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Side by Side Diff: third_party/WebKit/Source/core/layout/ng/ng_physical_text_fragment.h

Issue 2536323003: [LayoutNG] Fix enum values to conform to kEnumName in style guide. (Closed)
Patch Set: rebase. Created 4 years ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef NGPhysicalTextFragment_h 5 #ifndef NGPhysicalTextFragment_h
6 #define NGPhysicalTextFragment_h 6 #define NGPhysicalTextFragment_h
7 7
8 #include "core/CoreExport.h" 8 #include "core/CoreExport.h"
9 #include "core/layout/ng/ng_physical_fragment_base.h" 9 #include "core/layout/ng/ng_physical_fragment_base.h"
10 #include "platform/LayoutUnit.h" 10 #include "platform/LayoutUnit.h"
11 #include "platform/heap/Handle.h" 11 #include "platform/heap/Handle.h"
12 #include "wtf/text/WTFString.h" 12 #include "wtf/text/WTFString.h"
13 13
14 namespace blink { 14 namespace blink {
15 15
16 class CORE_EXPORT NGPhysicalTextFragment final : public NGPhysicalFragmentBase { 16 class CORE_EXPORT NGPhysicalTextFragment final : public NGPhysicalFragmentBase {
17 public: 17 public:
18 NGPhysicalTextFragment(NGPhysicalSize size, NGPhysicalSize overflow) 18 NGPhysicalTextFragment(NGPhysicalSize size, NGPhysicalSize overflow)
19 : NGPhysicalFragmentBase(size, overflow, FragmentText) {} 19 : NGPhysicalFragmentBase(size, overflow, kFragmentText) {}
20 20
21 DEFINE_INLINE_TRACE_AFTER_DISPATCH() { 21 DEFINE_INLINE_TRACE_AFTER_DISPATCH() {
22 NGPhysicalFragmentBase::traceAfterDispatch(visitor); 22 NGPhysicalFragmentBase::traceAfterDispatch(visitor);
23 } 23 }
24 }; 24 };
25 25
26 DEFINE_TYPE_CASTS(NGPhysicalTextFragment, 26 DEFINE_TYPE_CASTS(NGPhysicalTextFragment,
27 NGPhysicalFragmentBase, 27 NGPhysicalFragmentBase,
28 text, 28 text,
29 text->Type() == NGPhysicalFragmentBase::FragmentText, 29 text->Type() == NGPhysicalFragmentBase::kFragmentText,
30 text.Type() == NGPhysicalFragmentBase::FragmentText); 30 text.Type() == NGPhysicalFragmentBase::kFragmentText);
31 31
32 } // namespace blink 32 } // namespace blink
33 33
34 #endif // NGPhysicalTextFragment_h 34 #endif // NGPhysicalTextFragment_h
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