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1 #include "DMReplayTask.h" | 1 #include "DMReplayTask.h" |
2 #include "DMWriteTask.h" | 2 #include "DMWriteTask.h" |
3 #include "DMUtil.h" | 3 #include "DMUtil.h" |
4 | 4 |
5 #include "SkBBHFactory.h" | 5 #include "SkBBHFactory.h" |
6 #include "SkCommandLineFlags.h" | 6 #include "SkCommandLineFlags.h" |
7 #include "SkPicture.h" | 7 #include "SkPicture.h" |
8 | 8 |
9 DEFINE_bool(replay, true, "If true, run picture replay tests."); | 9 DEFINE_bool(replay, true, "If true, run picture replay tests."); |
10 DEFINE_bool(rtree, true, "If true, run picture replay tests with an rtree."); | 10 DEFINE_bool(rtree, true, "If true, run picture replay tests with an rtree."); |
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37 this->spawnChild(SkNEW_ARGS(WriteTask, (*this, bitmap))); | 37 this->spawnChild(SkNEW_ARGS(WriteTask, (*this, bitmap))); |
38 } | 38 } |
39 } | 39 } |
40 | 40 |
41 bool ReplayTask::shouldSkip() const { | 41 bool ReplayTask::shouldSkip() const { |
42 if (fGM->getFlags() & skiagm::GM::kSkipPicture_Flag) { | 42 if (fGM->getFlags() & skiagm::GM::kSkipPicture_Flag) { |
43 return true; | 43 return true; |
44 } | 44 } |
45 | 45 |
46 if (FLAGS_rtree && fUseRTree) { | 46 if (FLAGS_rtree && fUseRTree) { |
47 return (fGM->getFlags() & skiagm::GM::kSkipTiled_Flag) != 0; | 47 return false; |
48 } | 48 } |
49 if (FLAGS_replay && !fUseRTree) { | 49 if (FLAGS_replay && !fUseRTree) { |
50 return false; | 50 return false; |
51 } | 51 } |
52 return true; | 52 return true; |
53 } | 53 } |
54 | 54 |
55 } // namespace DM | 55 } // namespace DM |
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