Index: content/browser/aura/image_transport_factory_browsertest.cc |
diff --git a/content/browser/aura/image_transport_factory_browsertest.cc b/content/browser/aura/image_transport_factory_browsertest.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..81c74c789fbf2236742ffb0e8e3b6691fc2f86f4 |
--- /dev/null |
+++ b/content/browser/aura/image_transport_factory_browsertest.cc |
@@ -0,0 +1,56 @@ |
+// Copyright (c) 2013 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "base/run_loop.h" |
+#include "content/browser/aura/image_transport_factory.h" |
+#include "content/test/content_browser_test.h" |
+#include "gpu/GLES2/gl2extchromium.h" |
+#include "testing/gmock/include/gmock/gmock.h" |
+#include "third_party/WebKit/public/platform/WebGraphicsContext3D.h" |
+#include "ui/compositor/compositor.h" |
+ |
+namespace content { |
+namespace { |
+ |
+class ImageTransportFactoryBrowserTest : public ContentBrowserTest { |
+ public: |
+ ImageTransportFactoryBrowserTest() {} |
+ |
+ virtual void SetUp() OVERRIDE { |
+ UseRealGLContexts(); |
+ ContentBrowserTest::SetUp(); |
+ } |
+}; |
+ |
+class MockImageTransportFactoryObserver : public ImageTransportFactoryObserver { |
+ public: |
+ MOCK_METHOD0(OnLostResources, void()); |
+}; |
+ |
+// Checks that upon context loss, the observer is called and the created |
+// resources are reset. |
+IN_PROC_BROWSER_TEST_F(ImageTransportFactoryBrowserTest, TestLostContext) { |
+ ImageTransportFactory* factory = ImageTransportFactory::GetInstance(); |
+ scoped_refptr<ui::Texture> texture = factory->CreateTransportClient(1.f); |
+ |
+ MockImageTransportFactoryObserver observer; |
+ factory->AddObserver(&observer); |
+ |
+ base::RunLoop run_loop; |
+ EXPECT_CALL(observer, OnLostResources()) |
+ .WillOnce(testing::InvokeWithoutArgs(&run_loop, &base::RunLoop::Quit)); |
+ |
+ WebKit::WebGraphicsContext3D* context = texture->HostContext3D(); |
+ context->loseContextCHROMIUM(GL_GUILTY_CONTEXT_RESET_ARB, |
+ GL_INNOCENT_CONTEXT_RESET_ARB); |
+ |
+ run_loop.Run(); |
+ EXPECT_FALSE(texture->HostContext3D()); |
+ EXPECT_EQ(0u, texture->PrepareTexture()); |
+ |
+ factory->RemoveObserver(&observer); |
+} |
+ |
+} // anonymous namespace |
+} // namespace content |