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Unified Diff: third_party/WebKit/Source/platform/graphics/gpu/DrawingBuffer.cpp

Issue 2535173002: Prevent implicit framebuffer clear from clobbering alpha in emulated RGB (Closed)
Patch Set: remove unnecessary std::list Created 4 years ago
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Index: third_party/WebKit/Source/platform/graphics/gpu/DrawingBuffer.cpp
diff --git a/third_party/WebKit/Source/platform/graphics/gpu/DrawingBuffer.cpp b/third_party/WebKit/Source/platform/graphics/gpu/DrawingBuffer.cpp
index a909bea5d88abdf02dd70dd231282cd19247ecc8..5ac50c4acb226cae15258341c1da6907b007fa0c 100644
--- a/third_party/WebKit/Source/platform/graphics/gpu/DrawingBuffer.cpp
+++ b/third_party/WebKit/Source/platform/graphics/gpu/DrawingBuffer.cpp
@@ -987,6 +987,7 @@ void DrawingBuffer::resolveMultisampleFramebufferInternal() {
.disable_multisampling_color_mask_usage) {
m_gl->ClearColor(0, 0, 0, 1);
m_gl->ColorMask(false, false, false, true);
+ m_gl->Clear(GL_COLOR_BUFFER_BIT);
}
}
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