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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2006 The Android Open Source Project | 3 * Copyright 2006 The Android Open Source Project |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 | 9 |
10 #include "SkBlurMask.h" | 10 #include "SkBlurMask.h" |
11 #include "SkMath.h" | 11 #include "SkMath.h" |
12 #include "SkTemplates.h" | 12 #include "SkTemplates.h" |
13 #include "SkEndian.h" | 13 #include "SkEndian.h" |
14 | 14 |
15 | 15 |
| 16 // This constant approximates the scaling done in the software path's |
| 17 // "high quality" mode, in SkBlurMask::Blur() (1 / sqrt(3)). |
| 18 // IMHO, it actually should be 1: we blur "less" than we should do |
| 19 // according to the CSS and canvas specs, simply because Safari does the same. |
| 20 // Firefox used to do the same too, until 4.0 where they fixed it. So at some |
| 21 // point we should probably get rid of these scaling constants and rebaseline |
| 22 // all the blur tests. |
| 23 static const SkScalar kBLUR_SIGMA_SCALE = 0.57735f; |
| 24 |
16 SkScalar SkBlurMask::ConvertRadiusToSigma(SkScalar radius) { | 25 SkScalar SkBlurMask::ConvertRadiusToSigma(SkScalar radius) { |
17 // This constant approximates the scaling done in the software path's | 26 return radius > 0 ? kBLUR_SIGMA_SCALE * radius + 0.5f : 0.0f; |
18 // "high quality" mode, in SkBlurMask::Blur() (1 / sqrt(3)). | 27 } |
19 // IMHO, it actually should be 1: we blur "less" than we should do | |
20 // according to the CSS and canvas specs, simply because Safari does the sam
e. | |
21 // Firefox used to do the same too, until 4.0 where they fixed it. So at so
me | |
22 // point we should probably get rid of these scaling constants and rebaselin
e | |
23 // all the blur tests. | |
24 static const SkScalar kBLUR_SIGMA_SCALE = 0.57735f; | |
25 | 28 |
26 return radius ? kBLUR_SIGMA_SCALE * radius + 0.5f : 0.0f; | 29 SkScalar SkBlurMask::ConvertSigmaToRadius(SkScalar sigma) { |
| 30 return sigma > 0.5f ? (sigma - 0.5f) / kBLUR_SIGMA_SCALE : 0.0f; |
27 } | 31 } |
28 | 32 |
29 #define UNROLL_SEPARABLE_LOOPS | 33 #define UNROLL_SEPARABLE_LOOPS |
30 | 34 |
31 /** | 35 /** |
32 * This function performs a box blur in X, of the given radius. If the | 36 * This function performs a box blur in X, of the given radius. If the |
33 * "transpose" parameter is true, it will transpose the pixels on write, | 37 * "transpose" parameter is true, it will transpose the pixels on write, |
34 * such that X and Y are swapped. Reads are always performed from contiguous | 38 * such that X and Y are swapped. Reads are always performed from contiguous |
35 * memory in X, for speed. The destination buffer (dst) must be at least | 39 * memory in X, for speed. The destination buffer (dst) must be at least |
36 * (width + leftRadius + rightRadius) * height bytes in size. | 40 * (width + leftRadius + rightRadius) * height bytes in size. |
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983 (void)autoCall.detach(); | 987 (void)autoCall.detach(); |
984 } | 988 } |
985 | 989 |
986 if (style == kInner_SkBlurStyle) { | 990 if (style == kInner_SkBlurStyle) { |
987 dst->fBounds = src.fBounds; // restore trimmed bounds | 991 dst->fBounds = src.fBounds; // restore trimmed bounds |
988 dst->fRowBytes = src.fRowBytes; | 992 dst->fRowBytes = src.fRowBytes; |
989 } | 993 } |
990 | 994 |
991 return true; | 995 return true; |
992 } | 996 } |
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