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Side by Side Diff: src/core/SkColorTable.cpp

Issue 25353002: change SkColorTable to be immutable (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: Created 7 years, 2 months ago
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1 1
2 /* 2 /*
3 * Copyright 2009 The Android Open Source Project 3 * Copyright 2009 The Android Open Source Project
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 9
10 #include "SkColorTable.h" 10 #include "SkColorTable.h"
11 #include "SkFlattenableBuffers.h" 11 #include "SkFlattenableBuffers.h"
12 #include "SkStream.h" 12 #include "SkStream.h"
13 #include "SkTemplates.h" 13 #include "SkTemplates.h"
14 14
15 SK_DEFINE_INST_COUNT(SkColorTable) 15 SK_DEFINE_INST_COUNT(SkColorTable)
16 16
17 #if 0
scroggo 2013/10/01 17:30:38 If we're going to leave this code around, can we a
17 SkColorTable::SkColorTable(int count) 18 SkColorTable::SkColorTable(int count)
18 : f16BitCache(NULL), fFlags(0) 19 : f16BitCache(NULL), fFlags(0)
19 { 20 {
20 if (count < 0) 21 if (count < 0)
21 count = 0; 22 count = 0;
22 else if (count > 256) 23 else if (count > 256)
23 count = 256; 24 count = 256;
24 25
25 fCount = SkToU16(count); 26 fCount = SkToU16(count);
26 fColors = (SkPMColor*)sk_malloc_throw(count * sizeof(SkPMColor)); 27 fColors = (SkPMColor*)sk_malloc_throw(count * sizeof(SkPMColor));
27 memset(fColors, 0, count * sizeof(SkPMColor)); 28 memset(fColors, 0, count * sizeof(SkPMColor));
28 29
29 SkDEBUGCODE(fColorLockCount = 0;) 30 SkDEBUGCODE(fColorLockCount = 0;)
30 SkDEBUGCODE(f16BitCacheLockCount = 0;) 31 SkDEBUGCODE(f16BitCacheLockCount = 0;)
31 } 32 }
33 #endif
32 34
33 // As copy constructor is hidden in the class hierarchy, we need to call 35 // As copy constructor is hidden in the class hierarchy, we need to call
34 // default constructor explicitly to suppress a compiler warning. 36 // default constructor explicitly to suppress a compiler warning.
35 SkColorTable::SkColorTable(const SkColorTable& src) : INHERITED() { 37 SkColorTable::SkColorTable(const SkColorTable& src) : INHERITED() {
36 f16BitCache = NULL; 38 f16BitCache = NULL;
37 fFlags = src.fFlags; 39 fAlphaType = src.fAlphaType;
38 int count = src.count(); 40 int count = src.count();
39 fCount = SkToU16(count); 41 fCount = SkToU16(count);
40 fColors = reinterpret_cast<SkPMColor*>( 42 fColors = reinterpret_cast<SkPMColor*>(
41 sk_malloc_throw(count * sizeof(SkPMColor))); 43 sk_malloc_throw(count * sizeof(SkPMColor)));
42 memcpy(fColors, src.fColors, count * sizeof(SkPMColor)); 44 memcpy(fColors, src.fColors, count * sizeof(SkPMColor));
43 45
44 SkDEBUGCODE(fColorLockCount = 0;) 46 SkDEBUGCODE(fColorLockCount = 0;)
45 SkDEBUGCODE(f16BitCacheLockCount = 0;) 47 SkDEBUGCODE(f16BitCacheLockCount = 0;)
46 } 48 }
47 49
48 SkColorTable::SkColorTable(const SkPMColor colors[], int count) 50 SkColorTable::SkColorTable(const SkPMColor colors[], int count, SkAlphaType at)
49 : f16BitCache(NULL), fFlags(0) 51 : f16BitCache(NULL), fAlphaType(SkToU8(at))
50 { 52 {
51 if (count < 0) 53 SkASSERT(0 == count || NULL != colors);
54
55 if (count < 0) {
52 count = 0; 56 count = 0;
53 else if (count > 256) 57 } else if (count > 256) {
54 count = 256; 58 count = 256;
59 }
55 60
56 fCount = SkToU16(count); 61 fCount = SkToU16(count);
57 fColors = reinterpret_cast<SkPMColor*>( 62 fColors = reinterpret_cast<SkPMColor*>(
58 sk_malloc_throw(count * sizeof(SkPMColor))); 63 sk_malloc_throw(count * sizeof(SkPMColor)));
59 64
60 if (colors) 65 memcpy(fColors, colors, count * sizeof(SkPMColor));
61 memcpy(fColors, colors, count * sizeof(SkPMColor));
62 66
63 SkDEBUGCODE(fColorLockCount = 0;) 67 SkDEBUGCODE(fColorLockCount = 0;)
64 SkDEBUGCODE(f16BitCacheLockCount = 0;) 68 SkDEBUGCODE(f16BitCacheLockCount = 0;)
65 } 69 }
66 70
67 SkColorTable::~SkColorTable() 71 SkColorTable::~SkColorTable()
68 { 72 {
69 SkASSERT(fColorLockCount == 0); 73 SkASSERT(fColorLockCount == 0);
70 SkASSERT(f16BitCacheLockCount == 0); 74 SkASSERT(f16BitCacheLockCount == 0);
71 75
72 sk_free(fColors); 76 sk_free(fColors);
73 sk_free(f16BitCache); 77 sk_free(f16BitCache);
74 } 78 }
75 79
76 void SkColorTable::setFlags(unsigned flags) 80 void SkColorTable::unlockColors() {
77 {
78 fFlags = SkToU8(flags);
79 }
80
81 void SkColorTable::unlockColors(bool changed)
82 {
83 SkASSERT(fColorLockCount != 0); 81 SkASSERT(fColorLockCount != 0);
84 SkDEBUGCODE(sk_atomic_dec(&fColorLockCount);) 82 SkDEBUGCODE(sk_atomic_dec(&fColorLockCount);)
85 if (changed)
86 this->inval16BitCache();
87 }
88
89 void SkColorTable::inval16BitCache()
90 {
91 SkASSERT(f16BitCacheLockCount == 0);
92 if (f16BitCache)
93 {
94 sk_free(f16BitCache);
95 f16BitCache = NULL;
96 }
97 } 83 }
98 84
99 #include "SkColorPriv.h" 85 #include "SkColorPriv.h"
100 86
101 static inline void build_16bitcache(uint16_t dst[], const SkPMColor src[], int c ount) 87 static inline void build_16bitcache(uint16_t dst[], const SkPMColor src[],
102 { 88 int count) {
103 while (--count >= 0) 89 while (--count >= 0) {
104 *dst++ = SkPixel32ToPixel16_ToU16(*src++); 90 *dst++ = SkPixel32ToPixel16_ToU16(*src++);
91 }
105 } 92 }
106 93
107 const uint16_t* SkColorTable::lock16BitCache() 94 const uint16_t* SkColorTable::lock16BitCache() {
108 { 95 if (this->isOpaque() && NULL == f16BitCache) {
109 if (fFlags & kColorsAreOpaque_Flag) 96 f16BitCache = (uint16_t*)sk_malloc_throw(fCount * sizeof(uint16_t));
110 { 97 build_16bitcache(f16BitCache, fColors, fCount);
111 if (f16BitCache == NULL) // build the cache
112 {
113 f16BitCache = (uint16_t*)sk_malloc_throw(fCount * sizeof(uint16_t));
114 build_16bitcache(f16BitCache, fColors, fCount);
115 }
116 }
117 else // our colors have alpha, so no cache
118 {
119 this->inval16BitCache();
120 if (f16BitCache)
121 {
122 sk_free(f16BitCache);
123 f16BitCache = NULL;
124 }
125 } 98 }
126 99
127 SkDEBUGCODE(f16BitCacheLockCount += 1); 100 SkDEBUGCODE(f16BitCacheLockCount += 1);
128 return f16BitCache; 101 return f16BitCache;
129 } 102 }
130 103
131 void SkColorTable::setIsOpaque(bool isOpaque) {
132 if (isOpaque) {
133 fFlags |= kColorsAreOpaque_Flag;
134 } else {
135 fFlags &= ~kColorsAreOpaque_Flag;
136 }
137 }
138
139 /////////////////////////////////////////////////////////////////////////////// 104 ///////////////////////////////////////////////////////////////////////////////
140 105
141 SkColorTable::SkColorTable(SkFlattenableReadBuffer& buffer) { 106 SkColorTable::SkColorTable(SkFlattenableReadBuffer& buffer) {
142 f16BitCache = NULL; 107 f16BitCache = NULL;
143 SkDEBUGCODE(fColorLockCount = 0;) 108 SkDEBUGCODE(fColorLockCount = 0;)
144 SkDEBUGCODE(f16BitCacheLockCount = 0;) 109 SkDEBUGCODE(f16BitCacheLockCount = 0;)
145 110
146 fFlags = buffer.readUInt(); 111 fAlphaType = SkToU8(buffer.readUInt());
scroggo 2013/10/01 17:30:38 If we don't update the PICTURE_VERSION, this will
147 fCount = buffer.getArrayCount(); 112 fCount = buffer.getArrayCount();
148 fColors = (SkPMColor*)sk_malloc_throw(fCount * sizeof(SkPMColor)); 113 fColors = (SkPMColor*)sk_malloc_throw(fCount * sizeof(SkPMColor));
149 SkDEBUGCODE(const uint32_t countRead =) buffer.readColorArray(fColors); 114 SkDEBUGCODE(const uint32_t countRead =) buffer.readColorArray(fColors);
150 #ifdef SK_DEBUG 115 #ifdef SK_DEBUG
151 SkASSERT((unsigned)fCount <= 256); 116 SkASSERT((unsigned)fCount <= 256);
152 SkASSERT(countRead == fCount); 117 SkASSERT(countRead == fCount);
153 #endif 118 #endif
154 } 119 }
155 120
156 void SkColorTable::flatten(SkFlattenableWriteBuffer& buffer) const { 121 void SkColorTable::flatten(SkFlattenableWriteBuffer& buffer) const {
157 buffer.writeUInt(fFlags); 122 buffer.writeUInt(fAlphaType);
158 buffer.writeColorArray(fColors, fCount); 123 buffer.writeColorArray(fColors, fCount);
159 } 124 }
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