Index: ui/aura/window.h |
diff --git a/ui/aura/window.h b/ui/aura/window.h |
index 4455cd68fa745466865e14b1e7f1b813dd77a0d1..bc970f4a1f5b6d8322bcc92f79066f0dab81ea78 100644 |
--- a/ui/aura/window.h |
+++ b/ui/aura/window.h |
@@ -116,8 +116,8 @@ class AURA_EXPORT Window : public ui::LayerDelegate, |
// defined as the Window that has a dispatcher. These functions return NULL if |
// the Window is contained in a hierarchy that does not have a dispatcher at |
// its root. |
- virtual Window* GetRootWindow(); |
- virtual const Window* GetRootWindow() const; |
+ Window* GetRootWindow(); |
+ const Window* GetRootWindow() const; |
WindowTreeHost* GetHost(); |
const WindowTreeHost* GetHost() const; |
@@ -215,7 +215,7 @@ class AURA_EXPORT Window : public ui::LayerDelegate, |
gfx::Rect* rect); |
// Moves the cursor to the specified location relative to the window. |
- virtual void MoveCursorTo(const gfx::Point& point_in_window); |
+ void MoveCursorTo(const gfx::Point& point_in_window); |
// Returns the cursor for the specified point, in window coordinates. |
gfx::NativeCursor GetCursor(const gfx::Point& point) const; |
@@ -266,10 +266,10 @@ class AURA_EXPORT Window : public ui::LayerDelegate, |
bool HasFocus() const; |
// Returns true if the Window can be focused. |
- virtual bool CanFocus() const; |
+ bool CanFocus() const; |
// Returns true if the Window can receive events. |
- virtual bool CanReceiveEvents() const; |
+ bool CanReceiveEvents() const; |
// Does a capture on the window. This does nothing if the window isn't showing |
// (VISIBILITY_SHOWN) or isn't contained in a valid window hierarchy. |