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Unified Diff: mojo/gpu/mojo_gles2_impl_autogen.cc

Issue 2535993002: mojo/gpu: Remove dead gpu code. (Closed)
Patch Set: Created 4 years, 1 month ago
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Index: mojo/gpu/mojo_gles2_impl_autogen.cc
diff --git a/mojo/gpu/mojo_gles2_impl_autogen.cc b/mojo/gpu/mojo_gles2_impl_autogen.cc
deleted file mode 100644
index 93377a5828497861a0c3051aa7b533c031696925..0000000000000000000000000000000000000000
--- a/mojo/gpu/mojo_gles2_impl_autogen.cc
+++ /dev/null
@@ -1,1899 +0,0 @@
-// Copyright 2014 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-// This file is auto-generated from
-// gpu/command_buffer/build_gles2_cmd_buffer.py
-// It's formatted by clang-format using chromium coding style:
-// clang-format -i -style=chromium filename
-// DO NOT EDIT!
-
-#include "mojo/gpu/mojo_gles2_impl_autogen.h"
-
-#include "base/logging.h"
-#include "mojo/public/c/gles2/chromium_extension.h"
-#include "mojo/public/c/gles2/gles2.h"
-
-namespace mojo {
-
-void MojoGLES2Impl::ActiveTexture(GLenum texture) {
- MojoGLES2MakeCurrent(context_);
- glActiveTexture(texture);
-}
-void MojoGLES2Impl::AttachShader(GLuint program, GLuint shader) {
- MojoGLES2MakeCurrent(context_);
- glAttachShader(program, shader);
-}
-void MojoGLES2Impl::BindAttribLocation(GLuint program,
- GLuint index,
- const char* name) {
- MojoGLES2MakeCurrent(context_);
- glBindAttribLocation(program, index, name);
-}
-void MojoGLES2Impl::BindBuffer(GLenum target, GLuint buffer) {
- MojoGLES2MakeCurrent(context_);
- glBindBuffer(target, buffer);
-}
-void MojoGLES2Impl::BindBufferBase(GLenum target, GLuint index, GLuint buffer) {
- NOTREACHED() << "Unimplemented BindBufferBase.";
-}
-void MojoGLES2Impl::BindBufferRange(GLenum target,
- GLuint index,
- GLuint buffer,
- GLintptr offset,
- GLsizeiptr size) {
- NOTREACHED() << "Unimplemented BindBufferRange.";
-}
-void MojoGLES2Impl::BindFramebuffer(GLenum target, GLuint framebuffer) {
- MojoGLES2MakeCurrent(context_);
- glBindFramebuffer(target, framebuffer);
-}
-void MojoGLES2Impl::BindRenderbuffer(GLenum target, GLuint renderbuffer) {
- MojoGLES2MakeCurrent(context_);
- glBindRenderbuffer(target, renderbuffer);
-}
-void MojoGLES2Impl::BindSampler(GLuint unit, GLuint sampler) {
- NOTREACHED() << "Unimplemented BindSampler.";
-}
-void MojoGLES2Impl::BindTexture(GLenum target, GLuint texture) {
- MojoGLES2MakeCurrent(context_);
- glBindTexture(target, texture);
-}
-void MojoGLES2Impl::BindTransformFeedback(GLenum target,
- GLuint transformfeedback) {
- NOTREACHED() << "Unimplemented BindTransformFeedback.";
-}
-void MojoGLES2Impl::BlendColor(GLclampf red,
- GLclampf green,
- GLclampf blue,
- GLclampf alpha) {
- MojoGLES2MakeCurrent(context_);
- glBlendColor(red, green, blue, alpha);
-}
-void MojoGLES2Impl::BlendEquation(GLenum mode) {
- MojoGLES2MakeCurrent(context_);
- glBlendEquation(mode);
-}
-void MojoGLES2Impl::BlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha) {
- MojoGLES2MakeCurrent(context_);
- glBlendEquationSeparate(modeRGB, modeAlpha);
-}
-void MojoGLES2Impl::BlendFunc(GLenum sfactor, GLenum dfactor) {
- MojoGLES2MakeCurrent(context_);
- glBlendFunc(sfactor, dfactor);
-}
-void MojoGLES2Impl::BlendFuncSeparate(GLenum srcRGB,
- GLenum dstRGB,
- GLenum srcAlpha,
- GLenum dstAlpha) {
- MojoGLES2MakeCurrent(context_);
- glBlendFuncSeparate(srcRGB, dstRGB, srcAlpha, dstAlpha);
-}
-void MojoGLES2Impl::BufferData(GLenum target,
- GLsizeiptr size,
- const void* data,
- GLenum usage) {
- MojoGLES2MakeCurrent(context_);
- glBufferData(target, size, data, usage);
-}
-void MojoGLES2Impl::BufferSubData(GLenum target,
- GLintptr offset,
- GLsizeiptr size,
- const void* data) {
- MojoGLES2MakeCurrent(context_);
- glBufferSubData(target, offset, size, data);
-}
-GLenum MojoGLES2Impl::CheckFramebufferStatus(GLenum target) {
- MojoGLES2MakeCurrent(context_);
- return glCheckFramebufferStatus(target);
-}
-void MojoGLES2Impl::Clear(GLbitfield mask) {
- MojoGLES2MakeCurrent(context_);
- glClear(mask);
-}
-void MojoGLES2Impl::ClearBufferfi(GLenum buffer,
- GLint drawbuffers,
- GLfloat depth,
- GLint stencil) {
- NOTREACHED() << "Unimplemented ClearBufferfi.";
-}
-void MojoGLES2Impl::ClearBufferfv(GLenum buffer,
- GLint drawbuffers,
- const GLfloat* value) {
- NOTREACHED() << "Unimplemented ClearBufferfv.";
-}
-void MojoGLES2Impl::ClearBufferiv(GLenum buffer,
- GLint drawbuffers,
- const GLint* value) {
- NOTREACHED() << "Unimplemented ClearBufferiv.";
-}
-void MojoGLES2Impl::ClearBufferuiv(GLenum buffer,
- GLint drawbuffers,
- const GLuint* value) {
- NOTREACHED() << "Unimplemented ClearBufferuiv.";
-}
-void MojoGLES2Impl::ClearColor(GLclampf red,
- GLclampf green,
- GLclampf blue,
- GLclampf alpha) {
- MojoGLES2MakeCurrent(context_);
- glClearColor(red, green, blue, alpha);
-}
-void MojoGLES2Impl::ClearDepthf(GLclampf depth) {
- MojoGLES2MakeCurrent(context_);
- glClearDepthf(depth);
-}
-void MojoGLES2Impl::ClearStencil(GLint s) {
- MojoGLES2MakeCurrent(context_);
- glClearStencil(s);
-}
-GLenum MojoGLES2Impl::ClientWaitSync(GLsync sync,
- GLbitfield flags,
- GLuint64 timeout) {
- NOTREACHED() << "Unimplemented ClientWaitSync.";
- return 0;
-}
-void MojoGLES2Impl::ColorMask(GLboolean red,
- GLboolean green,
- GLboolean blue,
- GLboolean alpha) {
- MojoGLES2MakeCurrent(context_);
- glColorMask(red, green, blue, alpha);
-}
-void MojoGLES2Impl::CompileShader(GLuint shader) {
- MojoGLES2MakeCurrent(context_);
- glCompileShader(shader);
-}
-void MojoGLES2Impl::CompressedTexImage2D(GLenum target,
- GLint level,
- GLenum internalformat,
- GLsizei width,
- GLsizei height,
- GLint border,
- GLsizei imageSize,
- const void* data) {
- MojoGLES2MakeCurrent(context_);
- glCompressedTexImage2D(target, level, internalformat, width, height, border,
- imageSize, data);
-}
-void MojoGLES2Impl::CompressedTexSubImage2D(GLenum target,
- GLint level,
- GLint xoffset,
- GLint yoffset,
- GLsizei width,
- GLsizei height,
- GLenum format,
- GLsizei imageSize,
- const void* data) {
- MojoGLES2MakeCurrent(context_);
- glCompressedTexSubImage2D(target, level, xoffset, yoffset, width, height,
- format, imageSize, data);
-}
-void MojoGLES2Impl::CompressedTexImage3D(GLenum target,
- GLint level,
- GLenum internalformat,
- GLsizei width,
- GLsizei height,
- GLsizei depth,
- GLint border,
- GLsizei imageSize,
- const void* data) {
- NOTREACHED() << "Unimplemented CompressedTexImage3D.";
-}
-void MojoGLES2Impl::CompressedTexSubImage3D(GLenum target,
- GLint level,
- GLint xoffset,
- GLint yoffset,
- GLint zoffset,
- GLsizei width,
- GLsizei height,
- GLsizei depth,
- GLenum format,
- GLsizei imageSize,
- const void* data) {
- NOTREACHED() << "Unimplemented CompressedTexSubImage3D.";
-}
-void MojoGLES2Impl::CopyBufferSubData(GLenum readtarget,
- GLenum writetarget,
- GLintptr readoffset,
- GLintptr writeoffset,
- GLsizeiptr size) {
- NOTREACHED() << "Unimplemented CopyBufferSubData.";
-}
-void MojoGLES2Impl::CopyTexImage2D(GLenum target,
- GLint level,
- GLenum internalformat,
- GLint x,
- GLint y,
- GLsizei width,
- GLsizei height,
- GLint border) {
- MojoGLES2MakeCurrent(context_);
- glCopyTexImage2D(target, level, internalformat, x, y, width, height, border);
-}
-void MojoGLES2Impl::CopyTexSubImage2D(GLenum target,
- GLint level,
- GLint xoffset,
- GLint yoffset,
- GLint x,
- GLint y,
- GLsizei width,
- GLsizei height) {
- MojoGLES2MakeCurrent(context_);
- glCopyTexSubImage2D(target, level, xoffset, yoffset, x, y, width, height);
-}
-void MojoGLES2Impl::CopyTexSubImage3D(GLenum target,
- GLint level,
- GLint xoffset,
- GLint yoffset,
- GLint zoffset,
- GLint x,
- GLint y,
- GLsizei width,
- GLsizei height) {
- NOTREACHED() << "Unimplemented CopyTexSubImage3D.";
-}
-GLuint MojoGLES2Impl::CreateProgram() {
- MojoGLES2MakeCurrent(context_);
- return glCreateProgram();
-}
-GLuint MojoGLES2Impl::CreateShader(GLenum type) {
- MojoGLES2MakeCurrent(context_);
- return glCreateShader(type);
-}
-void MojoGLES2Impl::CullFace(GLenum mode) {
- MojoGLES2MakeCurrent(context_);
- glCullFace(mode);
-}
-void MojoGLES2Impl::DeleteBuffers(GLsizei n, const GLuint* buffers) {
- MojoGLES2MakeCurrent(context_);
- glDeleteBuffers(n, buffers);
-}
-void MojoGLES2Impl::DeleteFramebuffers(GLsizei n, const GLuint* framebuffers) {
- MojoGLES2MakeCurrent(context_);
- glDeleteFramebuffers(n, framebuffers);
-}
-void MojoGLES2Impl::DeleteProgram(GLuint program) {
- MojoGLES2MakeCurrent(context_);
- glDeleteProgram(program);
-}
-void MojoGLES2Impl::DeleteRenderbuffers(GLsizei n,
- const GLuint* renderbuffers) {
- MojoGLES2MakeCurrent(context_);
- glDeleteRenderbuffers(n, renderbuffers);
-}
-void MojoGLES2Impl::DeleteSamplers(GLsizei n, const GLuint* samplers) {
- NOTREACHED() << "Unimplemented DeleteSamplers.";
-}
-void MojoGLES2Impl::DeleteSync(GLsync sync) {
- NOTREACHED() << "Unimplemented DeleteSync.";
-}
-void MojoGLES2Impl::DeleteShader(GLuint shader) {
- MojoGLES2MakeCurrent(context_);
- glDeleteShader(shader);
-}
-void MojoGLES2Impl::DeleteTextures(GLsizei n, const GLuint* textures) {
- MojoGLES2MakeCurrent(context_);
- glDeleteTextures(n, textures);
-}
-void MojoGLES2Impl::DeleteTransformFeedbacks(GLsizei n, const GLuint* ids) {
- NOTREACHED() << "Unimplemented DeleteTransformFeedbacks.";
-}
-void MojoGLES2Impl::DepthFunc(GLenum func) {
- MojoGLES2MakeCurrent(context_);
- glDepthFunc(func);
-}
-void MojoGLES2Impl::DepthMask(GLboolean flag) {
- MojoGLES2MakeCurrent(context_);
- glDepthMask(flag);
-}
-void MojoGLES2Impl::DepthRangef(GLclampf zNear, GLclampf zFar) {
- MojoGLES2MakeCurrent(context_);
- glDepthRangef(zNear, zFar);
-}
-void MojoGLES2Impl::DetachShader(GLuint program, GLuint shader) {
- MojoGLES2MakeCurrent(context_);
- glDetachShader(program, shader);
-}
-void MojoGLES2Impl::Disable(GLenum cap) {
- MojoGLES2MakeCurrent(context_);
- glDisable(cap);
-}
-void MojoGLES2Impl::DisableVertexAttribArray(GLuint index) {
- MojoGLES2MakeCurrent(context_);
- glDisableVertexAttribArray(index);
-}
-void MojoGLES2Impl::DrawArrays(GLenum mode, GLint first, GLsizei count) {
- MojoGLES2MakeCurrent(context_);
- glDrawArrays(mode, first, count);
-}
-void MojoGLES2Impl::DrawElements(GLenum mode,
- GLsizei count,
- GLenum type,
- const void* indices) {
- MojoGLES2MakeCurrent(context_);
- glDrawElements(mode, count, type, indices);
-}
-void MojoGLES2Impl::DrawRangeElements(GLenum mode,
- GLuint start,
- GLuint end,
- GLsizei count,
- GLenum type,
- const void* indices) {
- NOTREACHED() << "Unimplemented DrawRangeElements.";
-}
-void MojoGLES2Impl::Enable(GLenum cap) {
- MojoGLES2MakeCurrent(context_);
- glEnable(cap);
-}
-void MojoGLES2Impl::EnableVertexAttribArray(GLuint index) {
- MojoGLES2MakeCurrent(context_);
- glEnableVertexAttribArray(index);
-}
-GLsync MojoGLES2Impl::FenceSync(GLenum condition, GLbitfield flags) {
- NOTREACHED() << "Unimplemented FenceSync.";
- return 0;
-}
-void MojoGLES2Impl::Finish() {
- MojoGLES2MakeCurrent(context_);
- glFinish();
-}
-void MojoGLES2Impl::Flush() {
- MojoGLES2MakeCurrent(context_);
- glFlush();
-}
-void MojoGLES2Impl::FramebufferRenderbuffer(GLenum target,
- GLenum attachment,
- GLenum renderbuffertarget,
- GLuint renderbuffer) {
- MojoGLES2MakeCurrent(context_);
- glFramebufferRenderbuffer(target, attachment, renderbuffertarget,
- renderbuffer);
-}
-void MojoGLES2Impl::FramebufferTexture2D(GLenum target,
- GLenum attachment,
- GLenum textarget,
- GLuint texture,
- GLint level) {
- MojoGLES2MakeCurrent(context_);
- glFramebufferTexture2D(target, attachment, textarget, texture, level);
-}
-void MojoGLES2Impl::FramebufferTextureLayer(GLenum target,
- GLenum attachment,
- GLuint texture,
- GLint level,
- GLint layer) {
- NOTREACHED() << "Unimplemented FramebufferTextureLayer.";
-}
-void MojoGLES2Impl::FrontFace(GLenum mode) {
- MojoGLES2MakeCurrent(context_);
- glFrontFace(mode);
-}
-void MojoGLES2Impl::GenBuffers(GLsizei n, GLuint* buffers) {
- MojoGLES2MakeCurrent(context_);
- glGenBuffers(n, buffers);
-}
-void MojoGLES2Impl::GenerateMipmap(GLenum target) {
- MojoGLES2MakeCurrent(context_);
- glGenerateMipmap(target);
-}
-void MojoGLES2Impl::GenFramebuffers(GLsizei n, GLuint* framebuffers) {
- MojoGLES2MakeCurrent(context_);
- glGenFramebuffers(n, framebuffers);
-}
-void MojoGLES2Impl::GenRenderbuffers(GLsizei n, GLuint* renderbuffers) {
- MojoGLES2MakeCurrent(context_);
- glGenRenderbuffers(n, renderbuffers);
-}
-void MojoGLES2Impl::GenSamplers(GLsizei n, GLuint* samplers) {
- NOTREACHED() << "Unimplemented GenSamplers.";
-}
-void MojoGLES2Impl::GenTextures(GLsizei n, GLuint* textures) {
- MojoGLES2MakeCurrent(context_);
- glGenTextures(n, textures);
-}
-void MojoGLES2Impl::GenTransformFeedbacks(GLsizei n, GLuint* ids) {
- NOTREACHED() << "Unimplemented GenTransformFeedbacks.";
-}
-void MojoGLES2Impl::GetActiveAttrib(GLuint program,
- GLuint index,
- GLsizei bufsize,
- GLsizei* length,
- GLint* size,
- GLenum* type,
- char* name) {
- MojoGLES2MakeCurrent(context_);
- glGetActiveAttrib(program, index, bufsize, length, size, type, name);
-}
-void MojoGLES2Impl::GetActiveUniform(GLuint program,
- GLuint index,
- GLsizei bufsize,
- GLsizei* length,
- GLint* size,
- GLenum* type,
- char* name) {
- MojoGLES2MakeCurrent(context_);
- glGetActiveUniform(program, index, bufsize, length, size, type, name);
-}
-void MojoGLES2Impl::GetActiveUniformBlockiv(GLuint program,
- GLuint index,
- GLenum pname,
- GLint* params) {
- NOTREACHED() << "Unimplemented GetActiveUniformBlockiv.";
-}
-void MojoGLES2Impl::GetActiveUniformBlockName(GLuint program,
- GLuint index,
- GLsizei bufsize,
- GLsizei* length,
- char* name) {
- NOTREACHED() << "Unimplemented GetActiveUniformBlockName.";
-}
-void MojoGLES2Impl::GetActiveUniformsiv(GLuint program,
- GLsizei count,
- const GLuint* indices,
- GLenum pname,
- GLint* params) {
- NOTREACHED() << "Unimplemented GetActiveUniformsiv.";
-}
-void MojoGLES2Impl::GetAttachedShaders(GLuint program,
- GLsizei maxcount,
- GLsizei* count,
- GLuint* shaders) {
- MojoGLES2MakeCurrent(context_);
- glGetAttachedShaders(program, maxcount, count, shaders);
-}
-GLint MojoGLES2Impl::GetAttribLocation(GLuint program, const char* name) {
- MojoGLES2MakeCurrent(context_);
- return glGetAttribLocation(program, name);
-}
-void MojoGLES2Impl::GetBooleanv(GLenum pname, GLboolean* params) {
- MojoGLES2MakeCurrent(context_);
- glGetBooleanv(pname, params);
-}
-void MojoGLES2Impl::GetBufferParameteri64v(GLenum target,
- GLenum pname,
- GLint64* params) {
- NOTREACHED() << "Unimplemented GetBufferParameteri64v.";
-}
-void MojoGLES2Impl::GetBufferParameteriv(GLenum target,
- GLenum pname,
- GLint* params) {
- MojoGLES2MakeCurrent(context_);
- glGetBufferParameteriv(target, pname, params);
-}
-GLenum MojoGLES2Impl::GetError() {
- MojoGLES2MakeCurrent(context_);
- return glGetError();
-}
-void MojoGLES2Impl::GetFloatv(GLenum pname, GLfloat* params) {
- MojoGLES2MakeCurrent(context_);
- glGetFloatv(pname, params);
-}
-GLint MojoGLES2Impl::GetFragDataLocation(GLuint program, const char* name) {
- NOTREACHED() << "Unimplemented GetFragDataLocation.";
- return 0;
-}
-void MojoGLES2Impl::GetFramebufferAttachmentParameteriv(GLenum target,
- GLenum attachment,
- GLenum pname,
- GLint* params) {
- MojoGLES2MakeCurrent(context_);
- glGetFramebufferAttachmentParameteriv(target, attachment, pname, params);
-}
-void MojoGLES2Impl::GetInteger64v(GLenum pname, GLint64* params) {
- NOTREACHED() << "Unimplemented GetInteger64v.";
-}
-void MojoGLES2Impl::GetIntegeri_v(GLenum pname, GLuint index, GLint* data) {
- NOTREACHED() << "Unimplemented GetIntegeri_v.";
-}
-void MojoGLES2Impl::GetInteger64i_v(GLenum pname, GLuint index, GLint64* data) {
- NOTREACHED() << "Unimplemented GetInteger64i_v.";
-}
-void MojoGLES2Impl::GetIntegerv(GLenum pname, GLint* params) {
- MojoGLES2MakeCurrent(context_);
- glGetIntegerv(pname, params);
-}
-void MojoGLES2Impl::GetInternalformativ(GLenum target,
- GLenum format,
- GLenum pname,
- GLsizei bufSize,
- GLint* params) {
- NOTREACHED() << "Unimplemented GetInternalformativ.";
-}
-void MojoGLES2Impl::GetProgramiv(GLuint program, GLenum pname, GLint* params) {
- MojoGLES2MakeCurrent(context_);
- glGetProgramiv(program, pname, params);
-}
-void MojoGLES2Impl::GetProgramInfoLog(GLuint program,
- GLsizei bufsize,
- GLsizei* length,
- char* infolog) {
- MojoGLES2MakeCurrent(context_);
- glGetProgramInfoLog(program, bufsize, length, infolog);
-}
-void MojoGLES2Impl::GetRenderbufferParameteriv(GLenum target,
- GLenum pname,
- GLint* params) {
- MojoGLES2MakeCurrent(context_);
- glGetRenderbufferParameteriv(target, pname, params);
-}
-void MojoGLES2Impl::GetSamplerParameterfv(GLuint sampler,
- GLenum pname,
- GLfloat* params) {
- NOTREACHED() << "Unimplemented GetSamplerParameterfv.";
-}
-void MojoGLES2Impl::GetSamplerParameteriv(GLuint sampler,
- GLenum pname,
- GLint* params) {
- NOTREACHED() << "Unimplemented GetSamplerParameteriv.";
-}
-void MojoGLES2Impl::GetShaderiv(GLuint shader, GLenum pname, GLint* params) {
- MojoGLES2MakeCurrent(context_);
- glGetShaderiv(shader, pname, params);
-}
-void MojoGLES2Impl::GetShaderInfoLog(GLuint shader,
- GLsizei bufsize,
- GLsizei* length,
- char* infolog) {
- MojoGLES2MakeCurrent(context_);
- glGetShaderInfoLog(shader, bufsize, length, infolog);
-}
-void MojoGLES2Impl::GetShaderPrecisionFormat(GLenum shadertype,
- GLenum precisiontype,
- GLint* range,
- GLint* precision) {
- MojoGLES2MakeCurrent(context_);
- glGetShaderPrecisionFormat(shadertype, precisiontype, range, precision);
-}
-void MojoGLES2Impl::GetShaderSource(GLuint shader,
- GLsizei bufsize,
- GLsizei* length,
- char* source) {
- MojoGLES2MakeCurrent(context_);
- glGetShaderSource(shader, bufsize, length, source);
-}
-const GLubyte* MojoGLES2Impl::GetString(GLenum name) {
- MojoGLES2MakeCurrent(context_);
- return glGetString(name);
-}
-const GLubyte* MojoGLES2Impl::GetStringi(GLenum name, GLuint index) {
- NOTREACHED() << "Unimplemented GetStringi.";
- return 0;
-}
-void MojoGLES2Impl::GetSynciv(GLsync sync,
- GLenum pname,
- GLsizei bufsize,
- GLsizei* length,
- GLint* values) {
- NOTREACHED() << "Unimplemented GetSynciv.";
-}
-void MojoGLES2Impl::GetTexParameterfv(GLenum target,
- GLenum pname,
- GLfloat* params) {
- MojoGLES2MakeCurrent(context_);
- glGetTexParameterfv(target, pname, params);
-}
-void MojoGLES2Impl::GetTexParameteriv(GLenum target,
- GLenum pname,
- GLint* params) {
- MojoGLES2MakeCurrent(context_);
- glGetTexParameteriv(target, pname, params);
-}
-void MojoGLES2Impl::GetTransformFeedbackVarying(GLuint program,
- GLuint index,
- GLsizei bufsize,
- GLsizei* length,
- GLsizei* size,
- GLenum* type,
- char* name) {
- NOTREACHED() << "Unimplemented GetTransformFeedbackVarying.";
-}
-GLuint MojoGLES2Impl::GetUniformBlockIndex(GLuint program, const char* name) {
- NOTREACHED() << "Unimplemented GetUniformBlockIndex.";
- return 0;
-}
-void MojoGLES2Impl::GetUniformfv(GLuint program,
- GLint location,
- GLfloat* params) {
- MojoGLES2MakeCurrent(context_);
- glGetUniformfv(program, location, params);
-}
-void MojoGLES2Impl::GetUniformiv(GLuint program,
- GLint location,
- GLint* params) {
- MojoGLES2MakeCurrent(context_);
- glGetUniformiv(program, location, params);
-}
-void MojoGLES2Impl::GetUniformuiv(GLuint program,
- GLint location,
- GLuint* params) {
- NOTREACHED() << "Unimplemented GetUniformuiv.";
-}
-void MojoGLES2Impl::GetUniformIndices(GLuint program,
- GLsizei count,
- const char* const* names,
- GLuint* indices) {
- NOTREACHED() << "Unimplemented GetUniformIndices.";
-}
-GLint MojoGLES2Impl::GetUniformLocation(GLuint program, const char* name) {
- MojoGLES2MakeCurrent(context_);
- return glGetUniformLocation(program, name);
-}
-void MojoGLES2Impl::GetVertexAttribfv(GLuint index,
- GLenum pname,
- GLfloat* params) {
- MojoGLES2MakeCurrent(context_);
- glGetVertexAttribfv(index, pname, params);
-}
-void MojoGLES2Impl::GetVertexAttribiv(GLuint index,
- GLenum pname,
- GLint* params) {
- MojoGLES2MakeCurrent(context_);
- glGetVertexAttribiv(index, pname, params);
-}
-void MojoGLES2Impl::GetVertexAttribIiv(GLuint index,
- GLenum pname,
- GLint* params) {
- NOTREACHED() << "Unimplemented GetVertexAttribIiv.";
-}
-void MojoGLES2Impl::GetVertexAttribIuiv(GLuint index,
- GLenum pname,
- GLuint* params) {
- NOTREACHED() << "Unimplemented GetVertexAttribIuiv.";
-}
-void MojoGLES2Impl::GetVertexAttribPointerv(GLuint index,
- GLenum pname,
- void** pointer) {
- MojoGLES2MakeCurrent(context_);
- glGetVertexAttribPointerv(index, pname, pointer);
-}
-void MojoGLES2Impl::Hint(GLenum target, GLenum mode) {
- MojoGLES2MakeCurrent(context_);
- glHint(target, mode);
-}
-void MojoGLES2Impl::InvalidateFramebuffer(GLenum target,
- GLsizei count,
- const GLenum* attachments) {
- NOTREACHED() << "Unimplemented InvalidateFramebuffer.";
-}
-void MojoGLES2Impl::InvalidateSubFramebuffer(GLenum target,
- GLsizei count,
- const GLenum* attachments,
- GLint x,
- GLint y,
- GLsizei width,
- GLsizei height) {
- NOTREACHED() << "Unimplemented InvalidateSubFramebuffer.";
-}
-GLboolean MojoGLES2Impl::IsBuffer(GLuint buffer) {
- MojoGLES2MakeCurrent(context_);
- return glIsBuffer(buffer);
-}
-GLboolean MojoGLES2Impl::IsEnabled(GLenum cap) {
- MojoGLES2MakeCurrent(context_);
- return glIsEnabled(cap);
-}
-GLboolean MojoGLES2Impl::IsFramebuffer(GLuint framebuffer) {
- MojoGLES2MakeCurrent(context_);
- return glIsFramebuffer(framebuffer);
-}
-GLboolean MojoGLES2Impl::IsProgram(GLuint program) {
- MojoGLES2MakeCurrent(context_);
- return glIsProgram(program);
-}
-GLboolean MojoGLES2Impl::IsRenderbuffer(GLuint renderbuffer) {
- MojoGLES2MakeCurrent(context_);
- return glIsRenderbuffer(renderbuffer);
-}
-GLboolean MojoGLES2Impl::IsSampler(GLuint sampler) {
- NOTREACHED() << "Unimplemented IsSampler.";
- return 0;
-}
-GLboolean MojoGLES2Impl::IsShader(GLuint shader) {
- MojoGLES2MakeCurrent(context_);
- return glIsShader(shader);
-}
-GLboolean MojoGLES2Impl::IsSync(GLsync sync) {
- NOTREACHED() << "Unimplemented IsSync.";
- return 0;
-}
-GLboolean MojoGLES2Impl::IsTexture(GLuint texture) {
- MojoGLES2MakeCurrent(context_);
- return glIsTexture(texture);
-}
-GLboolean MojoGLES2Impl::IsTransformFeedback(GLuint transformfeedback) {
- NOTREACHED() << "Unimplemented IsTransformFeedback.";
- return 0;
-}
-void MojoGLES2Impl::LineWidth(GLfloat width) {
- MojoGLES2MakeCurrent(context_);
- glLineWidth(width);
-}
-void MojoGLES2Impl::LinkProgram(GLuint program) {
- MojoGLES2MakeCurrent(context_);
- glLinkProgram(program);
-}
-void MojoGLES2Impl::PauseTransformFeedback() {
- NOTREACHED() << "Unimplemented PauseTransformFeedback.";
-}
-void MojoGLES2Impl::PixelStorei(GLenum pname, GLint param) {
- MojoGLES2MakeCurrent(context_);
- glPixelStorei(pname, param);
-}
-void MojoGLES2Impl::PolygonOffset(GLfloat factor, GLfloat units) {
- MojoGLES2MakeCurrent(context_);
- glPolygonOffset(factor, units);
-}
-void MojoGLES2Impl::ReadBuffer(GLenum src) {
- NOTREACHED() << "Unimplemented ReadBuffer.";
-}
-void MojoGLES2Impl::ReadPixels(GLint x,
- GLint y,
- GLsizei width,
- GLsizei height,
- GLenum format,
- GLenum type,
- void* pixels) {
- MojoGLES2MakeCurrent(context_);
- glReadPixels(x, y, width, height, format, type, pixels);
-}
-void MojoGLES2Impl::ReleaseShaderCompiler() {
- MojoGLES2MakeCurrent(context_);
- glReleaseShaderCompiler();
-}
-void MojoGLES2Impl::RenderbufferStorage(GLenum target,
- GLenum internalformat,
- GLsizei width,
- GLsizei height) {
- MojoGLES2MakeCurrent(context_);
- glRenderbufferStorage(target, internalformat, width, height);
-}
-void MojoGLES2Impl::ResumeTransformFeedback() {
- NOTREACHED() << "Unimplemented ResumeTransformFeedback.";
-}
-void MojoGLES2Impl::SampleCoverage(GLclampf value, GLboolean invert) {
- MojoGLES2MakeCurrent(context_);
- glSampleCoverage(value, invert);
-}
-void MojoGLES2Impl::SamplerParameterf(GLuint sampler,
- GLenum pname,
- GLfloat param) {
- NOTREACHED() << "Unimplemented SamplerParameterf.";
-}
-void MojoGLES2Impl::SamplerParameterfv(GLuint sampler,
- GLenum pname,
- const GLfloat* params) {
- NOTREACHED() << "Unimplemented SamplerParameterfv.";
-}
-void MojoGLES2Impl::SamplerParameteri(GLuint sampler,
- GLenum pname,
- GLint param) {
- NOTREACHED() << "Unimplemented SamplerParameteri.";
-}
-void MojoGLES2Impl::SamplerParameteriv(GLuint sampler,
- GLenum pname,
- const GLint* params) {
- NOTREACHED() << "Unimplemented SamplerParameteriv.";
-}
-void MojoGLES2Impl::Scissor(GLint x, GLint y, GLsizei width, GLsizei height) {
- MojoGLES2MakeCurrent(context_);
- glScissor(x, y, width, height);
-}
-void MojoGLES2Impl::ShaderBinary(GLsizei n,
- const GLuint* shaders,
- GLenum binaryformat,
- const void* binary,
- GLsizei length) {
- MojoGLES2MakeCurrent(context_);
- glShaderBinary(n, shaders, binaryformat, binary, length);
-}
-void MojoGLES2Impl::ShaderSource(GLuint shader,
- GLsizei count,
- const GLchar* const* str,
- const GLint* length) {
- MojoGLES2MakeCurrent(context_);
- glShaderSource(shader, count, str, length);
-}
-void MojoGLES2Impl::ShallowFinishCHROMIUM() {
- MojoGLES2MakeCurrent(context_);
- glShallowFinishCHROMIUM();
-}
-void MojoGLES2Impl::ShallowFlushCHROMIUM() {
- MojoGLES2MakeCurrent(context_);
- glShallowFlushCHROMIUM();
-}
-void MojoGLES2Impl::OrderingBarrierCHROMIUM() {
- MojoGLES2MakeCurrent(context_);
- glOrderingBarrierCHROMIUM();
-}
-void MojoGLES2Impl::StencilFunc(GLenum func, GLint ref, GLuint mask) {
- MojoGLES2MakeCurrent(context_);
- glStencilFunc(func, ref, mask);
-}
-void MojoGLES2Impl::StencilFuncSeparate(GLenum face,
- GLenum func,
- GLint ref,
- GLuint mask) {
- MojoGLES2MakeCurrent(context_);
- glStencilFuncSeparate(face, func, ref, mask);
-}
-void MojoGLES2Impl::StencilMask(GLuint mask) {
- MojoGLES2MakeCurrent(context_);
- glStencilMask(mask);
-}
-void MojoGLES2Impl::StencilMaskSeparate(GLenum face, GLuint mask) {
- MojoGLES2MakeCurrent(context_);
- glStencilMaskSeparate(face, mask);
-}
-void MojoGLES2Impl::StencilOp(GLenum fail, GLenum zfail, GLenum zpass) {
- MojoGLES2MakeCurrent(context_);
- glStencilOp(fail, zfail, zpass);
-}
-void MojoGLES2Impl::StencilOpSeparate(GLenum face,
- GLenum fail,
- GLenum zfail,
- GLenum zpass) {
- MojoGLES2MakeCurrent(context_);
- glStencilOpSeparate(face, fail, zfail, zpass);
-}
-void MojoGLES2Impl::TexImage2D(GLenum target,
- GLint level,
- GLint internalformat,
- GLsizei width,
- GLsizei height,
- GLint border,
- GLenum format,
- GLenum type,
- const void* pixels) {
- MojoGLES2MakeCurrent(context_);
- glTexImage2D(target, level, internalformat, width, height, border, format,
- type, pixels);
-}
-void MojoGLES2Impl::TexImage3D(GLenum target,
- GLint level,
- GLint internalformat,
- GLsizei width,
- GLsizei height,
- GLsizei depth,
- GLint border,
- GLenum format,
- GLenum type,
- const void* pixels) {
- NOTREACHED() << "Unimplemented TexImage3D.";
-}
-void MojoGLES2Impl::TexParameterf(GLenum target, GLenum pname, GLfloat param) {
- MojoGLES2MakeCurrent(context_);
- glTexParameterf(target, pname, param);
-}
-void MojoGLES2Impl::TexParameterfv(GLenum target,
- GLenum pname,
- const GLfloat* params) {
- MojoGLES2MakeCurrent(context_);
- glTexParameterfv(target, pname, params);
-}
-void MojoGLES2Impl::TexParameteri(GLenum target, GLenum pname, GLint param) {
- MojoGLES2MakeCurrent(context_);
- glTexParameteri(target, pname, param);
-}
-void MojoGLES2Impl::TexParameteriv(GLenum target,
- GLenum pname,
- const GLint* params) {
- MojoGLES2MakeCurrent(context_);
- glTexParameteriv(target, pname, params);
-}
-void MojoGLES2Impl::TexStorage3D(GLenum target,
- GLsizei levels,
- GLenum internalFormat,
- GLsizei width,
- GLsizei height,
- GLsizei depth) {
- NOTREACHED() << "Unimplemented TexStorage3D.";
-}
-void MojoGLES2Impl::TexSubImage2D(GLenum target,
- GLint level,
- GLint xoffset,
- GLint yoffset,
- GLsizei width,
- GLsizei height,
- GLenum format,
- GLenum type,
- const void* pixels) {
- MojoGLES2MakeCurrent(context_);
- glTexSubImage2D(target, level, xoffset, yoffset, width, height, format, type,
- pixels);
-}
-void MojoGLES2Impl::TexSubImage3D(GLenum target,
- GLint level,
- GLint xoffset,
- GLint yoffset,
- GLint zoffset,
- GLsizei width,
- GLsizei height,
- GLsizei depth,
- GLenum format,
- GLenum type,
- const void* pixels) {
- NOTREACHED() << "Unimplemented TexSubImage3D.";
-}
-void MojoGLES2Impl::TransformFeedbackVaryings(GLuint program,
- GLsizei count,
- const char* const* varyings,
- GLenum buffermode) {
- NOTREACHED() << "Unimplemented TransformFeedbackVaryings.";
-}
-void MojoGLES2Impl::Uniform1f(GLint location, GLfloat x) {
- MojoGLES2MakeCurrent(context_);
- glUniform1f(location, x);
-}
-void MojoGLES2Impl::Uniform1fv(GLint location,
- GLsizei count,
- const GLfloat* v) {
- MojoGLES2MakeCurrent(context_);
- glUniform1fv(location, count, v);
-}
-void MojoGLES2Impl::Uniform1i(GLint location, GLint x) {
- MojoGLES2MakeCurrent(context_);
- glUniform1i(location, x);
-}
-void MojoGLES2Impl::Uniform1iv(GLint location, GLsizei count, const GLint* v) {
- MojoGLES2MakeCurrent(context_);
- glUniform1iv(location, count, v);
-}
-void MojoGLES2Impl::Uniform1ui(GLint location, GLuint x) {
- NOTREACHED() << "Unimplemented Uniform1ui.";
-}
-void MojoGLES2Impl::Uniform1uiv(GLint location,
- GLsizei count,
- const GLuint* v) {
- NOTREACHED() << "Unimplemented Uniform1uiv.";
-}
-void MojoGLES2Impl::Uniform2f(GLint location, GLfloat x, GLfloat y) {
- MojoGLES2MakeCurrent(context_);
- glUniform2f(location, x, y);
-}
-void MojoGLES2Impl::Uniform2fv(GLint location,
- GLsizei count,
- const GLfloat* v) {
- MojoGLES2MakeCurrent(context_);
- glUniform2fv(location, count, v);
-}
-void MojoGLES2Impl::Uniform2i(GLint location, GLint x, GLint y) {
- MojoGLES2MakeCurrent(context_);
- glUniform2i(location, x, y);
-}
-void MojoGLES2Impl::Uniform2iv(GLint location, GLsizei count, const GLint* v) {
- MojoGLES2MakeCurrent(context_);
- glUniform2iv(location, count, v);
-}
-void MojoGLES2Impl::Uniform2ui(GLint location, GLuint x, GLuint y) {
- NOTREACHED() << "Unimplemented Uniform2ui.";
-}
-void MojoGLES2Impl::Uniform2uiv(GLint location,
- GLsizei count,
- const GLuint* v) {
- NOTREACHED() << "Unimplemented Uniform2uiv.";
-}
-void MojoGLES2Impl::Uniform3f(GLint location, GLfloat x, GLfloat y, GLfloat z) {
- MojoGLES2MakeCurrent(context_);
- glUniform3f(location, x, y, z);
-}
-void MojoGLES2Impl::Uniform3fv(GLint location,
- GLsizei count,
- const GLfloat* v) {
- MojoGLES2MakeCurrent(context_);
- glUniform3fv(location, count, v);
-}
-void MojoGLES2Impl::Uniform3i(GLint location, GLint x, GLint y, GLint z) {
- MojoGLES2MakeCurrent(context_);
- glUniform3i(location, x, y, z);
-}
-void MojoGLES2Impl::Uniform3iv(GLint location, GLsizei count, const GLint* v) {
- MojoGLES2MakeCurrent(context_);
- glUniform3iv(location, count, v);
-}
-void MojoGLES2Impl::Uniform3ui(GLint location, GLuint x, GLuint y, GLuint z) {
- NOTREACHED() << "Unimplemented Uniform3ui.";
-}
-void MojoGLES2Impl::Uniform3uiv(GLint location,
- GLsizei count,
- const GLuint* v) {
- NOTREACHED() << "Unimplemented Uniform3uiv.";
-}
-void MojoGLES2Impl::Uniform4f(GLint location,
- GLfloat x,
- GLfloat y,
- GLfloat z,
- GLfloat w) {
- MojoGLES2MakeCurrent(context_);
- glUniform4f(location, x, y, z, w);
-}
-void MojoGLES2Impl::Uniform4fv(GLint location,
- GLsizei count,
- const GLfloat* v) {
- MojoGLES2MakeCurrent(context_);
- glUniform4fv(location, count, v);
-}
-void MojoGLES2Impl::Uniform4i(GLint location,
- GLint x,
- GLint y,
- GLint z,
- GLint w) {
- MojoGLES2MakeCurrent(context_);
- glUniform4i(location, x, y, z, w);
-}
-void MojoGLES2Impl::Uniform4iv(GLint location, GLsizei count, const GLint* v) {
- MojoGLES2MakeCurrent(context_);
- glUniform4iv(location, count, v);
-}
-void MojoGLES2Impl::Uniform4ui(GLint location,
- GLuint x,
- GLuint y,
- GLuint z,
- GLuint w) {
- NOTREACHED() << "Unimplemented Uniform4ui.";
-}
-void MojoGLES2Impl::Uniform4uiv(GLint location,
- GLsizei count,
- const GLuint* v) {
- NOTREACHED() << "Unimplemented Uniform4uiv.";
-}
-void MojoGLES2Impl::UniformBlockBinding(GLuint program,
- GLuint index,
- GLuint binding) {
- NOTREACHED() << "Unimplemented UniformBlockBinding.";
-}
-void MojoGLES2Impl::UniformMatrix2fv(GLint location,
- GLsizei count,
- GLboolean transpose,
- const GLfloat* value) {
- MojoGLES2MakeCurrent(context_);
- glUniformMatrix2fv(location, count, transpose, value);
-}
-void MojoGLES2Impl::UniformMatrix2x3fv(GLint location,
- GLsizei count,
- GLboolean transpose,
- const GLfloat* value) {
- NOTREACHED() << "Unimplemented UniformMatrix2x3fv.";
-}
-void MojoGLES2Impl::UniformMatrix2x4fv(GLint location,
- GLsizei count,
- GLboolean transpose,
- const GLfloat* value) {
- NOTREACHED() << "Unimplemented UniformMatrix2x4fv.";
-}
-void MojoGLES2Impl::UniformMatrix3fv(GLint location,
- GLsizei count,
- GLboolean transpose,
- const GLfloat* value) {
- MojoGLES2MakeCurrent(context_);
- glUniformMatrix3fv(location, count, transpose, value);
-}
-void MojoGLES2Impl::UniformMatrix3x2fv(GLint location,
- GLsizei count,
- GLboolean transpose,
- const GLfloat* value) {
- NOTREACHED() << "Unimplemented UniformMatrix3x2fv.";
-}
-void MojoGLES2Impl::UniformMatrix3x4fv(GLint location,
- GLsizei count,
- GLboolean transpose,
- const GLfloat* value) {
- NOTREACHED() << "Unimplemented UniformMatrix3x4fv.";
-}
-void MojoGLES2Impl::UniformMatrix4fv(GLint location,
- GLsizei count,
- GLboolean transpose,
- const GLfloat* value) {
- MojoGLES2MakeCurrent(context_);
- glUniformMatrix4fv(location, count, transpose, value);
-}
-void MojoGLES2Impl::UniformMatrix4x2fv(GLint location,
- GLsizei count,
- GLboolean transpose,
- const GLfloat* value) {
- NOTREACHED() << "Unimplemented UniformMatrix4x2fv.";
-}
-void MojoGLES2Impl::UniformMatrix4x3fv(GLint location,
- GLsizei count,
- GLboolean transpose,
- const GLfloat* value) {
- NOTREACHED() << "Unimplemented UniformMatrix4x3fv.";
-}
-void MojoGLES2Impl::UseProgram(GLuint program) {
- MojoGLES2MakeCurrent(context_);
- glUseProgram(program);
-}
-void MojoGLES2Impl::ValidateProgram(GLuint program) {
- MojoGLES2MakeCurrent(context_);
- glValidateProgram(program);
-}
-void MojoGLES2Impl::VertexAttrib1f(GLuint indx, GLfloat x) {
- MojoGLES2MakeCurrent(context_);
- glVertexAttrib1f(indx, x);
-}
-void MojoGLES2Impl::VertexAttrib1fv(GLuint indx, const GLfloat* values) {
- MojoGLES2MakeCurrent(context_);
- glVertexAttrib1fv(indx, values);
-}
-void MojoGLES2Impl::VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) {
- MojoGLES2MakeCurrent(context_);
- glVertexAttrib2f(indx, x, y);
-}
-void MojoGLES2Impl::VertexAttrib2fv(GLuint indx, const GLfloat* values) {
- MojoGLES2MakeCurrent(context_);
- glVertexAttrib2fv(indx, values);
-}
-void MojoGLES2Impl::VertexAttrib3f(GLuint indx,
- GLfloat x,
- GLfloat y,
- GLfloat z) {
- MojoGLES2MakeCurrent(context_);
- glVertexAttrib3f(indx, x, y, z);
-}
-void MojoGLES2Impl::VertexAttrib3fv(GLuint indx, const GLfloat* values) {
- MojoGLES2MakeCurrent(context_);
- glVertexAttrib3fv(indx, values);
-}
-void MojoGLES2Impl::VertexAttrib4f(GLuint indx,
- GLfloat x,
- GLfloat y,
- GLfloat z,
- GLfloat w) {
- MojoGLES2MakeCurrent(context_);
- glVertexAttrib4f(indx, x, y, z, w);
-}
-void MojoGLES2Impl::VertexAttrib4fv(GLuint indx, const GLfloat* values) {
- MojoGLES2MakeCurrent(context_);
- glVertexAttrib4fv(indx, values);
-}
-void MojoGLES2Impl::VertexAttribI4i(GLuint indx,
- GLint x,
- GLint y,
- GLint z,
- GLint w) {
- NOTREACHED() << "Unimplemented VertexAttribI4i.";
-}
-void MojoGLES2Impl::VertexAttribI4iv(GLuint indx, const GLint* values) {
- NOTREACHED() << "Unimplemented VertexAttribI4iv.";
-}
-void MojoGLES2Impl::VertexAttribI4ui(GLuint indx,
- GLuint x,
- GLuint y,
- GLuint z,
- GLuint w) {
- NOTREACHED() << "Unimplemented VertexAttribI4ui.";
-}
-void MojoGLES2Impl::VertexAttribI4uiv(GLuint indx, const GLuint* values) {
- NOTREACHED() << "Unimplemented VertexAttribI4uiv.";
-}
-void MojoGLES2Impl::VertexAttribIPointer(GLuint indx,
- GLint size,
- GLenum type,
- GLsizei stride,
- const void* ptr) {
- NOTREACHED() << "Unimplemented VertexAttribIPointer.";
-}
-void MojoGLES2Impl::VertexAttribPointer(GLuint indx,
- GLint size,
- GLenum type,
- GLboolean normalized,
- GLsizei stride,
- const void* ptr) {
- MojoGLES2MakeCurrent(context_);
- glVertexAttribPointer(indx, size, type, normalized, stride, ptr);
-}
-void MojoGLES2Impl::Viewport(GLint x, GLint y, GLsizei width, GLsizei height) {
- MojoGLES2MakeCurrent(context_);
- glViewport(x, y, width, height);
-}
-void MojoGLES2Impl::WaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout) {
- NOTREACHED() << "Unimplemented WaitSync.";
-}
-void MojoGLES2Impl::BlitFramebufferCHROMIUM(GLint srcX0,
- GLint srcY0,
- GLint srcX1,
- GLint srcY1,
- GLint dstX0,
- GLint dstY0,
- GLint dstX1,
- GLint dstY1,
- GLbitfield mask,
- GLenum filter) {
- MojoGLES2MakeCurrent(context_);
- glBlitFramebufferCHROMIUM(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1,
- dstY1, mask, filter);
-}
-void MojoGLES2Impl::RenderbufferStorageMultisampleCHROMIUM(
- GLenum target,
- GLsizei samples,
- GLenum internalformat,
- GLsizei width,
- GLsizei height) {
- MojoGLES2MakeCurrent(context_);
- glRenderbufferStorageMultisampleCHROMIUM(target, samples, internalformat,
- width, height);
-}
-void MojoGLES2Impl::RenderbufferStorageMultisampleEXT(GLenum target,
- GLsizei samples,
- GLenum internalformat,
- GLsizei width,
- GLsizei height) {
- MojoGLES2MakeCurrent(context_);
- glRenderbufferStorageMultisampleEXT(target, samples, internalformat, width,
- height);
-}
-void MojoGLES2Impl::FramebufferTexture2DMultisampleEXT(GLenum target,
- GLenum attachment,
- GLenum textarget,
- GLuint texture,
- GLint level,
- GLsizei samples) {
- MojoGLES2MakeCurrent(context_);
- glFramebufferTexture2DMultisampleEXT(target, attachment, textarget, texture,
- level, samples);
-}
-void MojoGLES2Impl::TexStorage2DEXT(GLenum target,
- GLsizei levels,
- GLenum internalFormat,
- GLsizei width,
- GLsizei height) {
- MojoGLES2MakeCurrent(context_);
- glTexStorage2DEXT(target, levels, internalFormat, width, height);
-}
-void MojoGLES2Impl::GenQueriesEXT(GLsizei n, GLuint* queries) {
- MojoGLES2MakeCurrent(context_);
- glGenQueriesEXT(n, queries);
-}
-void MojoGLES2Impl::DeleteQueriesEXT(GLsizei n, const GLuint* queries) {
- MojoGLES2MakeCurrent(context_);
- glDeleteQueriesEXT(n, queries);
-}
-void MojoGLES2Impl::QueryCounterEXT(GLuint id, GLenum target) {
- MojoGLES2MakeCurrent(context_);
- glQueryCounterEXT(id, target);
-}
-GLboolean MojoGLES2Impl::IsQueryEXT(GLuint id) {
- MojoGLES2MakeCurrent(context_);
- return glIsQueryEXT(id);
-}
-void MojoGLES2Impl::BeginQueryEXT(GLenum target, GLuint id) {
- MojoGLES2MakeCurrent(context_);
- glBeginQueryEXT(target, id);
-}
-void MojoGLES2Impl::BeginTransformFeedback(GLenum primitivemode) {
- NOTREACHED() << "Unimplemented BeginTransformFeedback.";
-}
-void MojoGLES2Impl::EndQueryEXT(GLenum target) {
- MojoGLES2MakeCurrent(context_);
- glEndQueryEXT(target);
-}
-void MojoGLES2Impl::EndTransformFeedback() {
- NOTREACHED() << "Unimplemented EndTransformFeedback.";
-}
-void MojoGLES2Impl::GetQueryivEXT(GLenum target, GLenum pname, GLint* params) {
- MojoGLES2MakeCurrent(context_);
- glGetQueryivEXT(target, pname, params);
-}
-void MojoGLES2Impl::GetQueryObjectivEXT(GLuint id,
- GLenum pname,
- GLint* params) {
- MojoGLES2MakeCurrent(context_);
- glGetQueryObjectivEXT(id, pname, params);
-}
-void MojoGLES2Impl::GetQueryObjectuivEXT(GLuint id,
- GLenum pname,
- GLuint* params) {
- MojoGLES2MakeCurrent(context_);
- glGetQueryObjectuivEXT(id, pname, params);
-}
-void MojoGLES2Impl::GetQueryObjecti64vEXT(GLuint id,
- GLenum pname,
- GLint64* params) {
- MojoGLES2MakeCurrent(context_);
- glGetQueryObjecti64vEXT(id, pname, params);
-}
-void MojoGLES2Impl::GetQueryObjectui64vEXT(GLuint id,
- GLenum pname,
- GLuint64* params) {
- MojoGLES2MakeCurrent(context_);
- glGetQueryObjectui64vEXT(id, pname, params);
-}
-void MojoGLES2Impl::SetDisjointValueSyncCHROMIUM() {
- MojoGLES2MakeCurrent(context_);
- glSetDisjointValueSyncCHROMIUM();
-}
-void MojoGLES2Impl::InsertEventMarkerEXT(GLsizei length, const GLchar* marker) {
- MojoGLES2MakeCurrent(context_);
- glInsertEventMarkerEXT(length, marker);
-}
-void MojoGLES2Impl::PushGroupMarkerEXT(GLsizei length, const GLchar* marker) {
- MojoGLES2MakeCurrent(context_);
- glPushGroupMarkerEXT(length, marker);
-}
-void MojoGLES2Impl::PopGroupMarkerEXT() {
- MojoGLES2MakeCurrent(context_);
- glPopGroupMarkerEXT();
-}
-void MojoGLES2Impl::GenVertexArraysOES(GLsizei n, GLuint* arrays) {
- MojoGLES2MakeCurrent(context_);
- glGenVertexArraysOES(n, arrays);
-}
-void MojoGLES2Impl::DeleteVertexArraysOES(GLsizei n, const GLuint* arrays) {
- MojoGLES2MakeCurrent(context_);
- glDeleteVertexArraysOES(n, arrays);
-}
-GLboolean MojoGLES2Impl::IsVertexArrayOES(GLuint array) {
- MojoGLES2MakeCurrent(context_);
- return glIsVertexArrayOES(array);
-}
-void MojoGLES2Impl::BindVertexArrayOES(GLuint array) {
- MojoGLES2MakeCurrent(context_);
- glBindVertexArrayOES(array);
-}
-void MojoGLES2Impl::SwapBuffers() {
- MojoGLES2MakeCurrent(context_);
- glSwapBuffers();
-}
-GLuint MojoGLES2Impl::GetMaxValueInBufferCHROMIUM(GLuint buffer_id,
- GLsizei count,
- GLenum type,
- GLuint offset) {
- MojoGLES2MakeCurrent(context_);
- return glGetMaxValueInBufferCHROMIUM(buffer_id, count, type, offset);
-}
-GLboolean MojoGLES2Impl::EnableFeatureCHROMIUM(const char* feature) {
- MojoGLES2MakeCurrent(context_);
- return glEnableFeatureCHROMIUM(feature);
-}
-void* MojoGLES2Impl::MapBufferCHROMIUM(GLuint target, GLenum access) {
- MojoGLES2MakeCurrent(context_);
- return glMapBufferCHROMIUM(target, access);
-}
-GLboolean MojoGLES2Impl::UnmapBufferCHROMIUM(GLuint target) {
- MojoGLES2MakeCurrent(context_);
- return glUnmapBufferCHROMIUM(target);
-}
-void* MojoGLES2Impl::MapBufferSubDataCHROMIUM(GLuint target,
- GLintptr offset,
- GLsizeiptr size,
- GLenum access) {
- MojoGLES2MakeCurrent(context_);
- return glMapBufferSubDataCHROMIUM(target, offset, size, access);
-}
-void MojoGLES2Impl::UnmapBufferSubDataCHROMIUM(const void* mem) {
- MojoGLES2MakeCurrent(context_);
- glUnmapBufferSubDataCHROMIUM(mem);
-}
-void* MojoGLES2Impl::MapBufferRange(GLenum target,
- GLintptr offset,
- GLsizeiptr size,
- GLbitfield access) {
- NOTREACHED() << "Unimplemented MapBufferRange.";
- return 0;
-}
-GLboolean MojoGLES2Impl::UnmapBuffer(GLenum target) {
- NOTREACHED() << "Unimplemented UnmapBuffer.";
- return 0;
-}
-void* MojoGLES2Impl::MapTexSubImage2DCHROMIUM(GLenum target,
- GLint level,
- GLint xoffset,
- GLint yoffset,
- GLsizei width,
- GLsizei height,
- GLenum format,
- GLenum type,
- GLenum access) {
- MojoGLES2MakeCurrent(context_);
- return glMapTexSubImage2DCHROMIUM(target, level, xoffset, yoffset, width,
- height, format, type, access);
-}
-void MojoGLES2Impl::UnmapTexSubImage2DCHROMIUM(const void* mem) {
- MojoGLES2MakeCurrent(context_);
- glUnmapTexSubImage2DCHROMIUM(mem);
-}
-void MojoGLES2Impl::ResizeCHROMIUM(GLuint width,
- GLuint height,
- GLfloat scale_factor,
- GLboolean alpha) {
- MojoGLES2MakeCurrent(context_);
- glResizeCHROMIUM(width, height, scale_factor, alpha);
-}
-const GLchar* MojoGLES2Impl::GetRequestableExtensionsCHROMIUM() {
- MojoGLES2MakeCurrent(context_);
- return glGetRequestableExtensionsCHROMIUM();
-}
-void MojoGLES2Impl::RequestExtensionCHROMIUM(const char* extension) {
- MojoGLES2MakeCurrent(context_);
- glRequestExtensionCHROMIUM(extension);
-}
-void MojoGLES2Impl::GetProgramInfoCHROMIUM(GLuint program,
- GLsizei bufsize,
- GLsizei* size,
- void* info) {
- MojoGLES2MakeCurrent(context_);
- glGetProgramInfoCHROMIUM(program, bufsize, size, info);
-}
-void MojoGLES2Impl::GetUniformBlocksCHROMIUM(GLuint program,
- GLsizei bufsize,
- GLsizei* size,
- void* info) {
- NOTREACHED() << "Unimplemented GetUniformBlocksCHROMIUM.";
-}
-void MojoGLES2Impl::GetTransformFeedbackVaryingsCHROMIUM(GLuint program,
- GLsizei bufsize,
- GLsizei* size,
- void* info) {
- NOTREACHED() << "Unimplemented GetTransformFeedbackVaryingsCHROMIUM.";
-}
-void MojoGLES2Impl::GetUniformsES3CHROMIUM(GLuint program,
- GLsizei bufsize,
- GLsizei* size,
- void* info) {
- NOTREACHED() << "Unimplemented GetUniformsES3CHROMIUM.";
-}
-GLuint MojoGLES2Impl::CreateImageCHROMIUM(ClientBuffer buffer,
- GLsizei width,
- GLsizei height,
- GLenum internalformat) {
- MojoGLES2MakeCurrent(context_);
- return glCreateImageCHROMIUM(buffer, width, height, internalformat);
-}
-void MojoGLES2Impl::DestroyImageCHROMIUM(GLuint image_id) {
- MojoGLES2MakeCurrent(context_);
- glDestroyImageCHROMIUM(image_id);
-}
-GLuint MojoGLES2Impl::CreateGpuMemoryBufferImageCHROMIUM(GLsizei width,
- GLsizei height,
- GLenum internalformat,
- GLenum usage) {
- MojoGLES2MakeCurrent(context_);
- return glCreateGpuMemoryBufferImageCHROMIUM(width, height, internalformat,
- usage);
-}
-void MojoGLES2Impl::GetTranslatedShaderSourceANGLE(GLuint shader,
- GLsizei bufsize,
- GLsizei* length,
- char* source) {
- MojoGLES2MakeCurrent(context_);
- glGetTranslatedShaderSourceANGLE(shader, bufsize, length, source);
-}
-void MojoGLES2Impl::PostSubBufferCHROMIUM(GLint x,
- GLint y,
- GLint width,
- GLint height) {
- MojoGLES2MakeCurrent(context_);
- glPostSubBufferCHROMIUM(x, y, width, height);
-}
-void MojoGLES2Impl::CopyTextureCHROMIUM(GLenum source_id,
- GLenum dest_id,
- GLint internalformat,
- GLenum dest_type,
- GLboolean unpack_flip_y,
- GLboolean unpack_premultiply_alpha,
- GLboolean unpack_unmultiply_alpha) {
- MojoGLES2MakeCurrent(context_);
- glCopyTextureCHROMIUM(source_id, dest_id, internalformat, dest_type,
- unpack_flip_y, unpack_premultiply_alpha,
- unpack_unmultiply_alpha);
-}
-void MojoGLES2Impl::CopySubTextureCHROMIUM(GLenum source_id,
- GLenum dest_id,
- GLint xoffset,
- GLint yoffset,
- GLint x,
- GLint y,
- GLsizei width,
- GLsizei height,
- GLboolean unpack_flip_y,
- GLboolean unpack_premultiply_alpha,
- GLboolean unpack_unmultiply_alpha) {
- MojoGLES2MakeCurrent(context_);
- glCopySubTextureCHROMIUM(source_id, dest_id, xoffset, yoffset, x, y, width,
- height, unpack_flip_y, unpack_premultiply_alpha,
- unpack_unmultiply_alpha);
-}
-void MojoGLES2Impl::CompressedCopyTextureCHROMIUM(GLenum source_id,
- GLenum dest_id) {
- MojoGLES2MakeCurrent(context_);
- glCompressedCopyTextureCHROMIUM(source_id, dest_id);
-}
-void MojoGLES2Impl::DrawArraysInstancedANGLE(GLenum mode,
- GLint first,
- GLsizei count,
- GLsizei primcount) {
- MojoGLES2MakeCurrent(context_);
- glDrawArraysInstancedANGLE(mode, first, count, primcount);
-}
-void MojoGLES2Impl::DrawElementsInstancedANGLE(GLenum mode,
- GLsizei count,
- GLenum type,
- const void* indices,
- GLsizei primcount) {
- MojoGLES2MakeCurrent(context_);
- glDrawElementsInstancedANGLE(mode, count, type, indices, primcount);
-}
-void MojoGLES2Impl::VertexAttribDivisorANGLE(GLuint index, GLuint divisor) {
- MojoGLES2MakeCurrent(context_);
- glVertexAttribDivisorANGLE(index, divisor);
-}
-void MojoGLES2Impl::GenMailboxCHROMIUM(GLbyte* mailbox) {
- MojoGLES2MakeCurrent(context_);
- glGenMailboxCHROMIUM(mailbox);
-}
-void MojoGLES2Impl::ProduceTextureCHROMIUM(GLenum target,
- const GLbyte* mailbox) {
- MojoGLES2MakeCurrent(context_);
- glProduceTextureCHROMIUM(target, mailbox);
-}
-void MojoGLES2Impl::ProduceTextureDirectCHROMIUM(GLuint texture,
- GLenum target,
- const GLbyte* mailbox) {
- MojoGLES2MakeCurrent(context_);
- glProduceTextureDirectCHROMIUM(texture, target, mailbox);
-}
-void MojoGLES2Impl::ConsumeTextureCHROMIUM(GLenum target,
- const GLbyte* mailbox) {
- MojoGLES2MakeCurrent(context_);
- glConsumeTextureCHROMIUM(target, mailbox);
-}
-GLuint MojoGLES2Impl::CreateAndConsumeTextureCHROMIUM(GLenum target,
- const GLbyte* mailbox) {
- MojoGLES2MakeCurrent(context_);
- return glCreateAndConsumeTextureCHROMIUM(target, mailbox);
-}
-void MojoGLES2Impl::BindUniformLocationCHROMIUM(GLuint program,
- GLint location,
- const char* name) {
- MojoGLES2MakeCurrent(context_);
- glBindUniformLocationCHROMIUM(program, location, name);
-}
-void MojoGLES2Impl::BindTexImage2DCHROMIUM(GLenum target, GLint imageId) {
- MojoGLES2MakeCurrent(context_);
- glBindTexImage2DCHROMIUM(target, imageId);
-}
-void MojoGLES2Impl::ReleaseTexImage2DCHROMIUM(GLenum target, GLint imageId) {
- MojoGLES2MakeCurrent(context_);
- glReleaseTexImage2DCHROMIUM(target, imageId);
-}
-void MojoGLES2Impl::TraceBeginCHROMIUM(const char* category_name,
- const char* trace_name) {
- MojoGLES2MakeCurrent(context_);
- glTraceBeginCHROMIUM(category_name, trace_name);
-}
-void MojoGLES2Impl::TraceEndCHROMIUM() {
- MojoGLES2MakeCurrent(context_);
- glTraceEndCHROMIUM();
-}
-void MojoGLES2Impl::DiscardFramebufferEXT(GLenum target,
- GLsizei count,
- const GLenum* attachments) {
- MojoGLES2MakeCurrent(context_);
- glDiscardFramebufferEXT(target, count, attachments);
-}
-void MojoGLES2Impl::LoseContextCHROMIUM(GLenum current, GLenum other) {
- MojoGLES2MakeCurrent(context_);
- glLoseContextCHROMIUM(current, other);
-}
-GLuint64 MojoGLES2Impl::InsertFenceSyncCHROMIUM() {
- MojoGLES2MakeCurrent(context_);
- return glInsertFenceSyncCHROMIUM();
-}
-void MojoGLES2Impl::GenSyncTokenCHROMIUM(GLuint64 fence_sync,
- GLbyte* sync_token) {
- MojoGLES2MakeCurrent(context_);
- glGenSyncTokenCHROMIUM(fence_sync, sync_token);
-}
-void MojoGLES2Impl::GenUnverifiedSyncTokenCHROMIUM(GLuint64 fence_sync,
- GLbyte* sync_token) {
- MojoGLES2MakeCurrent(context_);
- glGenUnverifiedSyncTokenCHROMIUM(fence_sync, sync_token);
-}
-void MojoGLES2Impl::VerifySyncTokensCHROMIUM(GLbyte** sync_tokens,
- GLsizei count) {
- MojoGLES2MakeCurrent(context_);
- glVerifySyncTokensCHROMIUM(sync_tokens, count);
-}
-void MojoGLES2Impl::WaitSyncTokenCHROMIUM(const GLbyte* sync_token) {
- MojoGLES2MakeCurrent(context_);
- glWaitSyncTokenCHROMIUM(sync_token);
-}
-void MojoGLES2Impl::DrawBuffersEXT(GLsizei count, const GLenum* bufs) {
- MojoGLES2MakeCurrent(context_);
- glDrawBuffersEXT(count, bufs);
-}
-void MojoGLES2Impl::DiscardBackbufferCHROMIUM() {
- MojoGLES2MakeCurrent(context_);
- glDiscardBackbufferCHROMIUM();
-}
-void MojoGLES2Impl::ScheduleOverlayPlaneCHROMIUM(GLint plane_z_order,
- GLenum plane_transform,
- GLuint overlay_texture_id,
- GLint bounds_x,
- GLint bounds_y,
- GLint bounds_width,
- GLint bounds_height,
- GLfloat uv_x,
- GLfloat uv_y,
- GLfloat uv_width,
- GLfloat uv_height) {
- MojoGLES2MakeCurrent(context_);
- glScheduleOverlayPlaneCHROMIUM(
- plane_z_order, plane_transform, overlay_texture_id, bounds_x, bounds_y,
- bounds_width, bounds_height, uv_x, uv_y, uv_width, uv_height);
-}
-void MojoGLES2Impl::ScheduleCALayerCHROMIUM(GLuint contents_texture_id,
- const GLfloat* contents_rect,
- GLfloat opacity,
- GLuint background_color,
- GLuint edge_aa_mask,
- const GLfloat* bounds_rect,
- GLboolean is_clipped,
- const GLfloat* clip_rect,
- GLint sorting_context_id,
- const GLfloat* transform,
- GLuint filter) {
- MojoGLES2MakeCurrent(context_);
- glScheduleCALayerCHROMIUM(contents_texture_id, contents_rect, opacity,
- background_color, edge_aa_mask, bounds_rect,
- is_clipped, clip_rect, sorting_context_id,
- transform, filter);
-}
-void MojoGLES2Impl::CommitOverlayPlanesCHROMIUM() {
- MojoGLES2MakeCurrent(context_);
- glCommitOverlayPlanesCHROMIUM();
-}
-void MojoGLES2Impl::SwapInterval(GLint interval) {
- MojoGLES2MakeCurrent(context_);
- glSwapInterval(interval);
-}
-void MojoGLES2Impl::FlushDriverCachesCHROMIUM() {
- MojoGLES2MakeCurrent(context_);
- glFlushDriverCachesCHROMIUM();
-}
-GLuint MojoGLES2Impl::GetLastFlushIdCHROMIUM() {
- MojoGLES2MakeCurrent(context_);
- return glGetLastFlushIdCHROMIUM();
-}
-void MojoGLES2Impl::MatrixLoadfCHROMIUM(GLenum matrixMode, const GLfloat* m) {
- MojoGLES2MakeCurrent(context_);
- glMatrixLoadfCHROMIUM(matrixMode, m);
-}
-void MojoGLES2Impl::MatrixLoadIdentityCHROMIUM(GLenum matrixMode) {
- MojoGLES2MakeCurrent(context_);
- glMatrixLoadIdentityCHROMIUM(matrixMode);
-}
-GLuint MojoGLES2Impl::GenPathsCHROMIUM(GLsizei range) {
- MojoGLES2MakeCurrent(context_);
- return glGenPathsCHROMIUM(range);
-}
-void MojoGLES2Impl::DeletePathsCHROMIUM(GLuint path, GLsizei range) {
- MojoGLES2MakeCurrent(context_);
- glDeletePathsCHROMIUM(path, range);
-}
-GLboolean MojoGLES2Impl::IsPathCHROMIUM(GLuint path) {
- MojoGLES2MakeCurrent(context_);
- return glIsPathCHROMIUM(path);
-}
-void MojoGLES2Impl::PathCommandsCHROMIUM(GLuint path,
- GLsizei numCommands,
- const GLubyte* commands,
- GLsizei numCoords,
- GLenum coordType,
- const GLvoid* coords) {
- MojoGLES2MakeCurrent(context_);
- glPathCommandsCHROMIUM(path, numCommands, commands, numCoords, coordType,
- coords);
-}
-void MojoGLES2Impl::PathParameterfCHROMIUM(GLuint path,
- GLenum pname,
- GLfloat value) {
- MojoGLES2MakeCurrent(context_);
- glPathParameterfCHROMIUM(path, pname, value);
-}
-void MojoGLES2Impl::PathParameteriCHROMIUM(GLuint path,
- GLenum pname,
- GLint value) {
- MojoGLES2MakeCurrent(context_);
- glPathParameteriCHROMIUM(path, pname, value);
-}
-void MojoGLES2Impl::PathStencilFuncCHROMIUM(GLenum func,
- GLint ref,
- GLuint mask) {
- MojoGLES2MakeCurrent(context_);
- glPathStencilFuncCHROMIUM(func, ref, mask);
-}
-void MojoGLES2Impl::StencilFillPathCHROMIUM(GLuint path,
- GLenum fillMode,
- GLuint mask) {
- MojoGLES2MakeCurrent(context_);
- glStencilFillPathCHROMIUM(path, fillMode, mask);
-}
-void MojoGLES2Impl::StencilStrokePathCHROMIUM(GLuint path,
- GLint reference,
- GLuint mask) {
- MojoGLES2MakeCurrent(context_);
- glStencilStrokePathCHROMIUM(path, reference, mask);
-}
-void MojoGLES2Impl::CoverFillPathCHROMIUM(GLuint path, GLenum coverMode) {
- MojoGLES2MakeCurrent(context_);
- glCoverFillPathCHROMIUM(path, coverMode);
-}
-void MojoGLES2Impl::CoverStrokePathCHROMIUM(GLuint path, GLenum coverMode) {
- MojoGLES2MakeCurrent(context_);
- glCoverStrokePathCHROMIUM(path, coverMode);
-}
-void MojoGLES2Impl::StencilThenCoverFillPathCHROMIUM(GLuint path,
- GLenum fillMode,
- GLuint mask,
- GLenum coverMode) {
- MojoGLES2MakeCurrent(context_);
- glStencilThenCoverFillPathCHROMIUM(path, fillMode, mask, coverMode);
-}
-void MojoGLES2Impl::StencilThenCoverStrokePathCHROMIUM(GLuint path,
- GLint reference,
- GLuint mask,
- GLenum coverMode) {
- MojoGLES2MakeCurrent(context_);
- glStencilThenCoverStrokePathCHROMIUM(path, reference, mask, coverMode);
-}
-void MojoGLES2Impl::StencilFillPathInstancedCHROMIUM(
- GLsizei numPaths,
- GLenum pathNameType,
- const GLvoid* paths,
- GLuint pathBase,
- GLenum fillMode,
- GLuint mask,
- GLenum transformType,
- const GLfloat* transformValues) {
- MojoGLES2MakeCurrent(context_);
- glStencilFillPathInstancedCHROMIUM(numPaths, pathNameType, paths, pathBase,
- fillMode, mask, transformType,
- transformValues);
-}
-void MojoGLES2Impl::StencilStrokePathInstancedCHROMIUM(
- GLsizei numPaths,
- GLenum pathNameType,
- const GLvoid* paths,
- GLuint pathBase,
- GLint reference,
- GLuint mask,
- GLenum transformType,
- const GLfloat* transformValues) {
- MojoGLES2MakeCurrent(context_);
- glStencilStrokePathInstancedCHROMIUM(numPaths, pathNameType, paths, pathBase,
- reference, mask, transformType,
- transformValues);
-}
-void MojoGLES2Impl::CoverFillPathInstancedCHROMIUM(
- GLsizei numPaths,
- GLenum pathNameType,
- const GLvoid* paths,
- GLuint pathBase,
- GLenum coverMode,
- GLenum transformType,
- const GLfloat* transformValues) {
- MojoGLES2MakeCurrent(context_);
- glCoverFillPathInstancedCHROMIUM(numPaths, pathNameType, paths, pathBase,
- coverMode, transformType, transformValues);
-}
-void MojoGLES2Impl::CoverStrokePathInstancedCHROMIUM(
- GLsizei numPaths,
- GLenum pathNameType,
- const GLvoid* paths,
- GLuint pathBase,
- GLenum coverMode,
- GLenum transformType,
- const GLfloat* transformValues) {
- MojoGLES2MakeCurrent(context_);
- glCoverStrokePathInstancedCHROMIUM(numPaths, pathNameType, paths, pathBase,
- coverMode, transformType, transformValues);
-}
-void MojoGLES2Impl::StencilThenCoverFillPathInstancedCHROMIUM(
- GLsizei numPaths,
- GLenum pathNameType,
- const GLvoid* paths,
- GLuint pathBase,
- GLenum fillMode,
- GLuint mask,
- GLenum coverMode,
- GLenum transformType,
- const GLfloat* transformValues) {
- MojoGLES2MakeCurrent(context_);
- glStencilThenCoverFillPathInstancedCHROMIUM(
- numPaths, pathNameType, paths, pathBase, fillMode, mask, coverMode,
- transformType, transformValues);
-}
-void MojoGLES2Impl::StencilThenCoverStrokePathInstancedCHROMIUM(
- GLsizei numPaths,
- GLenum pathNameType,
- const GLvoid* paths,
- GLuint pathBase,
- GLint reference,
- GLuint mask,
- GLenum coverMode,
- GLenum transformType,
- const GLfloat* transformValues) {
- MojoGLES2MakeCurrent(context_);
- glStencilThenCoverStrokePathInstancedCHROMIUM(
- numPaths, pathNameType, paths, pathBase, reference, mask, coverMode,
- transformType, transformValues);
-}
-void MojoGLES2Impl::BindFragmentInputLocationCHROMIUM(GLuint program,
- GLint location,
- const char* name) {
- MojoGLES2MakeCurrent(context_);
- glBindFragmentInputLocationCHROMIUM(program, location, name);
-}
-void MojoGLES2Impl::ProgramPathFragmentInputGenCHROMIUM(GLuint program,
- GLint location,
- GLenum genMode,
- GLint components,
- const GLfloat* coeffs) {
- MojoGLES2MakeCurrent(context_);
- glProgramPathFragmentInputGenCHROMIUM(program, location, genMode, components,
- coeffs);
-}
-void MojoGLES2Impl::CoverageModulationCHROMIUM(GLenum components) {
- MojoGLES2MakeCurrent(context_);
- glCoverageModulationCHROMIUM(components);
-}
-GLenum MojoGLES2Impl::GetGraphicsResetStatusKHR() {
- MojoGLES2MakeCurrent(context_);
- return glGetGraphicsResetStatusKHR();
-}
-void MojoGLES2Impl::BlendBarrierKHR() {
- MojoGLES2MakeCurrent(context_);
- glBlendBarrierKHR();
-}
-void MojoGLES2Impl::ApplyScreenSpaceAntialiasingCHROMIUM() {
- MojoGLES2MakeCurrent(context_);
- glApplyScreenSpaceAntialiasingCHROMIUM();
-}
-void MojoGLES2Impl::BindFragDataLocationIndexedEXT(GLuint program,
- GLuint colorNumber,
- GLuint index,
- const char* name) {
- MojoGLES2MakeCurrent(context_);
- glBindFragDataLocationIndexedEXT(program, colorNumber, index, name);
-}
-void MojoGLES2Impl::BindFragDataLocationEXT(GLuint program,
- GLuint colorNumber,
- const char* name) {
- MojoGLES2MakeCurrent(context_);
- glBindFragDataLocationEXT(program, colorNumber, name);
-}
-GLint MojoGLES2Impl::GetFragDataIndexEXT(GLuint program, const char* name) {
- MojoGLES2MakeCurrent(context_);
- return glGetFragDataIndexEXT(program, name);
-}
-void MojoGLES2Impl::UniformMatrix4fvStreamTextureMatrixCHROMIUM(
- GLint location,
- GLboolean transpose,
- const GLfloat* default_value) {
- MojoGLES2MakeCurrent(context_);
- glUniformMatrix4fvStreamTextureMatrixCHROMIUM(location, transpose,
- default_value);
-}
-
-} // namespace mojo
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