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1 // Copyright 2015 the V8 project authors. All rights reserved. | 1 // Copyright 2015 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_WASM_WASM_MODULE_BUILDER_H_ | 5 #ifndef V8_WASM_WASM_MODULE_BUILDER_H_ |
6 #define V8_WASM_WASM_MODULE_BUILDER_H_ | 6 #define V8_WASM_WASM_MODULE_BUILDER_H_ |
7 | 7 |
8 #include "src/signature.h" | 8 #include "src/signature.h" |
9 #include "src/zone/zone-containers.h" | 9 #include "src/zone/zone-containers.h" |
10 | 10 |
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125 void EmitCode(const byte* code, uint32_t code_size); | 125 void EmitCode(const byte* code, uint32_t code_size); |
126 void Emit(WasmOpcode opcode); | 126 void Emit(WasmOpcode opcode); |
127 void EmitGetLocal(uint32_t index); | 127 void EmitGetLocal(uint32_t index); |
128 void EmitSetLocal(uint32_t index); | 128 void EmitSetLocal(uint32_t index); |
129 void EmitTeeLocal(uint32_t index); | 129 void EmitTeeLocal(uint32_t index); |
130 void EmitI32Const(int32_t val); | 130 void EmitI32Const(int32_t val); |
131 void EmitWithU8(WasmOpcode opcode, const byte immediate); | 131 void EmitWithU8(WasmOpcode opcode, const byte immediate); |
132 void EmitWithU8U8(WasmOpcode opcode, const byte imm1, const byte imm2); | 132 void EmitWithU8U8(WasmOpcode opcode, const byte imm1, const byte imm2); |
133 void EmitWithVarInt(WasmOpcode opcode, uint32_t immediate); | 133 void EmitWithVarInt(WasmOpcode opcode, uint32_t immediate); |
134 void EmitDirectCallIndex(uint32_t index); | 134 void EmitDirectCallIndex(uint32_t index); |
135 void Export(); | |
136 void ExportAs(Vector<const char> name); | 135 void ExportAs(Vector<const char> name); |
137 void SetName(Vector<const char> name); | 136 void SetName(Vector<const char> name); |
138 void AddAsmWasmOffset(int asm_position); | 137 void AddAsmWasmOffset(int asm_position); |
139 | 138 |
140 void WriteSignature(ZoneBuffer& buffer) const; | 139 void WriteSignature(ZoneBuffer& buffer) const; |
141 void WriteExport(ZoneBuffer& buffer) const; | 140 void WriteExports(ZoneBuffer& buffer) const; |
142 void WriteBody(ZoneBuffer& buffer) const; | 141 void WriteBody(ZoneBuffer& buffer) const; |
143 void WriteAsmWasmOffsetTable(ZoneBuffer& buffer) const; | 142 void WriteAsmWasmOffsetTable(ZoneBuffer& buffer) const; |
144 | 143 |
145 bool exported() { return exported_; } | |
146 uint32_t func_index() { return func_index_; } | 144 uint32_t func_index() { return func_index_; } |
147 FunctionSig* signature(); | 145 FunctionSig* signature(); |
148 | 146 |
149 private: | 147 private: |
150 explicit WasmFunctionBuilder(WasmModuleBuilder* builder); | 148 explicit WasmFunctionBuilder(WasmModuleBuilder* builder); |
151 friend class WasmModuleBuilder; | 149 friend class WasmModuleBuilder; |
152 friend class WasmTemporary; | 150 friend class WasmTemporary; |
153 | 151 |
154 struct DirectCallIndex { | 152 struct DirectCallIndex { |
155 size_t offset; | 153 size_t offset; |
156 uint32_t direct_index; | 154 uint32_t direct_index; |
157 }; | 155 }; |
158 | 156 |
159 WasmModuleBuilder* builder_; | 157 WasmModuleBuilder* builder_; |
160 LocalDeclEncoder locals_; | 158 LocalDeclEncoder locals_; |
161 uint32_t signature_index_; | 159 uint32_t signature_index_; |
162 bool exported_; | |
163 uint32_t func_index_; | 160 uint32_t func_index_; |
164 ZoneVector<uint8_t> body_; | 161 ZoneVector<uint8_t> body_; |
165 ZoneVector<char> name_; | 162 ZoneVector<char> name_; |
166 ZoneVector<char> exported_name_; | 163 ZoneVector<ZoneVector<char>> exported_names_; |
167 ZoneVector<uint32_t> i32_temps_; | 164 ZoneVector<uint32_t> i32_temps_; |
168 ZoneVector<uint32_t> i64_temps_; | 165 ZoneVector<uint32_t> i64_temps_; |
169 ZoneVector<uint32_t> f32_temps_; | 166 ZoneVector<uint32_t> f32_temps_; |
170 ZoneVector<uint32_t> f64_temps_; | 167 ZoneVector<uint32_t> f64_temps_; |
171 ZoneVector<DirectCallIndex> direct_calls_; | 168 ZoneVector<DirectCallIndex> direct_calls_; |
172 | 169 |
173 // Delta-encoded mapping from wasm bytes to asm.js source positions. | 170 // Delta-encoded mapping from wasm bytes to asm.js source positions. |
174 ZoneBuffer asm_offsets_; | 171 ZoneBuffer asm_offsets_; |
175 uint32_t last_asm_byte_offset_ = 0; | 172 uint32_t last_asm_byte_offset_ = 0; |
176 uint32_t last_asm_source_position_ = 0; | 173 uint32_t last_asm_source_position_ = 0; |
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282 | 279 |
283 inline FunctionSig* WasmFunctionBuilder::signature() { | 280 inline FunctionSig* WasmFunctionBuilder::signature() { |
284 return builder_->signatures_[signature_index_]; | 281 return builder_->signatures_[signature_index_]; |
285 } | 282 } |
286 | 283 |
287 } // namespace wasm | 284 } // namespace wasm |
288 } // namespace internal | 285 } // namespace internal |
289 } // namespace v8 | 286 } // namespace v8 |
290 | 287 |
291 #endif // V8_WASM_WASM_MODULE_BUILDER_H_ | 288 #endif // V8_WASM_WASM_MODULE_BUILDER_H_ |
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