Index: src/interpreter/bytecode-array-random-iterator.h |
diff --git a/src/interpreter/bytecode-array-random-iterator.h b/src/interpreter/bytecode-array-random-iterator.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..7d559ea1764a144664090e48fc1a8270f89d3f08 |
--- /dev/null |
+++ b/src/interpreter/bytecode-array-random-iterator.h |
@@ -0,0 +1,78 @@ |
+// Copyright 2016 the V8 project authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef V8_INTERPRETER_BYTECODE_ARRAY_RANDOM_ITERATOR_H_ |
+#define V8_INTERPRETER_BYTECODE_ARRAY_RANDOM_ITERATOR_H_ |
+ |
+#include "src/interpreter/bytecode-array-accessor.h" |
+#include "src/zone/zone-containers.h" |
+#include "src/zone/zone.h" |
+ |
+namespace v8 { |
+namespace internal { |
+namespace interpreter { |
+ |
+class V8_EXPORT_PRIVATE BytecodeArrayRandomIterator final |
+ : public BytecodeArrayAccessor { |
+ public: |
+ explicit BytecodeArrayRandomIterator(Handle<BytecodeArray> bytecode_array, |
+ Zone* zone); |
+ |
+ BytecodeArrayRandomIterator& operator++() { |
+ ++current_index_; |
+ UpdateOffsetFromIndex(); |
+ return *this; |
+ } |
+ BytecodeArrayRandomIterator& operator--() { |
+ --current_index_; |
+ UpdateOffsetFromIndex(); |
+ return *this; |
+ } |
+ |
+ BytecodeArrayRandomIterator& operator+=(int offset) { |
+ current_index_ += offset; |
+ UpdateOffsetFromIndex(); |
+ return *this; |
+ } |
+ |
+ BytecodeArrayRandomIterator& operator-=(int offset) { |
+ current_index_ -= offset; |
+ UpdateOffsetFromIndex(); |
+ return *this; |
+ } |
+ |
+ int current_index() const { return current_index_; } |
+ |
+ size_t size() const { return offsets_.size(); } |
+ |
+ void GoToIndex(int index) { |
+ current_index_ = index; |
+ UpdateOffsetFromIndex(); |
+ } |
+ void GoToStart() { |
+ current_index_ = 0; |
+ UpdateOffsetFromIndex(); |
+ } |
+ void GoToEnd() { |
+ DCHECK_LT(offsets_.size() - 1, static_cast<size_t>(INT_MAX)); |
+ current_index_ = static_cast<int>(offsets_.size() - 1); |
+ UpdateOffsetFromIndex(); |
+ } |
+ |
+ bool IsValid() const; |
+ |
+ private: |
+ ZoneVector<int> offsets_; |
+ int current_index_; |
+ |
+ void UpdateOffsetFromIndex(); |
+ |
+ DISALLOW_COPY_AND_ASSIGN(BytecodeArrayRandomIterator); |
+}; |
+ |
+} // namespace interpreter |
+} // namespace internal |
+} // namespace v8 |
+ |
+#endif // V8_INTERPRETER_BYTECODE_ARRAY_RANDOM_ITERATOR_H_ |