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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "content/child/font_warmup_win.h" | 5 #include "content/child/font_warmup_win.h" |
| 6 | 6 |
| 7 #include <dwrite.h> | 7 #include <dwrite.h> |
| 8 #include <stdint.h> | 8 #include <stdint.h> |
| 9 #include <map> | 9 #include <map> |
| 10 | 10 |
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| 143 return handle_entry->second; | 143 return handle_entry->second; |
| 144 } | 144 } |
| 145 } | 145 } |
| 146 return nullptr; | 146 return nullptr; |
| 147 } | 147 } |
| 148 | 148 |
| 149 scoped_refptr<FakeGdiObject> Create(uint32_t magic) { | 149 scoped_refptr<FakeGdiObject> Create(uint32_t magic) { |
| 150 base::AutoLock scoped_lock(objects_lock_); | 150 base::AutoLock scoped_lock(objects_lock_); |
| 151 curr_handle_++; | 151 curr_handle_++; |
| 152 // We don't support wrapping the fake handle value. | 152 // We don't support wrapping the fake handle value. |
| 153 void* handle = reinterpret_cast<void*>(curr_handle_.ValueOrDie()); | 153 void* handle = reinterpret_cast<void*>( |
| 154 static_cast<uintptr_t>(curr_handle_.ValueOrDie())); |
| 154 scoped_refptr<FakeGdiObject> object(new FakeGdiObject(magic, handle)); | 155 scoped_refptr<FakeGdiObject> object(new FakeGdiObject(magic, handle)); |
| 155 objects_[handle] = object; | 156 objects_[handle] = object; |
| 156 return object; | 157 return object; |
| 157 } | 158 } |
| 158 | 159 |
| 159 bool DeleteObject(void* obj, uint32_t magic) { | 160 bool DeleteObject(void* obj, uint32_t magic) { |
| 160 base::AutoLock scoped_lock(objects_lock_); | 161 base::AutoLock scoped_lock(objects_lock_); |
| 161 auto handle_entry = objects_.find(obj); | 162 auto handle_entry = objects_.find(obj); |
| 162 if (handle_entry != objects_.end() && | 163 if (handle_entry != objects_.end() && |
| 163 handle_entry->second->magic() == magic) { | 164 handle_entry->second->magic() == magic) { |
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| 426 | 427 |
| 427 void ResetEmulatedGdiHandlesForTesting() { | 428 void ResetEmulatedGdiHandlesForTesting() { |
| 428 g_fake_gdi_object_factory.Get().ResetObjectHandles(); | 429 g_fake_gdi_object_factory.Get().ResetObjectHandles(); |
| 429 } | 430 } |
| 430 | 431 |
| 431 void SetPreSandboxWarmupFontMgrForTesting(SkFontMgr* fontmgr) { | 432 void SetPreSandboxWarmupFontMgrForTesting(SkFontMgr* fontmgr) { |
| 432 g_warmup_fontmgr = fontmgr; | 433 g_warmup_fontmgr = fontmgr; |
| 433 } | 434 } |
| 434 | 435 |
| 435 } // namespace content | 436 } // namespace content |
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