| Index: gpu/command_buffer/service/context_state_impl_autogen.h
|
| diff --git a/gpu/command_buffer/service/context_state_impl_autogen.h b/gpu/command_buffer/service/context_state_impl_autogen.h
|
| index 3569bbfb89efad347609c0c8ee6c2eac9a57538d..6bc4a82eaf211b9b3b168e3fe72d05eddc38db2a 100644
|
| --- a/gpu/command_buffer/service/context_state_impl_autogen.h
|
| +++ b/gpu/command_buffer/service/context_state_impl_autogen.h
|
| @@ -21,8 +21,6 @@
|
| cached_depth_test(false),
|
| dither(true),
|
| cached_dither(true),
|
| - framebuffer_srgb_ext(true),
|
| - cached_framebuffer_srgb_ext(true),
|
| polygon_offset_fill(false),
|
| cached_polygon_offset_fill(false),
|
| sample_alpha_to_coverage(false),
|
| @@ -169,13 +167,6 @@
|
| if (prev_state->enable_flags.cached_dither != enable_flags.cached_dither) {
|
| EnableDisable(GL_DITHER, enable_flags.cached_dither);
|
| }
|
| - if (feature_info_->feature_flags().ext_srgb_write_control) {
|
| - if (prev_state->enable_flags.cached_framebuffer_srgb_ext !=
|
| - enable_flags.cached_framebuffer_srgb_ext) {
|
| - EnableDisable(GL_FRAMEBUFFER_SRGB_EXT,
|
| - enable_flags.cached_framebuffer_srgb_ext);
|
| - }
|
| - }
|
| if (prev_state->enable_flags.cached_polygon_offset_fill !=
|
| enable_flags.cached_polygon_offset_fill) {
|
| EnableDisable(GL_POLYGON_OFFSET_FILL,
|
| @@ -228,10 +219,6 @@
|
| EnableDisable(GL_CULL_FACE, enable_flags.cached_cull_face);
|
| EnableDisable(GL_DEPTH_TEST, enable_flags.cached_depth_test);
|
| EnableDisable(GL_DITHER, enable_flags.cached_dither);
|
| - if (feature_info_->feature_flags().ext_srgb_write_control) {
|
| - EnableDisable(GL_FRAMEBUFFER_SRGB_EXT,
|
| - enable_flags.cached_framebuffer_srgb_ext);
|
| - }
|
| EnableDisable(GL_POLYGON_OFFSET_FILL,
|
| enable_flags.cached_polygon_offset_fill);
|
| EnableDisable(GL_SAMPLE_ALPHA_TO_COVERAGE,
|
| @@ -446,8 +433,6 @@
|
| return enable_flags.depth_test;
|
| case GL_DITHER:
|
| return enable_flags.dither;
|
| - case GL_FRAMEBUFFER_SRGB_EXT:
|
| - return enable_flags.framebuffer_srgb_ext;
|
| case GL_POLYGON_OFFSET_FILL:
|
| return enable_flags.polygon_offset_fill;
|
| case GL_SAMPLE_ALPHA_TO_COVERAGE:
|
| @@ -850,12 +835,6 @@
|
| params[0] = static_cast<GLint>(enable_flags.dither);
|
| }
|
| return true;
|
| - case GL_FRAMEBUFFER_SRGB_EXT:
|
| - *num_written = 1;
|
| - if (params) {
|
| - params[0] = static_cast<GLint>(enable_flags.framebuffer_srgb_ext);
|
| - }
|
| - return true;
|
| case GL_POLYGON_OFFSET_FILL:
|
| *num_written = 1;
|
| if (params) {
|
| @@ -1290,12 +1269,6 @@
|
| params[0] = static_cast<GLfloat>(enable_flags.dither);
|
| }
|
| return true;
|
| - case GL_FRAMEBUFFER_SRGB_EXT:
|
| - *num_written = 1;
|
| - if (params) {
|
| - params[0] = static_cast<GLfloat>(enable_flags.framebuffer_srgb_ext);
|
| - }
|
| - return true;
|
| case GL_POLYGON_OFFSET_FILL:
|
| *num_written = 1;
|
| if (params) {
|
|
|