which will decode the given image when run. In |
| 56 // case the image is already cached, fills in nullptr. Returns true if the | 56 // case the image is already cached, fills in nullptr. Returns true if the |
| 57 // image needs to be unreffed when the caller is finished with it. | 57 // image needs to be unreffed when the caller is finished with it. |
| 58 // | 58 // |
| 59 // This is called by the tile manager (on the compositor thread) when creating | 59 // This is called by the tile manager (on the compositor thread) when creating |
| 60 // a raster task. | 60 // a raster task. |
| 61 virtual bool GetTaskForImageAndRef(const DrawImage& image, | 61 virtual bool GetTaskForImageAndRef(const DrawImage& image, |
| 62 const TracingInfo& tracing_info, | 62 const TracingInfo& tracing_info, |
| 63 scoped_refptr<TileTask>* task) = 0; | 63 scoped_refptr<TileTask>* task) = 0; |
| 64 // Similar to GetTaskForImageAndRef, except that it returns tasks that are not |
| 65 // meant to be run as part of raster. That is, this is part of a predecode |
| 66 // API. Note that this should only return a task responsible for decoding (and |
| 67 // not uploading), since it will be run on a worker thread which may not have |
| 68 // the right GPU context for upload. |
| 69 virtual bool GetOutOfRasterDecodeTaskForImageAndRef( |
| 70 const DrawImage& image, |
| 71 scoped_refptr<TileTask>* task) = 0; |
| 72 |
| 64 // Unrefs an image. When the tile is finished, this should be called for every | 73 // Unrefs an image. When the tile is finished, this should be called for every |
| 65 // GetTaskForImageAndRef call that returned true. | 74 // GetTaskForImageAndRef call that returned true. |
| 66 virtual void UnrefImage(const DrawImage& image) = 0; | 75 virtual void UnrefImage(const DrawImage& image) = 0; |
| 67 | 76 |
| 68 // Returns a decoded draw image. This may cause a decode if the image was not | 77 // Returns a decoded draw image. This may cause a decode if the image was not |
| 69 // predecoded. | 78 // predecoded. |
| 70 // | 79 // |
| 71 // This is called by a raster task (on a worker thread) when an image is | 80 // This is called by a raster task (on a worker thread) when an image is |
| 72 // required. | 81 // required. |
| 73 virtual DecodedDrawImage GetDecodedImageForDraw(const DrawImage& image) = 0; | 82 virtual DecodedDrawImage GetDecodedImageForDraw(const DrawImage& image) = 0; |
| 74 // Unrefs an image. This should be called for every GetDecodedImageForDraw | 83 // Unrefs an image. This should be called for every GetDecodedImageForDraw |
| 75 // when the draw with the image is finished. | 84 // when the draw with the image is finished. |
| 76 virtual void DrawWithImageFinished(const DrawImage& image, | 85 virtual void DrawWithImageFinished(const DrawImage& image, |
| 77 const DecodedDrawImage& decoded_image) = 0; | 86 const DecodedDrawImage& decoded_image) = 0; |
| 78 | 87 |
| 79 // This function informs the cache that now is a good time to clean up | 88 // This function informs the cache that now is a good time to clean up |
| 80 // memory. This is called periodically from the compositor thread. | 89 // memory. This is called periodically from the compositor thread. |
| 81 virtual void ReduceCacheUsage() = 0; | 90 virtual void ReduceCacheUsage() = 0; |
| 82 | 91 |
| 83 // This function informs the cache that we are hidden and should not be | 92 // This function informs the cache that we are hidden and should not be |
| 84 // retaining cached resources longer than needed. | 93 // retaining cached resources longer than needed. |
| 85 virtual void SetShouldAggressivelyFreeResources( | 94 virtual void SetShouldAggressivelyFreeResources( |
| 86 bool aggressively_free_resources) = 0; | 95 bool aggressively_free_resources) = 0; |
| 87 }; | 96 }; |
| 88 | 97 |
| 89 } // namespace cc | 98 } // namespace cc |
| 90 | 99 |
| 91 #endif // CC_TILES_IMAGE_DECODE_CACHE_H_ | 100 #endif // CC_TILES_IMAGE_DECODE_CACHE_H_ |
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